Fun game! The movement is a bit funky but it adds to the charm.
scy4
Creator of
Recent community posts
Such a cool way to interpret the waves theme and also combine it with math to make a game that is both fun and mentally engaging. The gameplay can get a little hard to follow later on since there is a lot of sliders and events but fun nonetheless (the emergency stabilize button saved me a a lot :D). It would help if the events told you what they did when they popped up but you can kind of figure it out as you play. Nice job!
The game was a little too difficult for me. While unarmed you cannot fight back against the skeletons so you have to wait for him to kill you. I'd suggest giving a starting weapon to the player or just insta-killing the player instead so they don't have to wait. The weapon durability also felt weak because after a few battles my weapon would break and set me back. The crafting system and inventory system worked well which is impressive for a jam game and, I liked the visuals and concept. Great work!
I really liked the comprehensive heads up display and the idea of typing your spells to cast them is great. I think getting the enter button to work would improve the snappiness of the combat. The enter key could also act as a hotkey to start casting a spell (like enter -> type spell -> enter again). Great work!
Epic game! I was really impressed with all the different areas and how good each one looked. I ran into a bug with the wire-pull panel and had to restart. The combat was cool and I liked the idea of a team working together to fight enemies. The run option didnt seem to work though which made it hard to freely explore the nice levels. Great work!
The 3D environment and atmosphere was well done. The flickering and color changing lights really sold the failing spaceship for me. The combat was fun with a lot of options. I didn't see any explanations/tooltips which would be nice to help know what everything does but I was able to figure it out through trial and error. Great work!









