Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Big SleepView game page

A hedgehog's final shift before hibernation.
Submitted by rickylee (@ricky_mook) — 1 day, 3 hours before the deadline
Add to collection

Play game

Big Sleep's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity: Does the game include something unexpected or interesting?#84.0954.095
Aesthetics: Does this game have aesthetically pleasing artwork or polish?#224.2864.286
Fun: Is the game enjoyable or satisfying to play?#303.7623.762
Overall: Is the game objectively good?#663.5713.571
Theme: Does this game represent the theme well?#1103.3813.381
Cozy: Does the game you feel cozy?#1373.0483.048

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit) (+1)

I have no idea what is happening in the game, unfortunately had a hard time reading the text. But I  thought the graphics were really nice. And great job with the paper animation. The background rain sound was definitely a nice cozy feel but the general feeling was a little bit more direction of horror. 

Developer

Thanks for playing! ^^ it really isn't clear in terms of the playing knowing what to do haha

Submitted(+1)

I played this game with my team-mate. (I'm from Team Little Heart)

I've got to say this is one of my favourites in the entire jam. Everything about it is just wonderful, the story and the art. Out of curiosity how did you go about the computers and ? Just got to say, love it! Amazing stuff! Look forward to what else you make in the future!

Developer(+1)

Thanks so much! ^^

Everything 3D, the computers/city and the whole office I modelled and set up in Blender along with all the lighting and reflections. Then I rendered the whole scene into one panoramic image like for google map street view - because the camera stays in one spot its just a sphere with that high res panoramic render on the inside like a sky box.

The game is basically one high res image, and some trickery to make paper look like its being printed and shredded haha the render took over 5 hours while I slept :')

Submitted(+1)

Wonderful, thank you for going through your process of doing it. I might have to use the same process for a future project haha.

Submitted(+1)

Hilarious sad and beautiful. the perfect combination.

Developer

Thanks! ^^

Submitted(+1)

Beautiful game with a nice narrative and simple core mechanic. I'm all out of spikes but had a great time! Art and sound were lovely and the controls were very intuitive. I had to take off one star for cozy-ness because I initially thought it was a big of a horror game given the lighting and... before I realized that I was also a hedgehog I spun my chair around and saw a reflection (that I now realize was my own reflection) in the mirror and thought my coworker had snuck up behind me while I was using the computer. Yikes!

Overall excellent attention to detail and great game!

Developer(+1)

haha that's fine ^^ thanks for playing and the kind words!

Submitted(+1)

Nice concept, though I got the bug where I can't proceed after shredding everything. You did a great job at making late office experience I never felt before, but that felt familiar )

Developer (1 edit) (+1)

Consider yourself lucky that you never had to experience this before ^^ thanks a lot for playing, and I'm sorry about the bug.. -_- I posted the ending under another comment here if you are interested, it's just a couple lines of dialogue. Thanks for playing! :)

Submitted(+1)

This is a simple game that you SMASHED out of the park with the cute and funny humor, the awesome 3D models, and general atmosphere. Mato and I were VERY invested in Nelsons story, and hope he gets out of prison soon <3

We both has a very nice time playing this, unexpectedly so. Awesome little game :)

-Mopi

p.s. - I instinctually started shredding everything lol, but when i got to the shred everything prompt it broke and wouldn't let me progress!

Developer(+1)

Thanks so much for the kind comment ^^ sorry about the ending bug haha, there's not much you missed. I posted the ending under someone's comment here if you're interested, it's just a couple lines of dialogue. Thanks again :)

Deleted post
Developer(+1)

Thanks a lot for the kind comment! ^^ I'll save you 10 mins and just spoil that its the same ending haha

Deleted post
Submitted(+1)

i really enjoyed this one! i think if u would add a intro (comic like for example) this would really fit in!

Developer

Thanks! ^^ that sounds like a good idea

Submitted(+1)

This is great, I love any game that involves menial labour for whatever reason, the sound is super immersive and helps with the atmosphere and tone, and really like the lowkey aesthetic, fair play actually had a great time with this!!

I did get a bug(?) where I kept getting the call saying "I'm gonna shred everything" but I just kept shredding and got the end screen,  (although maybe it was in as a reminder or something)

either way would shred with hog again

Developer(+1)

Thanks! ^^ Yeah that's a known bug right at the end. If you want to know, I posted the ending under a comment here, explaining what is supposed to happen at the end.

Submitted(+1)

The story of Nelson will be forever in my heart. JUSTICE FOR NELSON!

Developer

haha ^^ thanks for playing!

Submitted(+1)

Cool little game.  I do think some instruction at the beginning might be a bit helpful.  We kind of started shredding everything until we realized you were supposed to sort them.  Could be a funny story point if you point out to the player they aren't actually supposed to shred all the paper :-)

Developer

haha yeah that def would work quite well now Im thinking about it ^^ thanks for playing, and commenting!

Submitted(+1)

Lovely game, I love the character and the world it all has great ambiance. Although I gotta say I was shredding everything from the start so in a future patch you could limit the player from doing that so the point of the story doesn't get undercut by early player action. Great game! Keep it up!

Developer(+1)

Thanks for the comment ^^ I did wonder if someone would do that haha, It's how I was play testing it over and over again like a speed run. yeah you're probably right, ideally the shredder wouldn't turn on until the first spam messages maybe, or some incentive to do it properly like a boss ringing you up and shouting at you for performing badly. Thanks for the feedback! :)

Submitted(+1)

That sounds like a good way to stop player from just shredding stuff in the future. Looking forward to any patches! 

Submitted(+1)

Nice game! I liked it! I don't know if there was supposed to be text in the thing on the bottom when you receive a phone call, but it didn't show anything for me. I really like the sound design. It sounds very 3D.

Developer

Oh no ^^ yeah there is supposed to be haha

I added dialogue to guide players such as "who's calling?" but I didn't get long enough to test it thoroughly and it keeps breaking peoples experiences :') never mind, thanks!

Submitted(+1)

Yeah, I retried it on Chrome and it seems to work fine. Might just be something with my Firefox thing.

Submitted(+1)

I really like how you know who you are through the window reflection. The interaction with the ocjects worked really well, and I like the shredding, sadly I have never done it in real live. Liked the story ablout nelson and shredding the "hedge fonds" as a hedgehog really made me laugh.

Developer

Thanks a lot for playing! ^^

Submitted(+1)

Okay the Nelson plotline was HILARIOUS, whoever did that has a really solid sense of humor that made the game for me. I was really hoping for some closure on the main characters story but once I shredded everything the dialogue started looping on itself and I couldn't do anything else. The environment was pretty impressive and the writing was my favorite part by far (both the dialogue and the flyers). Like you noted, some visual queues would go a long way to let the player know what is interactable and what is not. Great job overall, and justice for Nelson!

Developer (1 edit)

Thanks a lot for the kind review ^^ There is an end screen, but after submission I've become aware of a pretty bad bug that stops the end from happening. If it's ok I'll just tell you because it's not big or dramatic, only a couple lines of dialogue.

Once you've shredded everything the main character says
"I deserve a better life than this, Time for a big change and a big sleep.."

The screen fades to black and shows this message:


That's it ^^ Thanks again for playing!

Submitted (1 edit) (+1)

Love it! And I've definitely been there finding a bug after submission so totally get it. Great job again, if you have time I would really appreciate a look at my submission, thanks :)

Developer

Yes I definitely will, Busy today so will be tomorrow at some point :) thanks!

Submitted(+1)

Great little narrative! Loved Nelson's development, I would send him my spikes. Great work!

Developer(+1)

Thanks so much for playing! ^^ you have to resist Nelsons charm, he's a rascal

Submitted(+1)

I love the idea of narrative through spam messages. Didn't realize I was playing as a hedgehog until I half jumpscared myself when I eventually looked out the window :P

Really clean visuals, nice work! I especially loved the animations for the printer and shredder

Developer

Thanks a lot for playing ^^ sorry for the jump scare haha

Submitted(+1)

Really nice and simple game with a lot of charm. I like the ongoing storyline with Nelson, I hope he gets his spikes.

Developer

Nelson is still up to his old tricks ^^ thanks for the nice comment!