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A member registered Jan 13, 2025 · View creator page →

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Thanks so much for the nice words, really happy to hear it : )

Thanks for the kind words! That's a very good suggestion, will definitly implement it in the final version of the game and yes, I was aware of that cheese, glad you figured it out : )

This is a rare 5/5 on all categories. It has an addictive gameplay loop and it's intuitive. My opinion? Make a Steam page, send this "demo" out to some incremental game youtubers and you have a very good chance of making a very solid commercial release. Not sure if that's what you guys wanted to hear, but this game has a lot of potential, it has the cutesy artstyle and the currently hot incremental-genre mechanics + incremental youtubers are real suckers for this exact kind of sucking mechanic (pun intended). Really amazing job for such a short time frame!


P.S. the Rage mode is staright insanity : )

This is definitly the best one of this jam so far. The visuals, sfx and polish are done really really well + the gameplay is simple but engaging and gets quite tense later on. I think this game has potential as a full paid game, given more depth as the base mechanic is really nicely set. Good job!

P.S. Did you do the art and music by yourself? The main menu theme I recognised from Genshin I believe: )

Genuinely a very good concept, if this was realised further I can see this being a really good game with a price. The UI and the player onboarding could use some work though : )

I really liked this art style, it reminded me a bit of those FNAF cutscenes between levels. A simple yet engaging gameplay and you've got a really nice game : ) Good job!

Thanks so much for the nice words!

Thanks so much for the feedback! Unfortunately the time for more enemies/progression ran out : )

Thanks so much, glad you enjoyed it!

Dang this one is really good. I'm an amateur pianist irl so I have to say that I missed the button presses being exactly on beat with the music, but this was really good and enjoyable. The UI looks extremely polished and good job on not overscoping, loved it!

Glad you enjoyed it, thanks!

Thanks for the feedback! Currently the only thing that scales as you level up is the size of the enemies, but in the big picture that's not enough I agree : )

Thanks for the kind words! Yeah it looks like a web build is mandatory for a game jam entry. Thanks for the advice and glad you enjoyed it!

The artistic nerve really shines with this one haha. I feel like many people don't even think this can be done in such a short time. The minigames are a classic and well implemented with the theme. Great job guys!

I know it's an unfinished game but the artstyle and the animation is really nice. Also the whole concept could leave our greatest philosophers pondering the meaning of life. 

I didn't think that naming turtles dumb names and watching them grow with that awesome sfx would be so much fun. It was. Game started lagging a bit at 50 turtles but i got to over a 100 and got the most expensive skin xd. 10/10

"It's a feature, not a bug"

This is a masterpiece. 100% the game. Insane visuals, you have my vote sir, 10/10!

Very cool concept for the game, unfortunately the walls are still invisible for me, maybe I'm playing some older version? Either way surprisingly enjoying stuff : )

This one is pretty epic. From the visuals to the movement to the responsive controls to the attack parrys. If the team considered it, you guys should defo make this into a full game.

Really nice chill game, love the music, cute art, silly puns and the wisdom + that one guy at the umbrella level might be usain bolt.

P.S. I believe there might be some text issues on the 3rd level (when story telling text pops up some quotation marks (") aren't displayed properly). Great job on this awesome project!

Could not get over 3000 for my life😂, would love to see a level where the little "boing springs" are closer to the upper pins, so you had a chance of bouncing back up for more points. Fun game : )

Really satisfying turning the whole place around : ) in the bigger levels I'd love a minimap somewhere, telling you where everything (mainly the plant) is, but spinning the whole place around looking for it only to find out that the little green guy destroyed it is pretty funny (not actually sure if he destroyed it or if I'm just blind 😂)

Damn, by far the best game I've played this jam. Music is insane; was wondering where the HP is and then i listened a bit better lmao. Really really fun game, good job!

P.S. for anyone struggling, try to lean away from the monitor as you'll see the objects better and have smaller tunnel vision : )

Glad you enjoyed it and damn your pc strong considering you got to 2000 without lag 😂. And yes, unfortunately the web build somehow compresses visuals and the black hole is simply invisible : (

Red pen for the win haha. Very nice game, the levels where you launch the ball into blocks breaking them gives it a really nice dopamine rush : D + good job on the synthy viby song in the background.

Feedback and ratings for our "Pendemonium" game would be much apprechiated : )

https://itch.io/jam/mini-jame-gam-48/rate/3968965

I think this is a case of a simple concept done really well. The UI and the tutorial are also really good, well done : )

Hella nice spooky game, keeps you on edge and intrigued. Would love the full game (also feels really nice when interactions with any item gives you a dialogue : ))

Here's a chill strategy animal farm game https://itch.io/jam/brackeys-13/rate/3347142,  hope you like it : )

Hey, here is a animal farm management game https://itch.io/jam/brackeys-13/rate/3347142, hope you like it : )
P.S. loved the David game : D

Nice story!

It moves by using the middle-mouse button as shown in the KeyBindings section in the main screen after pressing Esc, but it probably could've been made more intuitive. Thanks for the feedback!