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Nitsu

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A member registered Aug 03, 2025 · View creator page →

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Thank you for your kind words!!!

You're not the first to encounter this bug! It seems to happen very rarely, though. Interesting. Thanks for playing!

Thank you so much!

yeah, skeletons are an issue. There's actually a weapon you can get before the office, a crossbow from a little fight in the first hallway!

But thank you for playing and commenting, I am glad you had a good time!!

Thank you so much! What glitch did you find with the dialogue boxes? I'll fix for next time!

Music choice was brilliant! Smart platformer, I really like the way it works. It would be nice if I had a little tutorial label, but it's a fascinating concept, making enemies go in your favor and avoiding the ones that don't by pressing a button. It could be a super cool puzzle game! Awesome entry!

Thank you so much!!

I love that the cookies had special effects that were not desirable! Like the freezing cookie or the teleport cookie. I loved that they had rarities too, making each dropped one feel like a missed opportunity to pick up! I like the pacing and that the music gradually increases in pitch throughout the game (I think; I hadn't noticed until I failed and went back to the main menu). Impressive entry, would love to see more cookies!

The complexity of the strategy is deceptively complex! There are many aspects to consider. Although there are not many cards, there is still an excellent game system here. I would love to have it as an irl card game too! The fact that the effect affects the player of the cards if the other player didn't pick them is fantastic and opens a whole new level of mind games. Very impressive entry! One of my favorites so far.

Solid all-around! The combat is beyond satisfying. I loved how it feels. Movement felt good, enemies felt fair. I wish there were a shield, maybe to deflect bullets or a dash. It would be awesome to get power-ups alongside the score! Love the arcade feel, would've been extra awesome to have the three-letter thing to save the score like they have in actual arcades games.

I loved the strategy of this! It's simple, but it still works really well. I love the excitement of getting new ducks. I wish there were more gimmicks to each duck, but I don't feel like that's possible in a week with this amount of effort. Really awesome battler! Enjoyed my time with it! Also, props to the music person!

The type of game I'd play in real life, honestly. Yeah, simple fun, but I liked it! I also liked the music choice. I did get a little invested as I felt very angry with my 18 score :( but I had fun! I like that the crackers are different shapes and sizes and that you don't really know what you're gonna get, it made it so much more challenging. And the fact that it gets faster. Perhaps not the most innovative, but it's fun, and that's what ultimately matters! 

2 games in one! The whole aspect of leaving the ship aspect is super cool! I loved the challenge. I wish you could shoot down enemy ships rather than just their shots, that would've felt a bit more intuitive, but excellent game! I would love to see this idea expanded. Even a party game like this would work really well.

Adorable idle game! I love this art style so much. The audio is calming, and everything fits my desktop well. Everything works well, and there's nothing else I would really say. Good entry!!

The whole casino aesthetic is SO up my alley. Great job on this, I had a good time! The art was super cool!

Thank you for playing and commenting!!

What a really cool shader! I felt nostalgia, as I used to love watching the DVD logo hit corners. Now I've got a game for it! I loved the chaotic vibes of this. The music was also adding a lot to the game!

Good sounds don't always take long to make! Sometimes it takes me less than 5 minutes to make sounds for things, depending on the style I am going for! And this fit!

An actual multiplayer game! Insane. I loved the polish! I don't have any friends to play with, though, so if anyone's down to hop on this. I'm super excited to see a multiplayer game in this jam.

Really nice first entry! I loved the sounds and the physics-based dragging; it felt good to play. Nice feedback on the player! Cool game!

Or because of the copypasted comment on games.

Nice music! Would've loved to move around more. Loved the idea of levels! Cool game.

Really cool mechanics! I like turn-based combat, but this is definitely a new form of it. Inspired me a lot! Awesome entry!

I had a lot of fun! Running over zombies is the best form of entertainment. 
I wish there was more sound and music in the game, but I had a lot of fun!

I loved the music a lot! And the slap sound. So satisfying. Would've loved knockback or visual effects to go with it, but really, really cool! 

Really nice game! I wish it were clearer that you need to pick up the bullet again, maybe flash it or something. I also think the HP UI is not working, as I didn't know if I got hit or not. Visual feedback would be nice, but really nice idea with the ricochet! 

I like the art a lot! I feel like it needs some polish and game feel, but overall nice!

Really? I don't watch that many films, so my humor usually comes from my day to day life. But that's really interesting.

I recall accidentally locking from being able to go up, as all the elevators were done.

Thank you so much for the kind words!

I am a fan of Danny Elfman, if that's what you're asking. Although for this soundtrack, I took mostly inspiration from Shostakovich's Jazz Suites.

Thank you!!!

Thank you for playing!! I loved your game too!!

Thank you for playing and for your feedback!

I legit could not stop playing. I was so excited when I got to rank D missions. This is a SUPER fun concept! I would love to see this turn into a full game (like, desperately so). Amazing entry!! My favorite so far!

I do agree on the visibility of some of the enemies, but glad you enjoyed nevertheless! Thanks for the feedback!

Really interesting, I've checked multiple times and it didn't seem to bug out.

Thank you so much! I am glad you enjoyed it!

Interesting. Which key was it? Thanks for playing!

I enjoyed every second! The physics are SUPER addicting. Very interesting level design, clearly a result of well-thought out game design and playtesting. Awesome entry!

I do agree about visual clarity, I will definitely improve for next time! Thank you for playing and commenting!