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scy4

151
Posts
1
Topics
13
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6
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A member registered Mar 16, 2024 · View creator page →

Creator of

Recent community posts

Fun game! The movement is a bit funky but it adds to the charm.

Solid game play loop and nice art. I hope you keep making more!

Nice execution of the waves theme and I really liked the visuals!

Simple and fun nice job!

Fun game and being able to buy decorations for my microwave was a nice touch! The core gameplay felt like it needed something to spice it up after a while since it became a little repetitive but overall was well done just like my micrrowave food :D. Nice work!

Such a unique mechanic, playing with the mic feels way different than the keys but is a lot harder to hit those high notes lol. Great work!

Fun platformer! The character can be a bit zippy and there are a few too many precision jumps for my liking but overall a solid entry. Nice work!

Really fun game! The concept is simple but was executed really well. Great work!

Cool game with an interesting gameplay loop. Nice job!

Such a cool way to interpret the waves theme and also combine it with math to make a game that is both fun and mentally engaging. The gameplay can get a little hard to follow later on since there is a lot of sliders and events but fun nonetheless (the emergency stabilize button saved me a a lot :D). It would help if the events told you what they did when they popped up but you can kind of figure it out as you play. Nice job! 

Really fun once you get the hang of the shooting and movement! Although, it did feel a little odd controlling a 3D space ship but only being able to move in 2D. I kept trying to W to go forward at first lol. Nice job!

Fun game! I noticed that the mouse was a lot faster than the keyboard for moving the gun but it also made the game a lot easier.

I have two sides:

and:

lol just kidding. I know you did not finish but you did manage to submit which is still better than most participants. :D

The hammer was such a cool weapon to play with, especially being able to combo shockwaves into throws. I ran into a couple of glitches and also may have circumvented the last door by accident but nothing game breaking. This game was a blast to play, nice job!

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Platforming in the dark was a little too difficult even with the yell ability I had trouble making progress. The theme interpretation is really cool and the music and art are fantastic. Nice Work!

Cool take on real time strategy! I had some trouble understanding the point of the game due to a language barrier but was able to figure most of it out as I played. Great work! 

I loved the art and wild west theme! Being able to buy upgrades and then return to the dungeon was a nice feature to help progression but I still struggled to win battles. I can manage 1 or 2 baddies but when there are 4+ it felt impossible to take a round without getting shot lol. Great work!

The atmosphere was really good and being able to find maps you could pick up was a nice touch. Great work!

Really cool game! Combat was really interesting once I was able to figure out how to work it. Great work! 

Thanks so much for playing and 113 coins is a great score!

The game was a little too difficult for me.  While unarmed you cannot fight back against the skeletons so you have to wait for him to kill you. I'd suggest giving a starting weapon to the player or just insta-killing the player instead so they don't have to wait. The weapon durability also felt weak because after a few battles my weapon would break and set me back. The crafting system and inventory system worked well which is impressive for a jam game and, I liked the visuals and concept. Great work! 

The 3D graphics looked great and the battle scenes were epic! Great job!

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The fusion between crawler and shooter was done well and I liked that health recovered over time not making the game too challenging but also punishing you if you run into too many ghosts too quick. Great work!

Nice game and solid premise about fighting to get to the top. Great work!

Loved this game!  Being able to layout the level and choose the difficulty while telling a story was incredible design. The game worked smoothly and was easy to follow and play. Great work!

I really liked the comprehensive heads up display and the idea of typing your spells to cast them is great. I think getting the enter button to work would improve the snappiness of the combat. The enter key could also act as a hotkey to start casting a spell (like enter ->  type spell -> enter again). Great work!

Thanks so much for playing and the feedback! 

Thanks so much for playing and posting your playthrough!

Thank you for playing!

Thanks so much for playing! 

This was a really cool fusion I never even thought about. The survival got gradually more challenging and had different enemies which was great. The puzzles were nice, not too hard but I still felt smart when I figured them out and the crystals was a nice touch to encourage exploration. Great job!

Really enjoyed this game! The first person shooting is great and makes the game feel action-packed which is hard for a dungeon crawler. The story, voice acting and music all fit well together and were well done. Great work!

Really enjoyed the art style and concept but got stuck in the first section. So many doors and none of them right q.q 

Thanks so much for playing and posting your playthrough! I was able to catch some of your livestream and it was really entertaining, keep up the great work!

Epic game! I was really impressed with all the different areas and how good each one looked. I ran into a bug with the wire-pull panel and had to restart. The combat was cool and I liked the idea of a team working together to fight enemies.  The run option didnt seem to work though which made it hard to freely explore the nice levels. Great work!

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Thank you for playing and posting your playthrough! I learned a lot from watching you play and the idea of adding a combat log is genius. I feel silly for not thinking of it because I also felt the combat needed some more clarity. Cheers!

Lol that is what I was going for. Thanks so much for playing!

Really cool design having to try again multiple times while mentally mapping out the level and where the oxygen tanks/keys were was a nice challenge. Great work!

I was kind of skeptical about the fusion of a clicker game and dungeon crawler but I think you did a great job taking the fun parts of both those genres and combining them together so they enhance each other. Great work, I had fun playing!

The 3D environment and atmosphere was well done. The flickering and color changing lights really sold the failing spaceship for me. The combat was fun with a lot of options. I didn't see any explanations/tooltips which would be nice to help know what everything does but I was able to figure it out through trial and error. Great work!