Really great art and style! I love the creative array of objects and the whole premise. Gameplay was fun and satisfying.
Play game
Snug's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay/Fun | #15 | 3.895 | 3.895 |
Graphics/Visuals | #19 | 4.053 | 4.053 |
Sound/Music | #33 | 3.368 | 3.368 |
Overall | #65 | 3.303 | 3.303 |
Theme Interpretation | #226 | 1.895 | 1.895 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
You are always moving forward by improving your packing skills with different bags and items.
What premade assets did you use if any?
All audio
What are the Discord usernames of everyone on your team?
cookiecrayongames
Did you use MiniScript for your entry?
Did you use Playroom for your entry?
Comments
I love the artwork here so much... also as a traveler lover I do agree with the choice to put a whole axe in there at one point. Its a very chill and enjoyable puzzle game!!
Really fun and loved the artwork! Managed to work my way through all of the levels.
I did run into one bug initially where I accidentally pressed “r”, thinking it would rotate the item, but it instead reset the level while I was holding the item. After it finished reloading, it thought I was permanently holding an item, so I had to hard refresh my browser to get back to a good state.
I liked the inclusion of a bouncing item and a floating item to vary things up. I think if you were to continue this game, I would like to see more specialized items like that where you would need to take not only their shape into account, but also the way they interact with other items.
This is giving me a very strong "A Little to the Left" feel. I really like it, the little check list actually adds a lot more then I would have initial thought. My only complaint would probably be the pick up SFX that becomes a little annoying over time. But for the rest, really really nice.
Oh! And I love how the start button falls in the intro, very nice design there!
Good job!
Thanks! And yeah, when we were playing we found that the check list came in handy at times. We'll probably need to have more of a play with sfxs, it's missing some, and some could definitely do with tweaking. And glad you liked the intro! We spent a bit of time playing with the design for it and sorta stumbled on that one, and actually really liked it!
Cheers for playing! Our original interpretation of the theme was more story focused where its one persons bag and items that progresses and changes over time depending on where they travelled to and what they did. But we found that the game felt less fun as we only swapped out a few items every level, so pushed more to a funner vibe!
cozy little game very relaxing, bit of chaotic organization. only wish there was more!! :)
Ah yes I'm glad I didn't forget to pack my handaxe in my suitcase! Wow the artstyle and visual design in this game is incredible (especially for a jam game)! I think the sound design could do with a little work but otherwise right from the title screen this feels like a polished complete game. The jiggle bag button is also such a nice addition to really make the physics of the game shine. As someone who has worked as a supermarket packer before this really puts me into tetris mode. Really great game (easily the most polished I've seen this jam), keep up the good work!
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