I like rocket jump, though I'm not sure if it was intended. If not, it should stay (in my opinion of course). Game would look much better if you'd recolor ground tileset to colors red, green, brown, etc. It was fun game and a great start!
Play Antivirus
The Last Antivirus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #484 | 3.087 | 3.087 |
Game Design | #668 | 2.870 | 2.870 |
Innovation | #739 | 2.609 | 2.609 |
Audio | #832 | 2.435 | 2.435 |
Overall | #869 | 2.493 | 2.493 |
Graphics | #1043 | 2.217 | 2.217 |
Theme | #1204 | 1.739 | 1.739 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The storm is the viruses, and the calm is your prep before they arrive in larger numbers (if the game gets expanded).
Did you write all the code and made all the assets from scratch?
I used sample music from FreeSound.org, but the rest is made by myself.
Comments
I'm not sure how it fits with the theme, but anyway. Greed squares are tough to spot. And if you jump and fire down you can fly. Other than that good job!
Amazing for your first original game AND during a jam. The movement and missiles felt really good! With a little more time, more levels could add for some interesting puzzles.
i dont know if this was intended but i used the potions to fly and complete the levels XD! that was a fun short and sweet game!
great work :) unique artstyle and music choice, cool little short platformer
awesome work for your first game! i'd love to see how you go on progressing it if you choose to after the jam, i loved the concept and its clear you've put a lot of effort into this. some of the camera movement was a bit jarring for me, though it's still an awesome game considering you've made it in a week. great job!!
Good work on your first game! I found that you can infinite jump if you throw potions straight down! Its a solid start!
Thank you for catching that! I figured that out towards the end, but left it in since I figured it didn't really break the game that much (I think). Ironically, it used to be worse, and you'd get a massive rocket boost when you'd jump and potion at the exact same time lol. But yeah, thanks for playing!
Great job making your first game! That is a huge accomplishment and I hope you keep making more.
Some constructive criticism:
- Transitions are rough, the camera snaps into place when the player moves out of bounds. For this to work the camera movement should have a logic that can be followed. I.E. the player character touches bottom of screen and transitions to a new screen, the player character should enter from the same X axis at the top.
- Sometimes the camera follows and other times it snaps to a position. Pick one so it is not so jarring
I really love this game because every-time someone tells me they don't want to do jams because they say don't have any artistic talent I always tell them "you can do very nice art with squares, cicle and capsules". So now I will send them this game everytime someone tells me that :D.
Great level design, a bit short and simple but a very good jam entry!
Nice, game movement and shooting felt really nice. Congrats on your first game!
Cool game, even if it was a bit short. The mechanics could definitely be turned into something larger, it's quite enjoyable.
I liked it, I feel accomplished after playing it, this is my first game jam too, and I am happy you were able to finish your game in one week!
Hee-ho. Fun game. Very interesting idea about green and brown squares (you think green is your friend, but it's bot right). Thanks for nice experience
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