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A jam submission

ArachniscrapView game page

Stop the Parasites. Seal the Gates. Save the City
Submitted by Greenman, Icosmohedron, FruitTree, disastermelon — 1 hour, 29 seconds before the deadline
Rated by 13 people so far
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Arachniscrap's itch.io page

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How does you game relate to the theme of "Parasite"?
Our game has players saving the city of Baltiscrap from a parasitic infection. Parasites will jump between civilians, infecting them, ultimately spreading throughout the whole city. It is up to the player to defend against the parasites, and save the Baltiscrap from destruction.

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Comments

Submitted

Paper cuts mode is intense! Managed to beat after a while. The game feel was quite good, making it satisfying to shoot stuff and cure the people! And like others have said, the art direction is very unique and fun. I think in terms of balancing, the gates where you have to stand close to them felt a bit weird. Since the game is very frantic, it felt awkward being forced to stand in one spot for such a long time. Maybe shortening that time you must stand near the gate? Or adding more gameplay interactions for more depth of gameplay, adding to the 'micro-decisions' a player could make. But overall, fun and polished game! I also liked how there's a dynamic music track that gets more intense when there's more than half infected!

Submitted

I like it! The gameplay is well-balanced and fun. Plus, the art-style is insanely cool!

Submitted

I think this one tackles the theme of infection the best yet. If you focus too much on your objective, then the infection gets out of control and you can't stop it.  I did manage to beat the hard mode by prioritizing containment and only going for the gates when there were very few infected.

Submitted

Really cool art style, incredibly authentic 😮

Submitted(+1)

I love this! the art style was really unique! going aorund unocking new areas and curing everyone is pretty unique!

(+1)

The artstyle is really cool, especially the infected and the progress bars. Had a lot of fun trying to figure out where the infected were and curing them :)))

Submitted(+1)

This is such great work. I think the "collage" art style is done so well here, and all the animations for humans turning are great. 

I do think the whole game logic revolving transmitting the "parasite" is a great design concept, and I felt like I was losing control pretty fast even on normal difficulty when more people were infected than not. Speaking of difficulty, nice replayability with the different difficulty settings.

One thing would be I wasn't really sure what to do with the parasites themselves, and what to do after all the walls are cleared. I thought the little indicators were a great addition, but I had no idea what they were actually pointing to for the first minute.  I think this is a very small problem though and could just be me being dumb. Anyway, this is absolutely fantastic stuff!!! 

Submitted(+1)

I love the animations!!!!!! Especially of the characters getting infected!! Huge fan of the paper-cut art style too!

I wonder if infected people doing damage to the player on contact would make the game too out of control since they spread kind of fast? But loved it overall- so well executed!