WHOA, this is impressive. You've got quite the team there! Really good job by all of you & congrats!
Play dancing party
Own The Floor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #41 | 3.846 | 3.846 |
| Game Design | #71 | 3.846 | 3.846 |
| Overall | #82 | 3.726 | 3.726 |
| Graphics | #102 | 4.077 | 4.077 |
| Fun | #160 | 3.641 | 3.641 |
| Innovation | #173 | 3.564 | 3.564 |
| Theme | #381 | 3.385 | 3.385 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Dancing was never chaotic enough, so we decided to invite rascals and monsters from other dimensions to spice up the havoc for your night parties ;]
Did you write all the code yourself and made all the assets from scratch?
All assets were made from scratch. As for code, the game was made using Unity, and while the main code was all written by ourselves, some plugins were used too, such as DOTween (was used for the ease of making animations).
Comments
I liked the game, and the proposed concept was interesting, but I think the design wasn't quite perfect.
I tried to jump in rhythm with the bar below, but then I noticed that just jumping all over the place gave me more points.
But I played for a long time, it was fun.
Good game.
I love absolutely anything about this!
The music fits very well, the graphics look fantastic, the controls make it hard but are fair and there's even an attack system!
Now I can finally fulfill my fantasy of beating up people while playing dance dance revolution!
A fantastic and very well polished piece of software that I will definitely play again.
And again.
Fun game with great art style, it takes a bit to know what to do since I got a bit confused with the tutorial since it said that i had to bash enemies but i just took damage from them until i noticed that you have to attack them when they are going in a different direction which also made me realise that i could just spam movements and get better results than trying to follow the rythim, but aside that it was really fun and it did get pretty chaotic.
Great art and music. Very funny and addictive. Congratulations!!
Loved the chaos! And the music is just wow!
The graphics were amazing for a jam game!
I hope u work on it as a full fledged game! I see a lot of potential!
5 stars across the board..
This game is incredible, it nails the chaos, music, and just overall it was such a joy to play. I am currently stuck on last level (or I think anyway) but I am for sure going back to try and beat it because of how good this is. I honestly think this project could turn into a full blown game.
This game was incredible good job to all the people who worked on it!
This is hyper polished and so much fun to play. i was stuck in the menu for a bit but damn this game is perfect, with the music gameplay artstyle everything. You guys did a great job in this title!!
Loved the art , the sound, the concept and many more features. In particular I'm very fond of the changing floor, boosts and the quirky music! I have some criticism and ideas for the game:
-Make the levels menu a bit more clear as I struggled to navigate it for a bit when I started .
- Maybe increase the durability of the powerups. Also maybe pausing the game as you do the combo would be nice, but I guess it adds to the element of chaos.
- Adding a health bar would be nice as it's hard to tell since there's no indicator on how much you start with
- When a tile becomes red and things fall from the sky, maybe increase the amount of objects that fall as there is little to no punishment of standing on a red tile, as the chance of something hitting you is quite low from what I could see
Nevertheless this is a great submission! Good job on the game guys guys.
1) yep sorry about that if it wasn’t clear what buttons to click lol
2) well the power up was made because the player can easily use em and take no damage and kill enemies if we increase the durability it’ll just make it too overpowered plus you can get the power up if you plan ahead a bit so it adds a bit of strategy in the game
3)there isn’t any health bar there is only dance bar and if that bar ends you die the bar is clear and I think the how to play screen makes it clear
4) when working on this game we stuck with a saying “we have to make the game chaotic not frustrating” doing that would be too frustrating so we opted it with this option to make it enjoyable + chaotic as we can have more projectiles on the screen hence limiting the players vision which is chaotic
Well I hope that you had fun playing our game! :D thanks for all the meaningful criticism
I like the art style of the game. but I couldn't figure out where the enemy was moving to so I always just head butted them and took damage in the proces. so maybe adding something so that you can anticipate where the enemy is going would have been nice.
thanks for playing our game hope you had a fun time :] and yes if we ever decide to further work on the game we will add that feature
I still Remember someone in our team said this but our team just went no because we wanted to make it chaotic XD
I think it went a lil bit too chaotic but hope you had fun!
Also how manny references did you notice we jam packed the game with references
Also just asking what was your favourite level please let us know our team would be flattered if we got a reply from you again :D






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