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Better Apart's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #135 | 3.733 | 3.733 |
Fun | #458 | 3.333 | 3.333 |
Graphics | #478 | 3.467 | 3.467 |
Game Design | #586 | 3.200 | 3.200 |
Overall | #635 | 3.144 | 3.144 |
Theme | #683 | 3.267 | 3.267 |
Audio | #1443 | 1.867 | 1.867 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The enemies become stronger if they combine/ get together.
Did you write all the code yourself and made all the assets from scratch?
Everything made by me
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Comments
This is a neat game although it took me a while to understand how it worked. A tutorial or how to play page would have been helpful. I really like the take on the enemies getting stronger rather than the player - it's different than the majority of the games I've seen from the jam so far!
Thanks, I think in my next game jam I'll focus much more on a tutorial.
I like the spin on the theme, I haven't seen any games showcase how the enemy is stronger together. The idea was really cool and it felt fun to play. My only issue was the standard wizard's projectile was really hard to see. Other then that I had heaps of fun pinning the enemies in a cage and watching them freak out.
Yeah, I had a lot of trouble making that visible. Thanks for the review.
The art is nice. Idea is simple. May need more instruction. Didn't realize the bounce bullet mechanic the first time I play.
Thanks, that's something I realised only after the submission I needed to do better. I really need to get people to playtest.
What a cool concept! I love the way you executed it as well, the mechanics are beautifully simple and easy to get the hang of. Would've loved to hear some SFX or music, I think it could've contributed to the atmosphere of the game very well. Nevertheless, I loved the atmosphere of it anyways as the graphics and animations were great! Awesome job!
(oh and it was also cool to see another game with slimes like mine, slime gang :D)
Thank you! Slime Gang
First of all, bravo for making a 1Mb downloadable, the amount of ~500Mb archives on jams makes me sad. What engine/technology did you use?
The game is really fun, though I didn’t realize you’re supposed to reflect enemy bullets - I thought the player throws some kind of spears that are used to directly attack. Maybe add a quick how-to-play page to the game? Anyways, I enjoyed it, good job!
Thanks, I'll take that into consideration next time.
Very cool! I managed to beat it on "normal" difficulty.
Almost all games in the jam follow a "work with your allies" type of pattern. This is the first to rely on "separate your enemies". Very unique!
I like how the particles stay on the ground. Makes missing less punishing. Great work!
And thank you for playing my game.
Thank You!
Fun game, looks great
Thanks, I'll check out your game.
Thank You