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The Bunker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #95 | 4.393 | 4.393 |
| Audio | #100 | 3.821 | 3.821 |
| Enjoyment | #340 | 3.643 | 3.643 |
| Overall | #366 | 3.482 | 3.482 |
| Theme | #523 | 3.429 | 3.429 |
| Innovation | #832 | 2.857 | 2.857 |
| Gameplay | #1014 | 2.750 | 2.750 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
For this jam, the theme āRisk it for the Biscuitā inspired the core loop of the game. You stay in a bunker where youāre safe, but resources are limited. To survive, you have to leave and scavenge, risking radiation exposure for the chance to find food and water. Every run outside is a simple choice between safety and taking a chance.
What code and assets did you not make from scratch during the jam (if any)?
All of the code and art in the game were made from scratch during the jam. The only assets I didnāt create myself were the music and sound effects, which I found online.
How many people worked on the game?1
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Comments
The atmosphere is so calming as well as chilling. I want more of this. Two small UX things that happened to me: I didn't understand how to pick up items. Perhaps just changing the cursor to something gamey would help. I didn't understad that the meter at the top would kill me so it felt a bit punishing. Perhaps show it with some death icon or something else.
Really cool game, amazing base for something longer.
Cool little game, and another one prof of how much cant be done we so little. Congratulations on this submission!
Really enjoyed the art and the music. Some more things to do with the gameplay would be nice. Over all a very chill experience.
Very chill post apocalyptic experience. After i had survived a few days, I listened to the radio for a bit and then went risky and died after staying out a bit. I am confused about the health stat as the radiation killed me immediately.
I did find a bit of a bug - if you keep going, you can just run right off the edge of the world and continue until the background texture also disappears and you die in the gray void. Overall quite good and fun for the game jam time
I really like the concept, but felt a bit incomplete. Music is nice as well and enjoyed the pixel graphics. The time bar could use some updates so that it matches the pixel size of the game.
I suggest looking up remap and setting the bar increments to the pixel size
Thanks! Iām glad you enjoyed it. I know the game and UI arenāt fully polished, but I appreciate the suggestion!
Cool idea! The visuals were really good. Unfortunately the gameplay itself is a bit lacking, but understandable for a week long game jam. I think there's also some room for improvement in the UI. The size of the pixels in the font didn't match the rest of the game. And a dedicated UI instead of just text on the screen for health and thirst would be nice. Overall solid work for a week!
Thanks! Iām glad you liked the visuals. Iām aware the gameplay and UI are pretty basic, I didnāt have enough time to expand them for the jam. Really appreciate the detailed feedback!
I also like the theme! What I saw in another games what could work here as well: The more loot you have, the slower you walk. Therefore you have to risk a bit more for good items and/or have to give up items, when you think you won't make it back.
Thanks! Thatās a cool idea. I didnāt get a chance to add mechanics like that, but it would work well.
Really like the theme! One of the days I decided to just walk all the way to the right and I ran into a bug where there stopped being ground and background assets.
Thanks! Iām glad you liked the theme. Yeah, thatās a known bug - I didnāt have time to fix it.
really cool, it reminds me of a game I played before, great job
Thanks! Which game did it remind you of?
its a game called God veins, also on itch io
Excellent vibes. I love how it is quiet in the bunker and then desolate but also hopeful outside.
Appreciate it! Iām happy the atmosphere worked.
WOW, I need a full game. Like, desperately. I loved everything about this. I wish there was more to do, though.
Thanks so much! Iām glad you loved it š. Iām not planning to expand the game further for now, but your enthusiasm means a lot!
The visuals were astonishing. The colors were just right. It's not easy to represent something with just a few pixels. But unfortunately, the gameplay was a bit lacking... I would love to have more things to do, other than collecting and eating food š¢
Thanks for your comment! Iām glad you enjoyed the visuals. I was aware that the gameplay is pretty simple, but I didnāt have enough time to expand it further. Still, I really appreciate you playing and sharing your thoughts!
This is my theme :-) I like the atmosphere your game is able to create. Any vision of how you will/would develop this game further?
Thanks a lot! Iām not planning to move on with this project just yet, but if I did, Iād definitely add more locations to explore, add upgrading to the bunker system, and maybe introduce NPCs to deepen the survival aspect.
Fascinating how little you need to create a feeling of being in a deserted area. Paralax background, smooth walk cycle, tranquil music and footsteps. Just fine.
Thanks! Happy to hear the atmosphere came across the way I hoped.
Really really cool game idea, I love the visuals. Definitely something you should keep developing.
One thing though, the music and radio are WAY too loud, but overall a solid game,really hope you keep working on it.
Thanks a lot! Really glad you liked the idea and visuals. Iāll definitely tweak the audio balance - appreciate the feedback!
wow... this is a master pace i love it its so calm and epic great job it 10 out of 10!!! š±šmake more
Thanks a ton!! Really glad you liked it!