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A jam submission

Save CluckyView game page

A very short horror/shooter/dungeon crawler for the 2025 Dungeon Crawler Jam. 50% chicken 50% jam
Submitted by gamesfrommytoilet — 51 minutes, 29 seconds before the deadline
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Results

CriteriaRankScore*Raw Score
Overall fun and playability#512.3802.533

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme incorporation
Genre Fusion - It's less of a dungeon crawler and more of a first person shooter "horror" in my opinion.

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Comments

Submitted

Given easy the ghosts are to fight (and that I'm firing eggs from a chicken's bum), I'm impressed by how tense some of thee tight corners and surprises were.  And you mixed the FPS mechanics in quite well too.  Nice job!

Maybe the Chicken could switch sides if you hover over the outer quarters of the view, since it did block a lot of the right side of the screen.

Developer (2 edits) (+1)

Thank you for your feedback, I'm glad you liked it! I was thinking about the side switching thing, but decided not to put it in the game, for I have no idea what reason. (It would have been super easy to implement.) Thanks for playing!

Submitted

spoopy ghosts, the slow turn rate made the jumpscare even jumpscarer

Developer(+1)

Yeah, thanks for the idea, I'm gonna use that excuse the next time someone mentions it. Thanks for playing!

Submitted

It's a very strange but funny game. Creepy dark music that works well for the game, was funny using chicken to shoot enemies with eggs. The chicken takes up too much of the screen I think. 

I think if it was not for chicken it could easily make it very creepy, more horror like that would be good to play. I also think combat could be made a bit harder so it is more fun to play.

Good game overall, nice work on it.

Developer

Just do it without the chicken then. I dare you! Leave the poor thing behind. You cruel cruel monster...
Jokes aside, thanks for the feedback, I'm glad you enjoyed playing!

Submitted

Oh, this is one is interesting. You have a very dark and unsettling music and atmosphere while shooting eggs from the chicken. It’s quite a difference between these two things which kind of both works and don’t.

I would love to have a faster turn speed, it will probably make it much better.

And maybe making shooter part a bit more fitting to the dark and unsettling atmosphere would be super cool.

Other than that I would love to explore it more if it would be a bit less silly :D Good job on a game and atmosphere!

Here’s my play-through:

Developer

Haha, another video playthrough, it's fun to watch these! I'm glad you found it amusing. Sorry about the slow turn speed, I think I didn't feel that, because I already knew where I was going, but everyone keeps mentioning it. Thank you for playing and the feedback!

Interesting world! I included it in my compilation video series of all of the games from the Dungeon Crawler Jam.

Developer

Hey! You are meant to fight back by using your chicken gun.  I guess I should have made the story text appear bit faster, and the tutorial text in the top right corner a bit more apparent. But you kinda did a death% speedrun anyways so maybe it wouldn't have mattered. Anyways, thanks for trying it!

Submitted

You managed to keep a sombre and foreboding mood despite firing eggs from the behind of a chicken gun. Well done.

Developer

Thank you for playing!

Submitted (1 edit)

The fusion between crawler and shooter was done well and I liked that health recovered over time not making the game too challenging but also punishing you if you run into too many ghosts too quick. Great work!

Developer

Thank you!

Submitted

This was a very amusing entry due to the chicken gun! In the first run, I didn't even walk over the chicken to pick it up and kept wondering how I'm supposed to fight the ghosts. I actually got almost to the end by passing through them, waiting to recover and so on. Tense atmosphere. The chicken gun completely lightened that mood on the second run though, ahahaha. 

Good job!

Developer

I'm glad if I could make some people smile :) I was thinking about whether or not I should force the player to pick up the chicken, but I kinda figured it's not too possible to finish without it. Thanks for playing!

Submitted

LIked the tense ambient music. Liked the intro and main menu. An egg cannon is new to me.

Movement could need some work to make it snappier. Visual feedback (like health, damage) would help too.

Had fun escaping the nightmare used a lot of eggs in the process.


Thanks for sharing!

Developer

You are not the first person to mention the movement, I tested it a bit while making the game and felt like it's ok, but I guess it's cause I already know where I'm going. Guess I should have had somebody else test my game before releasing, it would have been a very easy fix, just updating some constants, but it's too late now :D There is visual feedback for damage though, although you can only guess how much the actual damage is by the strength of the filter. Anyways, thank you for playing!

Submitted

Everything is good again. I did waste a few eggs though. Really hard to complete as pacifist.

A bit faster movement and some more content would be nice.

Thanks!

Developer

You are wasting eggs in this economy? Yeah I kinda hoped the difficulty without the chicken would eventually make the players pick it up, so I'm glad that part worked out :D Sorry about the lack of content, I wish I had started a few days prior, I made this in the last 6 days of the jam and just got every system done in the end with basic content. Had I had  just one day more, I could have put a lot of actual content in, with the systems already done. Thank you for playing!

Submitted

I escaped from this nightmare.

Overall the game was fun although I didn't like the slow turning. Clucky's cool, where is he?

Thanks for sharing.

Developer

Sorry about the slow turns, I really didn't feel like it's that bad, should have had somebody else test it too :( I have no idea where Clucky is, maybe after a few hundred cycles you can actually find her? Thank you for playing!

Submitted

The chicken gun was hilarious and I actually got a good jump scare turning around into a ghost. I wish there was a bit more to it because it was fun shooting at the ghosts after I realized you could actually aim. Maybe faster or more varied enemies and some more varied environments or levels. Also turning and movement was a bit slow but it's a jam game, I get it. Lots to do in short time.

Gameplay here (timestamp 32:00)


Developer

I didn't expect somebody to upload gameplay footage of my game, it's a weird feeling. I hope you had a few chuckles(Or maybe cluckles...). I wish I had a started a bit sooner as well, so I could have had more content, only participated in the last 6 days, and sorry about the slow turning, I have not tested that properly.  Anyways, can't turn time back now, thank you for playing!

Submitted (1 edit)

Hey! Awesome project! The horror aspect feels great, the rotation is a little slow but the movement feels awesome, especially moving the camera around to see a bit further. Healing after taking damage felt very forgiving and I liked being able to just sit for a second to heal rather than die because I took one damage. The chicken and the title was really funny. Great work! After beating it, I felt like pacman lol

Developer

Thank you for the nice feedback, and sorry about the slow turning. I have not tried many games, but I tried yours, and it was great as well! Cheers, and thanks for playing!

Nice presentation, loved shooting eggs out of my chicken’s butt. Could have had more variety with the enemies, even different ghost types. Good job!

Developer(+1)

Yeah I didn't start early enough, sorry about the lack of content. But thanks for the feedback and for playing!