Like the music, graphics are good( I like the lighting), very innovative idea and fun to play.
Play game
Follow Me Out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #290 | 3.769 | 3.769 |
Innovation | #347 | 3.410 | 3.410 |
Game Design | #349 | 3.487 | 3.487 |
Overall | #451 | 3.350 | 3.350 |
Audio | #507 | 3.103 | 3.103 |
Fun | #603 | 3.154 | 3.154 |
Graphics | #700 | 3.179 | 3.179 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
they need to work together to succeed
Did you write all the code yourself and made all the assets from scratch?
yes
Comments
This is a pretty good concept, and a fun puzzle game!
That said, it does feel like it was designed for a larger visible area, or at least a Follow command that treats walls as slippery (one of the puzzles in level 1 is just ?????, I might just not have the mind for it, but for me at least this is coming on pretty strong for a first challenge).
Also there's zero indication that boxes just don't work anymore on the same puzzle in level 1.
-
Movement feels slide-y (like skating on ice). Perhaps due to a lack of friction
-
Good visual and audio feedback with the doors. The way the boxes snap to the pressure plates feel like satisfying
-
It would be nice if the NPCs had better AI. They frequently get stuck on areas like corners
-
The walking animation look weird
-
The rendering order between the some tiles and the player’s hair looks a little messed up: Same issue with the boxes
- The way you can only control characters you can see is a cool mechanic
Interesting puzzle game, aside from what others already pointed out, I don't see the need for having two different keys for interactions, you could have used "E" for everything to avoid confusion, but that might have just been me. You can easily tell the theme, a good game overall!
Nice mechanic. To make it even more interactive you can implement something that can hurt the player or maybe a race against an unstoppable force that you need to beat to the end or else its game over.
Love the dynamic lighting! there is a few pointers from me
Main character need to have it layer above the walls.
the walls are too tight
controls are too "slidy"
Nonetheless, good job!
Really nice level design, i'm not sure if it fits the theme of the jam though
I think this game doesn't fit that well with the theme, and I feel the control to be a bit off, sliding a little bit when button released, and the wall is a bit too tight, make the collider a bit smaller will be ideal.
Very cool game! the puzzles are interesting and feel good, the doors showing what button activate them was a nice touch. My only complaint is that the AI is a bit wonky and will often get stuck on edges. Otherwise, great game!
Interesting puzzles. Characters got stuck in some places, but anyway it was pleasant to play.
Fun game... love the lighting effect and the implementation of field of view... well made!
Nice art, good mechanics, great concept. Very nice job, really liked.
Hello Buddy Dev!.
My brain just melted away with some puzzles.
I like your style!.
Just in case you wanna pass by https://itch.io/jam/brackeys-5/rate/923455
The games feels good to play the puzzle are good and got me to think. There was a bug in which the characters got stuck on the doors it was a tad bit annoying.
Leave a comment
Log in with itch.io to leave a comment.