Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Community

New topic
84
Topics
84 topics · Previous page · First page
Topic
Last post
Assuming you have added screenshots to your game page, you need to set up the theme of your game page so that the screen...
started by Adventuron Nov 03, 2019
3,943 views
No replies yet
1 - Please ensure your submission adheres to the rules listed here; https://itch.io/jam/cavejam Make sure you have the r...
started by Adventuron Sep 15, 2019
175 views
No replies yet
What follows is the suggested study path for complete beginners. 1 - Watch The Introduction Watch this video for at leas...
started by Adventuron Sep 01, 2019
291 views
No replies yet
This thread will be kept up to date with prizes, conditions, terms. Apologies for the loophole laden legalese. Please tr...
started by Adventuron Aug 30, 2019
674 views
No replies yet
I want to see if I can code a shorthand for some bulky text. Is it possible to set the value of strings?
started by Polyducks Sep 06, 2019
4 replies
90 views
Why is everything in Adventuron so friggin' complicated? All I want to do is increase the score by (say) 5 points when I...
started by Garry Francis Sep 06, 2019
10 replies
162 views
If you use GET ALL, it literally tries to get everything, including scenery. This results in an error-type response for...
started by Garry Francis Sep 05, 2019
4 replies
110 views
so the game was working fine yesterday and today many of it's commands give errors like 'you can't do that' Some are fin...
started by Pixelman Sep 05, 2019
16 replies
173 views
I could have sworn blind that I saw a command that allowed you to pause and ask a question like "Are you sure?", then co...
started by Garry Francis Sep 05, 2019
3 replies
114 views
I want to do something like this: : match "give _" { : if (is_carried "_") { : print "He says, \"Thanks, but I have no u...
started by Garry Francis Sep 04, 2019
7 replies
138 views
Is it possible to write a loop (using :while) so that you can test and/or describe every object in your inventory, the c...
started by Garry Francis Sep 05, 2019
1 reply
57 views
How do you handle multiple exclusive random outcomes? Here's how I've handled mine at the moment: if ( chance(50) ){ if...
started by Polyducks Sep 03, 2019
16 replies
205 views
I know containers are experimental, but I've got three containers and I'd like to give it a go. I've set up a container-...
started by Garry Francis Sep 02, 2019
7 replies
244 views
I would like to terminate my list of exits with a period. Is there something equivalent to "inventory_list_end_text = ."...
started by Garry Francis Sep 03, 2019
2 replies
87 views
i just wanna see if im coding too slow. How long is you'r game now? How many hours a day you work on it?
started by Pixelman Sep 02, 2019
4 replies
136 views
My pixel art skill is pretty low. I wanted to draw the pictures my self. I tried it today and it isn,t bad but it's very...
started by Pixelman Sep 03, 2019
1 reply
73 views
I've included a header for each room, but it's always printed in UPPER CASE. Can I get it to print the way I want it, si...
started by Garry Francis Sep 03, 2019
2 replies
95 views
I can't find any references to properties to indicate that a room is dark. Nor can I find anything to indicate that an o...
started by Garry Francis Sep 01, 2019
4 replies
156 views
I want to prevent the player going in a certain direction while he/she is carrying anything. I've had to implement this...
started by Garry Francis Sep 01, 2019
6 replies
144 views
When I drop an object, I want it to move to another room. For example: >DROP SWORD It falls into the chasm. I can't use...
started by Garry Francis Sep 01, 2019
5 replies
133 views
Hi! What's the motivation behind including the existing rooms/locations, ending the game in the treasure room and the nu...
started by Polyducks Aug 30, 2019
2 replies
118 views
Hi, if anyone is looking for an artist I'm available. I normally work in retro palettes (ZX Spectrum, CGA, GameBoy, etc)...
started by BadComputer Aug 28, 2019
4 replies
205 views
-----IMPORTANT ----- ----- DON'T FORGET STEPS ----- ----- 9E, 9F, and 9G ---- It can be quite intimidating to release on...
started by Adventuron Aug 28, 2019
893 views
No replies yet