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A jam submission

TimeTowerView game page

Submitted by Noob_97XD — 3 minutes, 21 seconds before the deadline
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TimeTower's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#173.3503.350
Theme integration#213.0003.000
Fun#292.7502.750
Innovation#322.3002.300
Overall#362.5502.550
Audio#571.3501.350

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Good game, I was able to go through a wall with the dash lol, but managed to get back

It was fun visiting and murdering ennemies on my way ahah

Submitted

Nice game 

Submitted(+1)

Cool game, always liked games with a time travel/control theme.

Submitted(+1)

Very fun game! It reminds me of Enter the Gungeon and the controls feel good. The art style is pretty nice but it needs more feedback during the combat. Sometimes it's hard to navigate the level when the enemies shoot through the walls. Other than that it's a pretty cool experience!

Submitted(+1)

I like the idea of time manipulation! The animations looks really cool! Though the attacking and stuff is quite annoying to get right, I like the fact theres this tiny refill o ammo and pickup of enemy's guns! And Also I can just dash through the end goal ignoring the enemies lol. But overall really cool concept!

Submitted(+1)

Pretty cool game, I think it needs a little bit more feedback when you hit an enemy, for example particle effects or sounds. But your art was really good and I liked how the enemies fell apart when they died. :)

Submitted(+1)

Pretty cool game. I can see this go pretty well with roguelite. The hitbox of the punch needs to be bigger imo.

Submitted(+1)

Cool game! I like the idea of it and the visuals look great. Just needs some more polishing I ran into some bugs like I couldn't start a 2nd run cuz the camera would get stuck in place at the title screen area. Great work tho keep it up!

Developer

Thanks for the bug report! By the way, I’ve seen your post in the community board promoting your Twitch channel, and I actually found the VOD where you played through the game! Thanks for playing it live!

As the game was published just before the submission deadline, I didn’t have time to make a final test of the game before uploading it, which made a lot of evident bugs to get in the game… (eg. sword not moving, shop broken). But today I’m planning to make an update fixing all of these bugs to try to make it look less buggy, although I only can fix the important ones - updating your game is discouraged during the voting period.

Still, thanks for playing the game! Have a good one!!

Submitted(+1)

Loved the idea! It needed more time in polishing as there are a few bugs now and then.

Submitted(+1)

Super nice game, cool graphics, nice idea and interesting theme intergration! I have to report one little bug, you can dash through almost every wall and escape the level but still great game!

Great Work (keep it up)

Submitted (1 edit) (+1)

A nice game, cool visuals, and the overall concept seems sound. Could do with some more polish, adding SFX, sword swing animation etc. Also small details like pressing Dash whilst standing still drains you stamina even though you don't move anywhere, and i could see to get an attack with the sword to register unless i was moving and clicking at the same time. A decent foundation to build upon for sure.

Submitted

nice game! could've been more polished especially on the attacks because there's no sound cues.

Submitted(+1)

I really like the enter the gungeon type dodging and shooting, that's really fun. somtimes the gun seemed to do 90% of their health, then only 2% on second shot, is it randomised? I appreciate the difficulty of the game to. Even better if there was some satisfying sword chop / gun sounds. Nice work!

Developer(+1)

yeah! enter the dungeon was one of the inspirations for this game, so cool you caught that!

about the gun: it’s a bug. it actually also occurs when punching, but it’s less noticable since punching twice an enemy already makes him die, while with the gun you need to hit him four times to kill him. enemies have 20HP, but the bar is set to be out of 100HP rather than 20, that’s why at the first shot it drops till 15HP (gun deals 5HP of damage), and then to 10HP, 5, and 0, which makes it seem off. thanks for pointing that out! i’ll fix in an update.

also thx for talking about the difficulty! i was worried the game would be too difficult for some as people from playtesting couldn’t beat the 2nd in like 10 tries, but I see it has been resolved :-).

Submitted(+1)

Difficult and buggy, good idea but needs polishing. I do like the difficulty.