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SpaceDonkey71

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A member registered Dec 27, 2024 · View creator page →

Creator of

Recent community posts

Thanks for playing and the long feedback. As we run out of time we decided to use music from a previous project. We aren't happy with it but better than no music

Yeah I need to work on the balancing. Thanks for playing and the feedback

Thanks for playing and the feedback! The minigame works like: you have a counter. This counter increases when you press the right button and decreases if you press the wrong or no button at all. If the counter reaches 10 the minigame is over.

Wow you really notice the love with that the game was made. I especially loved the news sequences, I just love such humor :D

The movement could be a bit more direct but I loved the artstyle and the music. Well done!

wow I have high respect for people programming a Jam game in python. Maybe you could change that the game automatically restarts when pressing r so you skip the main menu.

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Maybe Im just too dumb but I wasnt able to solve the labyrinth, but at least I doged the rickroll

Good idea for a game

Wow thats a really pollished game! Tipp: in the first level i firstly didnt realized i can drag the items in the top right corner. Maybe highlight them a bit

Nice and simple crossy road. Good job!

You should work on the movement. When you hover over the buttons in the lower right hand corner the camera is already moving.

To be honest I didnt know what I had to do. Anyways: Well done!

You should work on the controls so it is easier to enjoy the game. Anyway: Good Job!

There was never any enemy, is this how it supposed to be?

For me there could be a bit more variety but still a nice little game

For me there could be a bit more variety but still a nice little game

Reminds me of kerbal space program, good Job! Maybe you should remove the drag because on the moon there obviously is no a resistance. 

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Wow I dont know where to start this comment. Firstly I read "takes about 20 minutes" and thought "I dont think this game could motivate me even for 5 minutes" but then I started the game and was absolutely hooked after 2 or 3 days passed. For real I was disappointed as I read that I came near the end and had to collect 1000 gold. Even though the complete art is not from you it fits the gameplay so well. There are just 3 things I have critism about: I dont really see the "risk" in this game but on the other side I think who cares if the game hooked me that hard. The second thing is that it would be even more motivating if the camp was growing (maybe to a small village or somthing) to see your progress visually a bit better. And the third thing is that the UI definitly needs to be more clear (but I guess the time was just running out)

Overall up to now this is the game of this Jam I play by far the most and I would definitly come back if you keep updating it!

Phenomenally Well Done!!

I would love to see some kind of trajectory to make it a bit easier to play but overall I liked the game very much. Well done!

I would preffer the movement to be more precise but wow that game is really pollished and looks phenominal

I like the movement and its very polished but its way too hard :(

I first didnt notice it was a jump and run, i fell in a hole i couldnt get out :D 

The game is harder than I expected. It makes a lot of fun. I only would love to have the gun shoot a bit faster. Anyway: Very good job!

There isnt any game to play...

Nice simple visuals. Well done

Russian roulette is basicly the defination of "risk it" :D Good Job

I dont get how to upgrade because when I press on an upgrad nothing happens. Its an awesome looking game though. Well done!!

I like the artstyle. The UI could be a bit more simplifyed but in general good job

I dont really get how to get grandma on the other side saflely cause she is just so slow. Besides that fun game an cute little dog :)

You should definitly add an indicator to show which figure is the player. Besides the I had fun playing the game and I specially liked the visuals of grandma :D

First I didnt realised after collecting all cookies that i can climb higher beyond the canon (should have read the description first :D). Fun and stressing gameplay (in a positive way). Well done 

I like the music but the movement could be more precise. Overall still a good job

The movement feels good. Even though the visual assets arent made yourself they fit the theme. Well done

Its nice to play something in first person. Nice game

It remindes me of minesweeper maybe you can be inspired by it. But its a nice story and ui

I couldnt reach the higher platforms, is there a button to jump higher? But besides that nice visuals and good idea.

It took some while to figure out how to swing properly . The level design is well done. Maybe you could add more life, so you wont die if one buisccuit is touching you, that would be more motivating i think.  But overall its a nice game with great visuals.

Is it intentional that you cant select the ingredient you need or is it a bug? Besides that its a cute little game and has potential.

Its a nice cozy game, i like the physics it make the game so much more fun and challenging

Its a bit hard to understand because there a too many instructions. Its not totaly clear how the upgrades have impact on the game. But overall really great visuals and a cute game.