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A jam submission

Chrono HorizonView game page

Defend against aliens by jumping through timelines
Submitted by Team Auboreal, Coeur (@coeurdeliqueur), Ategon, Din (@DinPixels) — 21 minutes, 49 seconds before the deadline
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Chrono Horizon's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#373.7893.789
Graphics#513.9873.987
Game Design#533.7763.776
Overall#643.5833.583
Audio#713.5393.539
Theme#1343.3553.355
Innovation#2033.0533.053

Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
When the player dies or decides to end a run, they are brought to a new timeline where they begin the game again but with some of their collected powerups

Did you write all the code and made all the assets from scratch?
Yes

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Comments

Viewing comments 65 to 46 of 65 · Next page · Last page
Submitted(+1)

Nice game with lots of polish! Great artwork and the music is really good. I like the use of the jam theme as well. My feedback is that I wish the shooting didn't pause/reload so frequently, it felt like it kinda messed with my flow.

Submitted(+1)

Nice game, which looks very polished. I had a lot fun playing it. Me only critique is that the upgrades were a bit hard to read and should be in the same color scheme as the game.

Overall very cool game. Good job!


Here is my first game jam submission. Check it out if you like:

https://itch.io/jam/brackeys-9/rate/1932821

Submitted(+1)

It feels really fun and complete! It's a simple concept, but you made it interesting with 3 differents ennemies only, tons of power up, and the time travel hack.

If I had to say, the game lacks a bit of clarity: I didn't know what the ribbon were before reading the description (they are the bombs, and it made the game so much easier), I didn't notice I had to hold R at first, and it's hard to keep track of all the power up you have (but it might be tedious to make so that is forgivable).
Also, the game crashed when I reached the end, maybe because I was in fullscreen? :( I'll beat it again tomorrow.

Lovely game <3

Submitted(+1)

Fun game with a tight loop! Some parts were a bit hard to read because of colours. Overall, the game is very enjoyable and a bit nostalgic in the best way :)

Submitted(+1)

A very well polished game imo. It delivers the feeling of chaotic while playing the game and it match with the music. Adding a camera shake when you get hit is a nice touch.  Adding a power upgrades compliment well with this chaotic game. Tutorial is also pretty easy to understand. 

Submitted(+1)

I didn't understand/know how to use the dodge. But I still managed to survive for a moment. Visualy it is soo cool, but the lack of sounds is bit of a letdown.

But it was fun (bullet hell sometimes) game.

Submitted(+1)

Very entertaining! I'm either super bad (extremely possible) or the dodge didn't really work for me. I really like the music and especially the artstyle. The upgrades are well-thought and are in the right places. I'm also happy that my going left to right and shooting strategy didn't work for long, the game actually required playing. Good job :)

Submitted(+1)

This game is so much fun to play and super well put together! Music, graphics, gameplay, it's all so good! I spend quite some time playing this, but sadly the game did freeze for me after dying a certain amount of times.  

It's amazing how you were able to make this in just 2 days! Definitely one of the best submissions that I've played so far!

Submitted(+1)

Even though this game was made in just 2 days, it is awesome. The controls are tight, the dodge is very comfortable and easy to use. Art and music is awesome, however I think it can be improved when it comes to indicating certain factors in the game, such as the charged shots, the parry effect, the shop panels, current stats that are difficult for players to gauge (dodge cooldown, current health cooldown, parry cooldown, etc.). But that's just me nitpicking and proposing possible improvements for the game. Once again, it's in an impressive state right now, since it was made in just 2 days.

Looking forward to more products being made by your team, Ategon :D

Had a lot of fun playing it :D

Submitted(+1)

Dear Kiddies, this is how you design a good Bullet Hell Game
10/10, would highly recommend

Submitted(+1)

I like the music and art, very good

Submitted(+1)

Great job on the game. Excellent mechanics, well polished! 

The music and art complement the theme really well!

Well done!!

Submitted(+1)

very cool, it's super fun!
I think it's especially cool that you can dodge.

Submitted(+1)

Very fun game and definetly my style.

The best soundtrack I 've seen in this game jam, and perfect to this game. Good idea with upgrades in the shop. I think this game might be even in TOP 5. Only sound effects would make this game better. 

Good job!

Submitted(+1)

That was a lot of fun! Well-balanced polished game

Submitted(+1)

Nice! however the shoot was inconsistent, maybe it’s because of my screen though! The art looks good :)

Developer(+1)

Theres a small cooldown between shots if you fire too much at once. We should be adding an indicator post jam to make it a bit more apparent but for now it just takes around half a second every 7 shots or something. Just makes certain powerups a lot more balanced 

Submitted(+1)

Pretty nice game good job ! loved the idea of power ups overall nice game :)

Submitted(+1)

Inspiring pixel-art space shooter. Looks great! The music and six are perfect. It might be a good idea to add touch controls, as this could work on mobile, even via WebGL on Itch.

Submitted(+1)

What a well rounded game! Really polished experience, enjoyed the art and music a lot, and had a lot of fun with the gameplay aswell, the difficult really ramps up in the coming levels haha, awesome stuff!

Submitted(+1)

NOOOOOOOOOO I REACHED THE END AND THE GAME CRAAAAASHED T_T. I guess I died at the same time I reached the end? But don't worry, that's okay =).

That was REALLY addictive. Like, REALLY. I know the title is "Chrono Horizon", but honestly, you could have named it "How to masterfully manage your difficulty curve to create addiction" (but I guess that would have been less attractive =p).

I'm not really into SHMUPs but the whole gameloop completely got me. The graphics are really good, the music is nice and fitting, it lacks a little bit of impact sound (which is important in SHMUPs, because you're generally focused on your ship, so it gives you a feedback of your attacks ^^") but I'm just being picky here.

The game felt great, the game is great, and I might come back later to see the end =p. Congratulations!

Viewing comments 65 to 46 of 65 · Next page · Last page