The artwork is impressive! And the gameplay mechanic is fresh for me, but easy to learn.
I see you went for the "Extra Hand" challenge by mapping an important action to the 'Enter' key, it really made it awkward to play!
Theme inspiration
Passage. The light slips into the prison trough small passages... Small paths of hope that let Alna use her light abilities to finally escape the Void prison. She has to traverse trough different passages to slowly find more and more light. The light is her passage...
Sensory info
N/A
Content info
N/A
Extra Credit Challenges
The artwork is impressive! And the gameplay mechanic is fresh for me, but easy to learn.
I see you went for the "Extra Hand" challenge by mapping an important action to the 'Enter' key, it really made it awkward to play!
Really loved the tone, and the art is beautiful. Some of the puzzles felt a bit too easy to just spam my light powers to get through, but it was really cool using the sliver of light to kind of piece together what is in the darkness. I can easily see this getting polished up a bit more and turned into something really special. Well done.
This game looks incredible and I really hope you change the controls after the jam. I really wished I had a third hand for most of the puzzles! Such a cool game with interesting puzzles. It was sometimes hard to see what is a wall and what is just background.
I love the art style of the game, as well as your power being connected to taking in light! I got stuck on the part with the mirror(?) on the top right corner, since it seemed that my power couldn't reach it. Great game for sure! :-)
I really like the artstyle, and the idea that light powers your skill is quite cool. Gives the game a unique, relaxing flow.
Well done!
Stay funky,
Dez
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