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Icicle111

72
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A member registered Aug 22, 2025 · View creator page →

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This was pretty fun! I think the hitbox was a bit too big and I sometimes got into a spot I couldn't really escape from, but other than that, it was a fun game. Good job!

This is a good start! I think with a few bug fixes, more refined gameplay, and some music and sound effects, this could be super fun. I hope you decide to finish this! Good job.

Pretty neat! I thought it was a pretty challenging but fun experience. I liked the music and visuals a lot. Good job!

Pretty interesting! The music was great and I liked all the different key and door designs. Good job!

Certainly an interesting take on the theme! The drawings and concept in general were pretty funny. Good job!

I thought the whole concept of this was really neat! I liked how all the mechanics interacted and would love to see more levels if you decide to continue this project outside of the jam. I liked the sound effects too, but I think a bit of background music could really add to the atmosphere. Nice job!

I think the graphics look good, and the gameplay was pretty fun too. I think some faster movement and music could really add a lot. I think you might want to add some instructions on the itch page too, because it took me a little to figure out the controls and how to navigate between levels, but once I knew what to do, it was a lot more fun. The viewport was also a bit too big, it included a lot of gray space that I figured was supposed to be off-screen, and the black screen softlock other people were talking about happened to me a few times. Good job though!

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I liked the visuals and music, but I though the death sound effect was an interesting choice. Quite memorable, however! (I hear it every time I close my eyes). I also though it was weird how when you die, the game just carries on like normal before suddenly restarting the level a couple seconds later. I also noticed some delay between when I released the arrow key and when I actually stopped moving, which took a little to get used to. Other than that, this was a pretty fun game! Good job!

This game was really amazing! The art was fantastic and the soundtrack was great too. I beat it in about 7 minutes, and even though it was short, I still had a fun time. My only complaint is that there was a bit too much camera smoothing, but other than that, it was really good. I though the ending was pretty funny too. Great job!

Thanks! I think I'll definitely give it another go.

Neat idea! I thought the art looked great and the sound design was pretty good too. I think the random guessing got a bit repetitive by the end and it started to feel less like a puzzle game and more of a guessing game. The power ups were an interesting mechanic though, and the cutscenes were cool too. Good job!

Thanks for the feedback! I admit, the last set of spikes right by the door at the end of that level is pretty brutal, especially after all those precise jumps. I guess the hints in the background can be a little misleading too, because you don't have to mash the down arrow three times in a row like the hints indicate, you can also just hold down the arrow keys to rapid fire, which works pretty consistently. I just updated the description to emphasize using this rapid fire mechanic. Thank you again for playing my game!

Amazing job on this! The only issue I had was after I died I selected 'load', and if I exited the menu,  it would resume the game at 0 hp, and I could move around and play the game like normal, except the enemy I died to would still be stuck in the same spot on the screen until the next encounter. I did this after I died to the knight, and I assume I was supposed to get the Best Key after the fight, but I didn't get anything and was basically soft locked.  After I reloaded the page I was unable to replicate it, so it might've just been a fluke.

Other than that, the game itself was really fun! The music and sound effects were great, and the artwork was amazing. I was reading the discord the other day too, and you've got some crazy dedication to finish this in one night, (and morning, technically). I hope you were able to get a lot of sleep after all that!

I didn't intentionally add screen shake, but I can see how the camera might be moving around too quickly. I'll try to add some camera smoothing. Thanks for the feedback!

This was a really fun game! I really liked the destruction mechanics for the walls and the graphics were amazing.  Short, but very addicting! 

Pretty cool game! The sound effects were great and I really liked the pixel art.

Fairly good game overall, I think having an option to not use the joystick for desktop users would be a good idea, it was a little awkward to aim with, and as others have said, music and sound effects really do a lot to make a game feel more alive.

I like the art style and had fun playing it. I liked the shadow switching mechanic and I overall really enjoyed the game. Great job!

Awesome game! This is a really cool twist on a deckbuilder and fits the theme really well. Great job!

Pretty neat! I really liked the idea of the guy with the wheel that showed up between rounds. Great animation and visuals!

The game should no longer freeze when this happens. I think I could try to fix that camera issue too, that sounds like a good idea. Thanks for all the feedback!

This issue should be fixed now. You no longer get softlocked and instead just get sent to the last checkpoint. Thanks for the feedback!

Thanks for the feedback!

I think I fixed this issue so you don't get softlocked anymore. I'm happy you enjoyed the boss fight!

Thanks for the feedback!

Thanks for all the feedback! This is only the second game I made original music for, I certainly have room to improve.

Thank you!

Thanks! I thought your game was really cool too.

Thanks! I think that boss fight is probably the best part too.

Thank you! I'm glad you enjoyed.

Thanks for the feedback. Good luck to you as well!

Sorry about that! I fixed the game so it doesn't softlock you anymore, you just get sent to the last checkpoint. Thanks for the feedback!

I have updated the game and the bug should be less severe now. Instead of getting softlocked, you get sent back to the last checkpoint. I don't really know how to prevent it, but this should make it more playable at least. Thanks for the feedback!

Hi, thanks for the feedback. I wanted to let you know that the bug should no longer softlock you anymore. I don't really know how to fully fix it, but you instead get sent to the last checkpoint instead of crashing the entire game. It isn't exactly a perfect fix, but it should lessen the severity of the bug.

This game is super cool, I really like the visuals and audio.

Amazing art, great music, and fun gameplay. Good job!

I love the art style, the jokes are so funny, and the gameplay is great! Really amazing job to all of you! For some reason it was lagging a lot for me, but it might just be something with my computer, it stopped when I exited full screen.

Overall a good game, but I didn't think that the risky path offered much of a reward as opposed to the easy path. I did like the idea that collecting more clouds increases your jump height, maybe that could be something to take a little further if you decide to add more levels. Pretty solid game otherwise!

Great visuals, fun gameplay, and amazing soundtrack! Great job!

I think I just fixed this issue, but I'm not entirely sure it works. It didn't happen to me when I tested it, so I don't think it will happen again. I didn't think it was common enough for it to impact anything, but since it happened to you multiple times, I decided I should figure out how to fix it. Thanks for the feedback as well!