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A jam submission

Tetra TanksView game page

Combine or separate four different tanks to traverse platforms and fight enemies!
Submitted by BurnsBoy — 10 minutes, 41 seconds before the deadline
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Tetra Tanks's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#194.3334.333
Innovation#274.0674.067
Overall#1023.7673.767
Fun#1753.6673.667
Graphics#2063.8673.867
Game Design#2213.6673.667
Audio#5773.0003.000

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
You control four different tanks and can combine their strengths

Did you write all the code yourself and made all the assets from scratch?
Yes

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Comments

Submitted

The concept is good, I would've liked a bit more introduction, as it was really hard to figure out what is happening. But if you work on that, it's gonna be a really good game!

Submitted

Very cool concept, liked the game a lot.

However it was very unclear at first what to do and the UI was confusing at times. It would've been great to have a little introduction to the gameplay mechanics. A crosshair would also help out with aiming. All in all, cool little game, good job :)

Submitted

Great game, love the art and the gameplay is great!

Submitted

I loved the way  the menu is done, it feels very unique. :)
also the tanks and the visuals are very nice, good job!
Some sounds can be a bit loud in comparison to the other sounds (explosion and shot in comparison to "move") (and other stuff is already said in the other comments, good job :)

Submitted(+1)

Very fun and interesting game. It was kind of hard to figure out at first since it didn't tell me that I could combine with the other bots but once I figured it out, it was really fun. The concept has lots of potential. Really good game, keep up the good work!

Submitted(+1)

I am totally happy the concept and the graphic part ... Few improvements need to be done in controls , otherwise , its osm .

Submitted(+1)

I thought the concept for this was really cool, and I like how it reminds me of the transformers or power rangers. One thing that was very unclear from the beginning was how things work for example it doesn't really explain how to eject certain colors or even switch points of view, and its also hard to tell what buttons do what. Also it was really annoying having the enemies constantly shooting even from really far away and end up killing one of my allies and then being softlocked and having to reset. I honestly think this would be better if there were no enemies seeing that this feels more like a puzzle game instead of a shooter. But, I do like how the allies are color coded with their strengths which I thought was good game design. Lastly I would have liked to have seen more art, and also have music. But overall this was very fun and interesting, and I would really like to see you take this idea further, maybe even making it multiplayer.

Submitted(+1)

Combining the tanks to power up is a really unique concept and the animations for merging are amazing. I had fun with the game however I got stuck rather early, as soon as you need to leave one tank behind it feels really punishing and a lot of jumps suddenly have super precise requirements otherwise you won't make the other side. When you fall off you get re-spawned at the start, however when a single tank is behind a lock (such as the blue first lock) there is no way except for a full reset to get back going.

Like the concept a lot, could use some work on the kinks in the game-play aspect.

Submitted(+1)

I like the concept that combining four different tanks. However, the camera speed is too fast to me so I can't really continue playing it.

Submitted(+1)

A very interesting concept and the visuals to back it up (other than the environment).  Though a bit of the game does feel quite punishing.  Especially if you don't make it to the first checkpoint.  The shooting also felt very awkward and imprecise which wasn't too helpful.  Though as a side note I did have a bit of fun with the few enemies I fought just slamming into them like a roomba.  Which is, kinda what the player looks like.  It has some interesting puzzle potential, though a few things are left unexplained.  Like the lower jump height without all 4 "tanks" for one.  Which led to a lot of frustration in the first area (mostly after dying with one and the red one being locked)

Overall though, interesting controls, cool mechanics and a nice setup.  Also 3D :)

Submitted(+1)

I played this for a long time, it's really fun. I really liked the assets for the tanks and their combining animation.

Submitted(+1)

Very innovative!

Submitted(+1)

Could use a little more polish but im excited to see where you go in terms of game design in future!