Pretty nice simple story! However, it seems there's a minor inconvenience in the dialogue system where clicking in the middle of an animation sequence makes it loop back to the start.
Play A Brackeys story
Another Brackeys Story's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #819 | 2.964 | 2.964 |
| Visuals | #1203 | 2.643 | 2.643 |
| Enjoyment | #1235 | 2.500 | 2.500 |
| Overall | #1375 | 2.280 | 2.280 |
| Innovation | #1417 | 2.179 | 2.179 |
| Gameplay | #1476 | 2.036 | 2.036 |
| Audio | #1907 | 1.357 | 1.357 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It’s about the story of a god so powerful that nothing can go wrong for him, and the game proves it as you play through it. It takes a more literal approach to the theme of the game jam.
What code and assets did you not make from scratch during the jam (if any)?
I only used a ChatGPT-generated code snippet as a reference for a Mathf-based calculation I needed for rotations.
How many people worked on the game?1


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