This is a great game! The art is fantastic and looks so clean, just like a movie. It took me a minute to figure out how to feed the crew, but I got it and everything else made sense~
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Biscuiteer - Dread & Breakfast's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #68 | 4.468 | 4.468 |
| Audio | #157 | 3.697 | 3.697 |
| Overall | #189 | 3.685 | 3.685 |
| Theme | #218 | 3.780 | 3.780 |
| Innovation | #269 | 3.523 | 3.523 |
| Gameplay | #538 | 3.257 | 3.257 |
| Enjoyment | #590 | 3.385 | 3.385 |
Ranked from 109 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Inspired by "Risk it for the Biscuit" in this game you play the to role of a traveling biscuit merchant seeking to make a fortune on treacherous seas.
What code and assets did you not make from scratch during the jam (if any)?
Music and some ambient sound effects:
Music by John Leonard French
Sound Effects generously provided by Profispiesser, Plantmonkey & iainmccurdy
How many people worked on the game?3
Comments
Great artwork, both the characters the ship and the UI look very clean and nice.
I was confused at first how to feed the crew, didn't realize their thought bubbles were drop targets, but once i figured it out it was smooth sailing from there. I like the variety of encounters. Choked on the boss/final encounter though, couldn't afford enough cookies to keep the crew fed, and being thrown back in the harbor just felt like an infinite loop :D
Also, great title! ;)
Great theme and execution! Good gameplay balance, didn't feel impossible to get started but enough of a learning curve to feel engaging.
Visuals were cool, but I liked the overall idea of the game! I found myself playing more than I thought I would!
Visuals are top-notch. The game runs like a charm in the web browser. Really good job!
Really pretty artstyle & sounddesign!
Events can feel a bit brutal, thing this would do much better on a touchscreen than mouse.
Nicely done
Art style is great. Had a fun time playing this game. Was a little confused on how to collect cookies from the islands though, so my runs ran a bit short. Great job!
The art style and unique pirate theme of the game drew me in. The game play was fun and fresh and I enjoyed the idea of using cookies to keep my crew happy but to also fight off enemies. In term of risk for reward it kinda felt a little bit more of a item management game but overall one of the best games i've played in this jam. So much fun :)
this is absolutely beautiful! Still don't know how this was done in 7 days.
The art is amazing! Especially the ship. I also like the concept of the game. Running into a siren in suboptimal weather was my demise. 😄
crazy how you could pull off such great music and art in a few days! the theme was “lore accurate”, cuz you go on an adventure (risk) to get the biscuit, i wish the game made the use of the theme more significant from the beginning. kindof like how a revenge game showcases something to avenge for (like a bad guy killing your buddy) from the ground up also i wish the theme had more involvement with the gameplay as well but this was overall a great submission!











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