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A jam submission

Monkeying AroundView game page

It's lunch time in the construction site.
Submitted by isacben — 5 days, 2 hours before the deadline
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Monkeying Around's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#863.7223.722
Audio#973.4443.444
Theme interpretation#993.5563.556
Overall#1283.3893.389
Gameplay#1433.1113.111
Innovation#1872.8892.889

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/isacben/monkeying-around

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Comments

Submitted

Hallo,

Thank you for sharing your game.  I’ve already saved its RATING;

1. verified: GAME due to observed GAME OFF 2022 Abandon the ship!’s developer, Diego Ramirez, also wrote a review of it; adds: GAME to be playable via web browser

2. observed: noticeable 2D pixel drawing technique, with keyphrase: learnable; adds: noticeable font technique as that used with 80’s arcade and family computer games, e.g. Super Mario Bros. #1 (Family Computer);

3. observed: noticeable background music; adds: sound effects to remind self of family computer games when getting the banana, Duke Nukem#1 (PC) when falling from height whose measurement exceeds the set threshold

4. verified: GAMEPLAY to be of getting all the missing lunch boxes of protagonist monkey’s co-workers, and then returning to the chief monkey; adds: banana count and elapsed time to exist to cause another play of the game; admits: self had to re-verify the GAME’s explanation on the web page to learn the correct action to finish the game after getting all the lunch boxes

5. observed: self to be surprised to learn that there is no JUMP command; adds: self remembered Elevator ACTION (Family Computer) when protagonist monkey became stuck to the moving concrete, albeit in this case, monkey did NOT die;

6. notes: as reminder to self, protagonist monkey’s walking drawing technique; adds: when OUTPUT, that was previously classified to be NOT doable, becomes observed to be doable, it causes more developers to re-classify it as doable, keyphrase: track, running; remembers: self to have previously observed the OUTPUT of using javascript to be as that of family computer games, based on the PAC-MAN javascript game; adds: web version on mobile with controller inputs as observed in itch.io applications, e.g. invertedhat’s postie, allalonegamez’s rewind-time;


Thank you. Health!

Submitted(+1)

This is a fun game!  Gameplay reminds me of Captain Toad's Treasure Tracker, but in 2D.  Nice job!

Submitted

Great game! Graphics are cute, music fits well. Haven’t won yet, but I’ll keep playing for a while! And btw, I love monkeys :)

Submitted (1 edit)

I like the concept! Way to subvert expectations by not having a jump in a platformer. The monkeys are very cute. I wish there was a little more variety but I appreciate how focused the experience was despite it being short. The music was very fitting and lovely. I was able to beat the game in 352 seconds with 59 bananas! (I must have missed one!) Good work!

Developer

Nice! Thanks a lot for the feedback! 

Submitted

Super fun little game. Love the art and everything! Some real mean "jumps" to do, glad there were checkpoints :)

Developer(+1)

Hahaha thank you for the feedback!

I liked your game as well! :)

Submitted

Really fun and cute little game :). It was interesting to play kind of a platformer but without jumping. Overall great game :).

Developer(+1)

Thank you! :) Checking your game as well soon!

Submitted

It was fun to be a monkey. That poor monkey though. Good thing he has a thousand lives. LOL

Developer

Haha! Thank you!! Totally!

Submitted

I can only agree, removing the jump is well thought of. It makes it a fun puzzle platformer. Also congrats on creating your own sprites,  even though they might look simple I could never do that so I am always amazed by people creating art themselves :)

Also agree with some of the feedback mentioned before: Music is a tad loud, collisions sometimes are not working the way you would guess and when I tried to jump down to a platform that I knew was there, the game respawned me, thinking I had died ;P

Developer

Thank you very much for your feedback! Really appreciate it!

Yeah, on the respawning after the jump, my idea was that you cannot jump from too high! So, even if there is a platform below, if you fall for too long, you will have to go back.

But yes, a few people have mentioned this. So, I appreciate the feedback.

Thanks! Will for sure check your game!

Good luck!

Submitted

It was super cute, simple, well balanced game. I really enjoyed, well done mate !

Developer

Thank you very much! :)

Submitted

Super interesting idea to remove the ability to jump - it made the platforming more of a puzzle than anything else, which I tend to like more. The art feels really polished albeit simple, and the music loops really well. Good work!

Developer

Thank you very much Kristina!

I will check your game soon as well. Good luck!

Such a cute game! I like how simple and old schooled it is. A few notes: sometimes I was on the ledge but it would slide me off. The music is a little too loud. But otherwise, great job! 🐒

Developer(+1)

Thank you for your feedback! How cool that we picked a monkey as a character!

I will stop by your game. Good luck!

Submitted

Cute little game, I like the monke very much :D

Some settings would’ve been nice as the music was pretty loud for my preference

A leaderboard might’ve been a nice addition too! Definitely a fun experience, great job!!

Developer

Thanks a lot for your feedback! :)

Both suggestions make a lot of sense.

I will check your game for sure. Good luck!