Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

olistupid

189
Posts
2
Topics
13
Followers
37
Following
A member registered Jan 06, 2022 · View creator page →

Creator of

Recent community posts

So… I am a non-native English speaker, so while I can understand written text perfectly, I may have some issues understanding other people’s voices or pronouncing words in an English accent (I guess). So having Mango as my companion with him literally SCREECHING WHILE TALKING was the FUNNIEST THING EVER. I SWEAR!! xD

Was usually a bit lost and asking Mango for guidance sometimes didn’t help.. I had to rely sometimes on the Python console to tell me what keywords the program was searching for me to say, or if I had already said them but the program wasn’t able to recognise it.

I tried to avoid it as much as possible tho!!! This game idea is super original and Mango’s voice was extra funny for me. I now know that if I were blind, it would be over for me LOL. It felt so difficult to navigate! But that’s the thing about being blind :)

TBH I thought this was a simple little game, but I liked the three stars twist, with the real ending being unlocked with them. Good job!

I just realised that nowhere in the rules it’s specified that your game needs to be an .exe file, so your game technically is totally within the rules and valid!

However, I don’t own the TI-series calculator – they don’t sell those in my country – and I had to download an emulator. At first it was quite frustrating because I was using WabbitEmu, which I don’t think supports the calculator version for this game, but I thought it was a problem with the config, and CEmu didn’t work with the ROMs Wabbit made, but when I finally found a proper ROM for the TI-84 Plus CE then it was easy to run the game in CEmu.

IDK what I was expecting but it turned out just to be a regular snake game XD, but if it weren’t by this, I would have never known there existed a community making software for these calculators, something very nerdy and niche, yes, but for me that’s also like the coolest thing ever lol

jal this is genious

ULTIMATE COLLAB (markiplier x jooni reazer)?¿¿?!?¿!¿’ AND ALSO FIREY FROM BEEFDI ok i will stop now

Got it play it again! I couldn’t do the final levels (8, 9 and 10) as I got issues with yeeting and the goo, but I at least now was able to finish the majority :)

I LOVE FRED!1 but it seems that Fred doesn’t love me 🥺😔

Because I find it really difficult to use the multiple grabbing mechanic with the Middle Click. IDK if it has something to do with my mouse, but I just don’t know how to get rid of the grips. Is isn’t really explained.. The only method I found was getting really close to the point where I had grabbed, but I got stuck on the four levers part of Level 2.

Also the build is very unstable. Probably because of the Development Build thing, but it even got to crash my darn PC!!! Thank god I managed to disable the fancy graphics somehow, because then my game would go at like 0.01 FPS lmao.

BUT! I must admit the music was pretty groovy and Fred is just, so, so cute. I cannot imagine how hard it should have been to make the softbody for it. Despite everything, it looks like you definitely put in a lot of hard work, so congrats on making the game! Great Job :D

(1 edit)

Poor bear… How much time was it left without food for its skin to disappear and only leave its bones?

Great game! I enjoyed it a lot and the humour was very funny XD. Aperture Science really fell off huh..

(very original video!)

I like how the main goal was to get a chocolate milk like if we were on KARLSON. Nice game! The narrator gave it a special touch which was very fun! It’s funny how he talks to me like if I were a grandpa not knowing basic videogame mechanics like… jumping….

Props to the 3D Modeler that made Boxy. It’s really cute :3. The levels were quite simple.

(4 edits)

Dude. THIS GAME IS SO COOL!!!!!!

The aesthetics (gradients, simple looks and mechanics…) remind me of old android games, especially Cut The Rope, being also set in a cardboard box, but instead of a cool green blob, you have a cool blue box!!!

It’s super fun to play and the controls feel very good. One of my favs 100%! The soundtrack also is VERY VERY good! Well done ‘Blessed With Fear’. The OST also gave me 2010s vibes. IDK about you, but for me it resonated a lot with Kevin MacLeod (“Boxed In” especially) and even early Roblox music.

I wanted to try to make a speedrun of the game (although i’m no speedrunner) but I didn’t manage to get pass Level 20. It’s a shame since I really enjoyed the levels.

(oh i also enjoyed looking through the prototypes :P!)

((and downloaded the soundtrack too !))

GREAT JOB!!!!!

Theme is fitted very difficult in there (lol) but the game concept was amazing! I like it a lot, ESPECIALLY the radio working as an actually radio allowing you to browse the music channels and chill to the music, that was such a good touch!

Very, very creative game!

Damn. I was really not expecting that move.

OK, but in all seriousness, the title music is like SO GOODDDDD!!! And the game’s dialogues were funny i liked them :] although the battle system was quite confusing but other than that, pretty fun!

Reminds me more of the Pou car minigame except that with a lot more of sensitivity. Nice for a little fun game!

Thanks! Thanks for playing! :D

best game ever i would buy for 10e8927342908372983729803$

AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!! :D

(1 edit)

is this made in just HMTL and javascript? it must have been difficult to make the drawing system to keep the symmetry! so cool!!

why is it so dark outside?

no problem! i wish you the best of luck in your new release! ^^

(1 edit)

so spooky! was that a cactus with a pot as his head? i guess there’s no actual scape to the maze.. either jack kills you or you get jumpscared after falling into the void (?)!! some sound effects might have gone nice with the game.

oh noo did i kill the old guy? D: 😭 is there a way to kill the monster? the monster dissapears with the light and when the fuel runs out it just kills me..

also i feel like the meteor sound effect is a bit too saturated :P

good job with the game! :-)

(1 edit)

i think i got to the end, but to be honest i don’t think i understood much of the story. i found navigation a bit confusing, especially on the first screen as there isn’t any element apart from the text to tell you where you have to click. i had to watch a Playthrough video posted on the comments section of the game page to know what to do in the first section of the game, didn’t notice the water bucket at first! maybe an outline for selectable object would have been nice.

still, good job making the game! :)

was a bit hard to understand at first, but once figured out how to light out the lantern, everything turned well and the game was pretty fun. i would have wished to have a day goal or keep playing until you reach a certain point of the game, because i enjoyed a ton the gameplay loop, reaching the level of being something like Minecraft.

super good game, congratulations! it was impressive that this was done in scratch, building the engine must have been terrifying for sure!

AAAH! gosh that WAS scary, but it’s true he was just a friendly guy!

ooh i got it now! i was confused because i thought soldiers would attack directly to the skeletons, instead of having to pick them up and leave them in other tile like the resources.

the game’s concept is interesting but i found it kinda difficult that the skeletons attack in one single group, making trying to counterattack difficult if you have fewer or not very strong soldiers. maybe if the skeletons were dispersed attacking various tiles, it would be easier to control and more manageable.

im glad you enjoyed it! thanks so much for playing :D

(6 edits)

i wish i had understood sooner.. 💔

image.png

image.png

the art IS SO GOOD i love it!!!! the story is so nice as well! game full of content, incredibly polished and with multiple endings! i enjoyed it a ton!

my only critique would be that the Memory and Chess minigames in the story kinda feel like filler.. but apart from that my congrats! i got the reality check ending! that plot twist was very interesting haha

the 3d models with that shader look pretty cool. sad that the game ended up being unfinished :( but props for trying and showing us that it could have been - game development is hard, especially with a time restraint! judging from the UI it seemed like a nice cards game..

wow! first time seeing a game written entirely in raw HTML! and the code seems so simple too! cool!

so… did the wall kill me?

but

did i just got ragebaited and left on an unexistant cliffhanger? how is that possible?

for me my favorite level was the first one! being stealth like metal gear solid and running with all robots chasing you as you turn the generator on and try going back to the exit with all them. the “Only Up!”-like second level was fine and i enjoyed it too! overall pretty good job!!

but FOR THE LOVE OF GOD why is there a walking dildo….???????????????????????? OR WHAT IS THAT- is there like some kind of lore of why is it there..? WHY ISNT ANYBODY TALKING ABOUT THIS 😭

oh and happy 2nd birthday : p

(1 edit)

OMG!!!!!!!!!!! i would like a warning that the monster is near, a sound effect for instance, because my innocent mind has too much fun drawing the little pictures and suddendly, BOOM!! i get scared and now i have to paint everything over again D;

the idea is pretty original and fun, but how the monster mechanic was implemented made it a bit annoying.. good job making the game anyway !

(4 edits)

press

ooh

keeping pressing

oh yeah

keep on pressing

yeaah!!!

KEEP PRESSING

YES

CONTINUE PRESSING

AAAAAAAAAAAAAHHHHH

KEEP ON PRESSSINGGGGGG

OOOOOOOAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH+

YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES

KEEEEEEEEEEEEEEEEEEEEEEEEEEP PRESSSSSSSSSSSSSSSSSSSSSSSIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIINNNNNNNNNNNNNNNNNNNNNNNNNGGGGGGGGGGGGGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

AAAAAAAAAAAOOOOOOOOOOOHAAHAAAAAAAAGHFDFSHGAFDAHGFHDSFAHDFAGHFDYUSWQFDU2WGDI2HGDFIFBNJEKFN3OEINBIGBUJWrenfbhiokjwbqefoiu3qbefoqbfiuoefbq2ekgjfnbAAAAAAAAAAAOOOOOOOOOOOHAAHAAAAAAAAGHFDFSHGAFDAHGFHDSFAHDFAGHFDYUSWQFDU2WGDI2HGDFIFBNJEKFN3OEINBIGBUJWrenfbhiokjwbqefoiu3qbefoqbfiuoefbq2ekgjfnbAAAAAAAAAAAOOOOOOOOOOOHAAHAAAAAAAAGHFDFSHGAFDAHGFHDSFAHDFAGHFDYUSWQFDU2WGDI2

im not really into these types of games.. how do you attack exactly?

(1 edit)

this game is a lot of fun, and the monster sound effects after quickly grabbing the key and spamming the directional keys the best you can to escape from it makes it so exciting! i thought it like the typical scenario where you were a child and had to turn off the corridor’s lights.. but had to run off to your room as fast as you could to avoid getting caught by the darkness’ monster! i was even chuckling a bit while trying to make my character run fast haha

great job!!!

didn’t understand much of the story (especilly since text is slightly cut off) but i like that the main game is just simple pacman but with a lot of shards and low visibility. i don’t consider that the amount of shards is what makes the game difficult to beat, but the way the ghosts move, as they doesn’t collide with walls unlike the player, which forces you to make large turnarounds to create distance between you and ghosts and avoid getting the ghosts in the face.

regardless, great job making the game! ^^

thank you :-)

(3 edits)

yoo!! i was the one! they were not based of emojis however, but on miis! it was the first time i wanted to make characters like this for a story, and don’t have so much experience in character design myself. luckily, using the mii editor for making the characters was so fun! i try to make miis out of them by how i think them in my head, and the end result are some pretty good mii renders I get to use as reference to draw them! i definitely recommend it!! :D

oh and thanks for the info on the camera!

oh that reminds me - i should probably include a note in the description saying that you need to press ESC to reveal the mouse and be able to click the choice buttons. was that your problem?

thanks for playing and i’m happy that you enjoyed it :D