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A jam submission

Entering Combat ModeView game page

No weapons left, only your reflecting shield. Will you be able to handle it in this action space game?
Submitted by Lfzinho (@Lfzinho2) โ€” 1 day, 14 hours before the deadline
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Entering Combat Mode's itch.io page

Results

CriteriaRankScore*Raw Score
VISUALS#294.2864.286
CREATIVE#543.8103.810
FUN#723.6673.667
OVERALL#803.5713.571
AUDIO#993.3333.333
EASY TO GET INTO#1123.7623.762
THEME#2202.4292.429

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

What was the size of your team?
Only me ;-;

Please credit the resources that you used during the jam (if you used any)
Soundtrack by Envy: https://soundcloud.com/nocopyrightlofi/tracks

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://twitter.com/lfzinho_

https://www.youtube.com/channel/UCu1Au0eQfqgbivjKO5bWmCw

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Comments

Submitted (1 edit) (+1)

Neat game, although a bit slow paced for me. The lack of sound effects made it feel quite hollow, and my dopamine receptors cry out for a big "You win!!" text after you conquer all the zones. Very cool concept though. 

Edit: I'm using Opera GX and everything worked great, including music 

Developer

Haha thanks! You're totally right, but dang, sound fx are hard to make :(

Submitted

VERY HARD. Easily my weakest skill where game development is concerned 

Submitted(+1)

Cleared all breathtaking checkpoints! The different controls for combat and exploration mode are a bit disorienting first, but apart from that I really liked it. Good job!

Btw the music worked fine for me in browser (Firefox).

Developer

Thanks!! :D
I think that definitely proves that Firefox is better than Chrome haha

Submitted(+1)

This was cool -I liked hunting down the check points like some sort of avacado salesman or something xD -Chill fun experience with a cool reflective gameplay mechanic -nice work! :D

Developer(+1)

haha thanks!! I'm glad you liked!

Submitted (1 edit) (+1)

This game is beautiful, I really admire the effort you put into the intro cutscene of the spaceship report. The enemy approaches also look really cool. One thing though, the map seems a bit confusing to look at because the distinction from the game and the UI is not clear enough. Put a dark screen below the map menu, and it becomes clearer. Also, I understand that this is a ship and it needs smoothing, but for me the ship movement is way too radical. Anyway, great job (as a solo dev, you should be proud by pulling this off!!)

Developer(+1)

Thanks man!!
You're right, a dark background would make the map a lott better, I missed that one haha
Also thanks again for that last part!! You're such a nice guy, I'm happy to meet you :3

Submitted(+1)

No problem (y)

Submitted(+1)

Neat idea but with some conveyance issues. I wish I didn't need to use the map to find the next combat zone and the modal switches between your normal engines and the locked in place but can teleport feels odd. At the very least I'd want both motion controls to be mouse controlled, or just have teleport always be the control scheme for movement, especially when there are enemies you can't kill without it.

It's cute to have the open world but I didn't realize right away that I didn't need to actually fight things outside the combat zones.

Developer

thanks! Yeah, I need to admit that the controls are kinda odd at the start, but when you get them they start to look more natural and cooler B)
If you liked the open world part, you might aprecciate my other game Overworld Dungeon! It is a Roguelike open world style , with tons of itens and weapons to discover *-*

(+1)

Really calm and beautiful game. Difficult to find new enemies and to stir the ship

Developer

thanks!! Yeah, it's kinda difficult at the start, but it makes you looks cooler when you get it B)

Submitted(+1)

It's a coool relaxing game ^^

Btw: Avocado, Salesman, Umbrella

Developer(+1)

Thank you!
Nice progress! ;D

Submitted(+1)

really calming game. i love it

Developer

Thanks!! So nice to see you here!
I loved your game too (They're kinda close if you think about it), just hadn't time to post a comment yet. Wait for me haha

Submitted(+1)

Could display enemy location's on the map, but after that it is pretty good TBH

Developer

Thanks! I must admit, that's a cool idea! :D

Submitted(+1)

Wow very nice. Graphics look super good and music is very chill. Game feels very nice to play, Great job!

I once met a breathtaking salesman selling avocados and umbrellas, turns out they were a lizard.

Developer

LOL you're the most creative guy I've ever know

Thank you man! I'm happy you liked! :D

Submitted(+1)

That looks amazing! I like the idea of making controls a little more complex than move and shoot. Using the opening system diagnostics was a good way to show the relevance behind each of the controls, like the mirror-reflecting shield.

Developer

Wow, thank you! :D
I'm so happy you liked the controls, that was the thing I was most worried about