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Iron Coffin's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #775 | 3.000 | 3.000 |
| Gameplay | #1047 | 2.625 | 2.625 |
| Audio | #1076 | 2.563 | 2.563 |
| Innovation | #1116 | 2.563 | 2.563 |
| Overall | #1126 | 2.635 | 2.635 |
| Visuals | #1217 | 2.625 | 2.625 |
| Enjoyment | #1283 | 2.438 | 2.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
"Iron Coffin" embraces the theme “Nothing Can Go Wrong...” by placing the player in a constantly deteriorating submarine where everything is going wrong at the worst possible moments. The mission seems simple—deliver a mysterious package—but the reality is a chaotic fight for survival as systems fail, enemies attack, and unknown horrors emerge from the depths.
What code and assets did you not make from scratch during the jam (if any)?
Audio Assets – Some sound effects (e.g., sonar pings, alarms, underwater ambiance)
How many people worked on the game?2
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Comments
Like the atmosphere and vibe, wish there were sfx for the actual tasks themselves
Also wish the different rooms looked slightly different so it's easier to get your bearings
Nice game though! Ramps up pretty fast :D
I like when games have little mini-games inside of them, and I got some real among us vibes from these ones. I found the game really hard, and it was easy to accidentally end up in the wrong part of the sub. I really appreciate the red guide arrow, and not having to guess or go off of sound to see where the damage was.
I think it would be nice if you could use the arrow keys/WASD to navigate between rooms instead of only clicking on the boundaries, it seems like that would be a lot faster than dragging my mouse and clicking.
Very fun game!
Nice game, the tasks are intuitive and simple, but fun. It would be cool if the arrow was a bit more visible, and maybe a map of the submarine could help.
A slight tutorial would have helped invite me into the game. Perhaps some animations on the flat images. But great job sticking to your idea and making something from it!
I like your use of atmospheric sounds and, once I noticed the indicator arrows, it wasn't too tough to get around the ship. But boy does it get hectic quickly. Nice work!
Very hectic at the end :D
Good idea! Game seems promising although i did not clearly understand how to win ! Maybe the red arrows should be a little bit bigger ;) ! Keep up the good work
Simple, but a really cool idea!
Reminds me of some old flash games I used to play as a kid, don't know how to explain haha good job
This gave me Alien vibes( the movie ), the sounds are top notch, reminds me of five nights of freddys!!
I was a little confused at first, but overall I like the puzzle-solving part!! Creepy atmosphere and background music. Well done
i liked art and audio worj