Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Bulttar

64
Posts
1
Followers
7
Following
A member registered Jul 17, 2024 · View creator page →

Creator of

Recent community posts

Thank you for letting me know about the bug. I haven't been able to replicate it yet, but just to double check the win screen appeared even though neither players had touched a button and both players were alive?

Such a fun game, really a great submission to the jam and for a single dev its really impressive work. I had a lot of fun running through the maps and the controls were easy to understand and levels were well thought out. A small idea to had more to the game is to add a time limit to beat each level or a score based on how fast you beat a level so players will want to take risks to get a faster time

I had so fun just listening to the audio. The visuals were nice too. I enjoyed how the game was time sensitive and you needed to complete it before time ran out which made you have to take risks to make it in time. I think one issue I had was that it wasn't very clear where the map boundaries were and I would hit dead ends or fall into water when I thought I was still on the land

I like the overall idea of the game and gameplay loop. Collecting biscuits and upgrading weapons and a easy game to pick up and understand and I had fun playing it. I also like the art assets used in the game. This is a great submission for a solo game dev. One issue I had was that the screen on the web felt like it did not correctly fit the screen size which is an issue you can fix when your exporting your game from godot

I enjoyed how much time and effort was put into making a compelling story. Really fun game to play and great submission overall 

really appreciate the detailed critique :) I like the idea of a time based mode for solo play to not limit the game to require a second person

Love the dark horror elements of the game. I was really scared trying to run away from the monster which was designed really well in my opinion. The assets were well put together and I think this fits the theme pretty well. Overall the game stands out as not a lot of games i have seen are horror. so its really fun to see this as one of the submissions. really a great game! :)

Was kinda surprised to see a game made in java as a submission but it was a really fun game to play. Really enjoyed the polished art style look and fun mechanics. Before playing the game I saw a lot of people talking about not "Squishing too hard" and it was really surprising finding out what they meant lol. Really fun submission 

Such a fun concept for a game and it fits the theme really well. I enjoy how simple and easy it was to understand. But overall really fun simple and relaxing gameplay :) my score was 516. also having the blocks have a delay was a good choice because it they instantly placed the game would have been too easy

one thought that comes to mind is you could change the way you make money to an order system. So while playing you will get orders where its 7cookies for 50 gold or 21 cookies for 87gold. It would make progression more gradual then having big check points with large payouts

Had a lot of fun with the puppet show style art. I never thought about it, but making a submission using black jack is a really great idea. I think using it as a point system made for a fun fast pace game that fit the theme really well.

Super fun game and a great submission for the single dev. I loved the idea of having to use one bullet when fighting off waves of monsters forcing you to be very careful when spending that bullet to make sure you get the most value. Awesome game :)

Such great work. The game felt really fresh compared to other submissions. I had so much fun playing it. the controls were challenging but it came across and a drunk walking simulation. Also the sketch style art along with the stick person character matched so well

Honestly for being a solo submission and starting late I think this is a great submission. your going to hear it a thousand times but game jams are the best way to be motivated and focused on making something I definitely wish I started doing them sooner. And jumping into this with little experience is awesome and what you made while learning is a great foot forward. As a personal opinion unless you want to do something else I think you should stick with this project. When completed it will help you learn alot about game logic/code, making shooting projectiles, health system, enemy movement system and how to detect damage. Then when your done and move on to a new idea or project you wont need to look up video you can go back to your old work like this one and have something like an enemy spawner already made and simple to add into the new project. Great work :)

Such a fun game. I loved fighting enemies while trying to balance my damage and health. I think this really perfectly fit the theme along with strong audio and art design. It gave off a really unique strategy game feel where you were walking a thin tightrope. such a great submission 

I enjoyed how there was a well thought-out map for the dog to explore. I do wish that there was a point system or a way to know that taking food is providing progress. Also not sure if the dog died but at one point the enemies would follow me but not attack

Really fun game. I was a little confused on the controls at first but having a diving game where you make your own route is a cool idea. I added a bunch of flips to one of my runs and its really smart that when you add more things you get less time to complete the skill checks. maybe adding a best run score would be good so people can work to improve their highscore

yeah an inventory system is the first thing that came to mind. allows for players to take bigger risks for larger payouts

This fit the theme really nicely. along with great design and style the whole thing looked really polished. Compared to other games I felt really worried when I choose to make risks because they had big rewards but dangers too. 

Im a massive fan of city builders and the design is so good I wish I could give it 6 stars. Seeing the buildings spawn in and go through a construction phase was so smooth and well crafted. I think the overall gameplay was simple and straight forward, but for a city builder I think that works and allows it to be easy to pick up. Amazing work with this game :)

Really love the game it had polished art and a fun mechanic really impressive for a 1 person team great work. The game gave off the feel of Pokemon Rangers gameplay which was fun to see in this jam. Kinda what other people said that game is really fun but the enemy heal ability almost forces you to never make a single mistake. Great game overall though

The game had a fun gameloop and I really like the graphics and fishbowl style camera lens, or at least that what the camera felt like. Gave off a fun care free arcade shooter which made it fun and easy to pick up :)

Lots of fun. I really liked the simple art style for the levels while also being thought-out and providing short cuts to get lower strokes.

Really loved the art style and the running animation was so well done. I like that the game was short which gave it a well polished feel to it

really fun game. I enjoyed the skill check

really fun game. the controls were difficult at the start and were still difficult after multiple attempts, but gave off a fun relaxing feel. So while the movements made it feel like you were on ice I enjoyed playing as a squirrel. 

Really fun take on the theme. I had a couple times where I was trying to run back as fast as I could in the minecart and had a few close calls. The audio and visuals were also really good

Audio and Design of the level is amazing. The game is explained well and easy to pick up one of my favorite games i've seen in this jam. I spent my time mostly using the coins that gave 100c 25c and 2x and kinda ignored the rest. Not sure if there was a coin like that in the game but I was looking for a way to lower my score without having to divide so if there was or could be a -money flip coin that could be good.

Also small bug, I was kinda just clicking at everything and if you spam click on the cash out when its explaining the rules at the start you can win 5 biscuits and skip the first level.

Was really enjoying driving around just picking up trash but as the truck went faster and faster I was having a blast speeding through the town. the simple art style on the buildings was a good touch and I liked the tv haze over the screen. Awesome game :)

Loved every part of the game from the warm pixel art style to the well constructed progression of the game. really enjoyed playing through this puzzle style game and having the diamonds upgrade but also improve the movement of the ship was a really nice touch for the late game.

I like the 3D art style but it did feel a little fuzzy at times. The overall game play loop was great I enjoyed swimming down and grabbing items to sell. Not sure if I just didn't see it but it could be nice to have a way to hold multiple items that would help with progression and make other items more needed. great game overall though :)

Visuals and Audio were amazing. really enjoyed the quick time events and having a lot of choices for books to choose from filling up the screen leaving no empty space 

I really loved the art style for this game, the tv blur really made the art fit well with the overall game. Dialogue and choose your adventure games aren't always my first choice but I enjoyed playing this one. Its definitely a lot darker of a story than other games in the game which was come across.

really loved the visuals and all the duck options. Wizard duck is definitely my favorite. really fun game play loop and it was interesting setting up ducks in a 2x3 grid. having two lanes of fighting was a good choice

okay I greatly misunderstood how the x5 worked. I thought on the stage where you eat the cookies that x5 would boost the value during that stage not after each level so I was now able to get 33,250 as my score. loving the game :)

I love the art and slime animation. I also love how you can use dying as a positive to help you beat levels. really enjoyed my time in this game 

really enjoyed playing this and trying to maximize my score. Not sure if I was doing something wrong but I only ever got a score of 5500 which counted as fail, but still enjoyed playing the game. Also enjoyed the visuals of the game which made the cookies look really tasty  

sorry just to clarify I think the banana are a good addition to the game, but funny that I lost some games not to the bombs but failing to get the cookie past the banana.

Really fun take on a clicker game. At first I felt like it didn't fit too well with the theme because I thought as long as I was safe and never hit the onion the game wouldn't end but that let the onion to get to large and the end game was fun and chaotic. also I like the simple music