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scy4

135
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1
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12
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6
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A member registered Mar 16, 2024 · View creator page →

Creator of

Recent community posts

I loved the art and wild west theme! Being able to buy upgrades and then return to the dungeon was a nice feature to help progression but I still struggled to win battles. I can manage 1 or 2 baddies but when there are 4+ it felt impossible to take a round without getting shot lol. Great work!

The atmosphere was really good and being able to find maps you could pick up was a nice touch. Great work!

Really cool game! Combat was really interesting once I was able to figure out how to work it. Great work! 

Thanks so much for playing and 113 coins is a great score!

The game was a little too difficult for me.  While unarmed you cannot fight back against the skeletons so you have to wait for him to kill you. I'd suggest giving a starting weapon to the player or just insta-killing the player instead so they don't have to wait. The weapon durability also felt weak because after a few battles my weapon would break and set me back. The crafting system and inventory system worked well which is impressive for a jam game and, I liked the visuals and concept. Great work! 

The 3D graphics looked great and the battle scenes were epic! Great job!

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The fusion between crawler and shooter was done well and I liked that health recovered over time not making the game too challenging but also punishing you if you run into too many ghosts too quick. Great work!

Nice game and solid premise about fighting to get to the top. Great work!

Loved this game!  Being able to layout the level and choose the difficulty while telling a story was incredible design. The game worked smoothly and was easy to follow and play. Great work!

I really liked the comprehensive heads up display and the idea of typing your spells to cast them is great. I think getting the enter button to work would improve the snappiness of the combat. The enter key could also act as a hotkey to start casting a spell (like enter ->  type spell -> enter again). Great work!

Thanks so much for playing and the feedback! 

Thanks so much for playing and posting your playthrough!

Thank you for playing!

Thanks so much for playing! 

This was a really cool fusion I never even thought about. The survival got gradually more challenging and had different enemies which was great. The puzzles were nice, not too hard but I still felt smart when I figured them out and the crystals was a nice touch to encourage exploration. Great job!

Really enjoyed this game! The first person shooting is great and makes the game feel action-packed which is hard for a dungeon crawler. The story, voice acting and music all fit well together and were well done. Great work!

Really enjoyed the art style and concept but got stuck in the first section. So many doors and none of them right q.q 

Thanks so much for playing and posting your playthrough! I was able to catch some of your livestream and it was really entertaining, keep up the great work!

Epic game! I was really impressed with all the different areas and how good each one looked. I ran into a bug with the wire-pull panel and had to restart. The combat was cool and I liked the idea of a team working together to fight enemies.  The run option didnt seem to work though which made it hard to freely explore the nice levels. Great work!

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Thank you for playing and posting your playthrough! I learned a lot from watching you play and the idea of adding a combat log is genius. I feel silly for not thinking of it because I also felt the combat needed some more clarity. Cheers!

Lol that is what I was going for. Thanks so much for playing!

Really cool design having to try again multiple times while mentally mapping out the level and where the oxygen tanks/keys were was a nice challenge. Great work!

I was kind of skeptical about the fusion of a clicker game and dungeon crawler but I think you did a great job taking the fun parts of both those genres and combining them together so they enhance each other. Great work, I had fun playing!

The 3D environment and atmosphere was well done. The flickering and color changing lights really sold the failing spaceship for me. The combat was fun with a lot of options. I didn't see any explanations/tooltips which would be nice to help know what everything does but I was able to figure it out through trial and error. Great work!

Very nostalgic retro-style game I enjoyed but must admit I got lost more than I would have liked lol. The dialog was also a nice touch. Great work!

Really nice game that made good use of the Heist theme + chicken restriction. It's also kind of a genre fusion of dungeon crawler and stealth game which is cool to see. Great work! 

Awesome game there is a lot of depth to the combat and I liked seeing the dice roll on screen. Great job!

Really enjoyed fighting all the different chickens. I was stuck for a while until I noticed the stats buttons lol. Nice job!

I enjoyed the game and think its a very cool concept. It became a little repetitive by level 5 for me but I liked the different answer types since multiple choice was becoming too easy. Nice Job!

Thanks so much for playing and posting the playthrough its greatly appreciated!

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Great concept and the characters and dialog were well written. If you update this game in the future I would definitely play again, the combat seems like it would be fun with more enemies. Nice work!

The combat could use a little more feedback to let the player know what's going on but the concept of creating a character for the dungeon was cool. Nice job!

The level design was stellar with the textures, lighting and 3D models. The animation with the chicken statue was super cool. The combat was nice and took me a few tries to get the egg. Great job!

The bombs on grid felt like bomber man but in 3D which was really cool. The boss was a bit challenging but once I figured out his moveset I was able to kill him on the 6th try lol. Great work!

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Really impressive work for 9 days! The game looks great and runs smooth. I enjoyed the RPG elements like finding better weapons and armor and equipping them. Great work! 

Thanks so much for playing! Unfortunately, there were some bugs that I didn't finish fixing and balancing the card game was definitely tricky. Thanks for the feedback!

Thanks so much for playing! Balancing the card game was more challenging than I expected and I also noticed the game kind of plays itself once you get the hang of it. Thanks for the feedback and I'm glad you enjoyed!

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This game was surreal! The mechanics are simple but the bizarreness of it all really hooked me. Great work! Chicken chicken chicken.

Thank you for playing I am glad you enjoyed!