Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

aki senkinn

65
Posts
4
Followers
1
Following
A member registered Feb 21, 2022 · View creator page →

Creator of

Recent community posts

This game is adorable, funny and I like the simple aesthetics. The sound effects are great, and the interactions between glorps and buildings is very seamless, i really like how they actually use the buildings. 

The progression curve is a bit of a rollercoaster ride, the start was a bit slow and I was wondering if I'm doing something wrong, and then it suddenly sped up a lot, but nothing that really broke the game.

Very Glorp game!

The graphics are really funky and nice! And I loved the music choices. 

I really struggled to clear the first stage, but the other ones I made some progress in, I assumes the first would be the easiest so I kept banging my head against it for a good while before moving on.

The inputs were good, except space bar, for some reason those felt less forgiving than the others. Or maybe it's a keyboard issue on my end. 

I do really like how well polished this game is.  And even if I'm absolutely horrible at rythm games it was still fun to try! :D

Super cute and cozy game.  I love the designs of the creatures., I only got the see half of them but those all looked very fun. 

I wish there was a way to flip the decor, that could have added a lot of visual variety. 

my first Goober I made, his name is Todd Goobard.

The intro and ending cutscenes are so good and alone worth the game. Love the aesthethics and the animations in game as well!

The 3d flipping mechanic was janky in a good way. 

The game is maybe a bit too short for the coin-deck building mechanics and the upgrades to be meaningful. Really fun game nevertheless.

(1 edit)

As others I also struggled for a moment to understand the game, but once I got it it was very simple and straightforward. The vibes are wonderful, I love the aesthetics.

RNG only got funky on one round, when i got almost no Fire and almost every order kept asking Fire, but the rest of the time it worked out all good.
I wish the outline on the shelves was a little more visible, it wasn't obvious at first if i need to click on individual shelves or the whole column of books.

Solid game!

(1 edit)

Fly downwards :)


(In hindsight we should have added an arrow or something, so it's our bad really.)

Technically I don't see anything against it, but you probably want to reach out to staff to clarify, we can all only guess.

For voting however, be aware that even basic downloadable games have a hard time to get interactions (as opposed to web builds), having to download Roblox Studio on top, installing it, and then figuring out how to install your plugin will mean most people won't bother. I don't want to discourage you from doing it if you would have fun with it for the sake of it, but if your goal is to get eyes on your work or feedback you will probably be setting yourself up for disappointment.

This was a very enjoyable short puzzle. Very nice telegraphing on the hazards before they activate. I only wish the character moved a little faster. Great job!

The deep and intricate lore of the game has really elevated the experience~

Funny game, i like the visuals a lot, and the challenge curve is good!

This is the cutest square i have seen in a game yet.  The game has a nice aesthethic, the sound design is neat, i like the float sound effect. And the menu in the world is a nice touch.

Thank you!

Sorry about that bug, I cannot reproduce it and no one else reported it, very strange

Very unique gameplay with a unique and cute art style, well done. Managed to eat 67 % of my last cookie and it still counted. :D

This game was way too difficult for me to progress far. But what levels i completed i really liked how important positioning was, which created an interesting puzzle mechanic, since the shooting is snapped to specific angles. The art is nice too, it's clear to read with all the moving projectiles.

I only was confused why the cookies make a coin sound 

Thank you!

(2 edits)

The art is very good and it's a huge amount of work done for a short jam like this.  Really appreciate they have colorful designs!! And I really like how there is information on the dinos. I had fun just trying to remember which dino is which when only their names came up but their image was still hidden by the prompt.

The gambling didn't really feel like gambling, it basically doesn't let you lose, makes the leveling up system a bit too trivial. Dumping everything into damage state from just one triple win just let me one shot a trex, it kind of breaks the gameplay to win at all. But it was still a fun experience!

Thank you! 

Yeah I wish i could update the game with save points, but the 3 bee hive level is the end of the game anyway so you weren't far off, thank you for playing!

Love the switch and bait of the presentation of the game, and then straight into horror genre. 

Very spooky game with a relatable villain (every game monster needs to cease their haunting if offered cookies). And I really appreciate there not being a loud jumpscare noise on game over. 

Thank you! I really wasn't sure if the rotating platforms was just me over-engineering things, I'm glad at least one person found it interesting :D

Nooooo Greeeeeg 

Great animation and comedic timings. The atmosphere is on point. The text layout could be a little faster, I realized I can skip the animation but then i sometimes accidentally skipped shorter dialogs entirely. Wish the game was a little harder with more cards, maybe for a future version :)

Thank you!

Nice! Congrats on your first game :)

As others i got stuck with some green platforms, but once i figured it out i could avoid that for a long time. 

Playing other games inside your games is crazy. 

8 ball snail seems busted, i wonder if it was supposed t randomize, like an 8 ball would, and only 50/50 go turbo.

I saw a music slider, but heard no music, assumed it's unfinished, saw other people complementing the music though on the main itch io page, not sure what happened, cannot get any BGM to play, only SFX.

It was really fun to get my snail to lvl 30 though and watch him fly. The pixel art is charming and the snail variety is awesome :D My favorite is the frog.

Very well executed game with a simple but fun loop.

The funniest game i have come across the entries yes. Definitely very unique and interesting concept. 

The level design is ridiculous in a good way. 

The art style is charming and works perfectly for the game.

I love this game :D

Thank you! I actually had a buildable gumdrop that would have made you bounce very high, but it had some issues (randomly it bounced you off the map with mach 5) and the deadline arrived so i just hid it from the game. If i revisit this game for a patch i will definitely be re-attempting to add it.

Thank you!!

Yeah the collision bug I saw before, but the conditions allude me how to reproduce it, it seems different for different people when it likes to happen if at all.

Good action and fast paced combat. The cut scene is great :D. The randomized weapons give a lot of replayability and variation which is good.

The door sprites seems to be missing sometimes, i thought i was stuck in the start room.

And of course most importantly: rat with gun. 10/10

Thank you! I actually had more abilities planned just ran out of time, i had bouncy gum drops and climbable pretzel ladders. 

Great concept and idea, and bonus points for vampires! And i like the red for the UI, it's a nice shade that doesn't hurt the eye.

I had a few bugs but they didn't really deduct from the experience. 

Thank you! 

I LOVE the art in this, so cute i will die. And the combo mechanic was fun.

I only wish the name could be edited after winning or when starting, instead of tucked away in settings, I am now known as (no name). 

Thank you! I am planning to make an update after the jam to address the issues, but i already have some larger projects underway so probably won't see much more development after that. But I really appreciate the comment!

Thank you very much, and thank your for streaming the game, it was very insightful!

Very well incorporates the risk theme. If there were more enemies and level varieties in the future this could easily be an addictive rougelite.

Purple cage also felt odd to me, maybe just locking the door would have made it clearer it is intentional. I also wasn't sure about the "polished" upgrade, i kept buying it out because i had too much money, but it didn't seem like gems give to the timer.

(1 edit)

Very stylish game and very polished, and the audio choices were funny.

Did run into one small issue, having a QWERTZ keyboard it was hard to remember to press Z on Y and Y on Z (these 2 are swapped), and on crazy mode it was extra crazy, i have no idea where = is on an english keyboard, but I understand why on a jam there might not be time to remap so many keys to different layouts.

Combat felt good, the world looked interesting, the art and music are a vibe too. I loved Risk's character too, a murderous goober. All around a great entry.

My only issue has been the controls, I'm on QWERTZ keyboard which means my Y and Z are swapped, so the tutorial messages incorrectly told me to press Z but I had to use Y, it would be easy to assume the game is just broken. 

(1 edit)

Super adorable. The "input buffering" i think backfires a little, i end up moving more tiles than i mean and into cookie traffic. but other than that it is a solid little letter game. 

I really thought i cracked this game by betting every organ every round, "what a silly oversight", until a wasp destroyed me and now i had every debuff all of a sudden :D

Great game with good vibes, and a wondrously grotesque concept.

Thank you! I was so close to making my protagonist a cat, then we could both have cool cat games. 

And yes I agree, I totally ran out of time and there is some frayed edges all around.

Thank you!