Thank you for letting me know about the bug. I haven't been able to replicate it yet, but just to double check the win screen appeared even though neither players had touched a button and both players were alive?
Bulttar
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Such a fun game, really a great submission to the jam and for a single dev its really impressive work. I had a lot of fun running through the maps and the controls were easy to understand and levels were well thought out. A small idea to had more to the game is to add a time limit to beat each level or a score based on how fast you beat a level so players will want to take risks to get a faster time
I had so fun just listening to the audio. The visuals were nice too. I enjoyed how the game was time sensitive and you needed to complete it before time ran out which made you have to take risks to make it in time. I think one issue I had was that it wasn't very clear where the map boundaries were and I would hit dead ends or fall into water when I thought I was still on the land
I like the overall idea of the game and gameplay loop. Collecting biscuits and upgrading weapons and a easy game to pick up and understand and I had fun playing it. I also like the art assets used in the game. This is a great submission for a solo game dev. One issue I had was that the screen on the web felt like it did not correctly fit the screen size which is an issue you can fix when your exporting your game from godot
Love the dark horror elements of the game. I was really scared trying to run away from the monster which was designed really well in my opinion. The assets were well put together and I think this fits the theme pretty well. Overall the game stands out as not a lot of games i have seen are horror. so its really fun to see this as one of the submissions. really a great game! :)
Was kinda surprised to see a game made in java as a submission but it was a really fun game to play. Really enjoyed the polished art style look and fun mechanics. Before playing the game I saw a lot of people talking about not "Squishing too hard" and it was really surprising finding out what they meant lol. Really fun submission
Such a fun concept for a game and it fits the theme really well. I enjoy how simple and easy it was to understand. But overall really fun simple and relaxing gameplay :) my score was 516. also having the blocks have a delay was a good choice because it they instantly placed the game would have been too easy
Honestly for being a solo submission and starting late I think this is a great submission. your going to hear it a thousand times but game jams are the best way to be motivated and focused on making something I definitely wish I started doing them sooner. And jumping into this with little experience is awesome and what you made while learning is a great foot forward. As a personal opinion unless you want to do something else I think you should stick with this project. When completed it will help you learn alot about game logic/code, making shooting projectiles, health system, enemy movement system and how to detect damage. Then when your done and move on to a new idea or project you wont need to look up video you can go back to your old work like this one and have something like an enemy spawner already made and simple to add into the new project. Great work :)
Really fun game. I was a little confused on the controls at first but having a diving game where you make your own route is a cool idea. I added a bunch of flips to one of my runs and its really smart that when you add more things you get less time to complete the skill checks. maybe adding a best run score would be good so people can work to improve their highscore
Im a massive fan of city builders and the design is so good I wish I could give it 6 stars. Seeing the buildings spawn in and go through a construction phase was so smooth and well crafted. I think the overall gameplay was simple and straight forward, but for a city builder I think that works and allows it to be easy to pick up. Amazing work with this game :)
Really love the game it had polished art and a fun mechanic really impressive for a 1 person team great work. The game gave off the feel of Pokemon Rangers gameplay which was fun to see in this jam. Kinda what other people said that game is really fun but the enemy heal ability almost forces you to never make a single mistake. Great game overall though
Audio and Design of the level is amazing. The game is explained well and easy to pick up one of my favorite games i've seen in this jam. I spent my time mostly using the coins that gave 100c 25c and 2x and kinda ignored the rest. Not sure if there was a coin like that in the game but I was looking for a way to lower my score without having to divide so if there was or could be a -money flip coin that could be good.
Also small bug, I was kinda just clicking at everything and if you spam click on the cash out when its explaining the rules at the start you can win 5 biscuits and skip the first level.
I like the 3D art style but it did feel a little fuzzy at times. The overall game play loop was great I enjoyed swimming down and grabbing items to sell. Not sure if I just didn't see it but it could be nice to have a way to hold multiple items that would help with progression and make other items more needed. great game overall though :)
I really loved the art style for this game, the tv blur really made the art fit well with the overall game. Dialogue and choose your adventure games aren't always my first choice but I enjoyed playing this one. Its definitely a lot darker of a story than other games in the game which was come across.




