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Storm Away's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #70 | 3.842 | 3.842 |
Game Design | #144 | 3.658 | 3.658 |
Overall | #149 | 3.592 | 3.592 |
Audio | #169 | 3.500 | 3.500 |
Innovation | #226 | 3.368 | 3.368 |
Theme | #261 | 3.526 | 3.526 |
Graphics | #292 | 3.658 | 3.658 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player fights with a Storm.
Did you write all the code and made all the assets from scratch?
I've made myself everything other than rocks and audio.
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Comments
That was fun! I made a game for gmtk where you could fly through rings and many people had issues with the controls, so I'm taking notes on how you did it (:
Also I really like the lightning projectile, very clean work overall!
very good game 10 out of 10. good music, good gameplay, crazy idea, good execution. Well Done
Very cool concept and refined game. A ship flying though the air is nice twist for this theme!
I am the storm that is approaching~
😎 Thanks for playing!
really enjoyed playing
it's so peaceful, fun and challenging the control and physics of the bot are really well made
what a wonderful work!
Not a humble take, but I'm proud of this movement myself. Glad to hear it isn't just my delusion. Thanks for playing and feedback! ❤
Great work! Loved the calm atmosphere and the visuals were amazing too :D
That's great to hear! Thanks for playing and sharing feedback! ❤
Really nice job on this! Liked the intro a lot actually but I think the beginning dialogue and intro should be forced to be seen only once. On replay it should just start immediately from the beginning of the gameplay without showing this again and again (or it should be able to be skipped with a button). Other than this, nice job on the game, it's fun to play!
Yeah, you're right about skipping the cutscene. It is one of the things to add in the future. Great to hear you had fun! Thanks for playing and feedback! ❤
The game is really enjoyable, I really liked the calm vibes. The controll is really good, but you might add something more to add a little twist to the game. Such as a way to protect from thunders!
It indeed is something to consider if I was to develop it in the future. Thanks for playing and sharing your experience! ❤
Thanks for submitting your game to the stream! If you wanted to look at it again in the future heres the vod timestamped to your game
Thank you for playing my game! ❤
Quite challenging game but fun! loved playing ur game😊..
That's great to hear! Thanks for playing! ❤
Hee-ho. Cute vibe. Good game (Storm-chan is cool)
Thanks for playing! ❤
Love sailing the skies! Music is very calming while I'm gliding through the level. Transition loading animation and intro cinematic are smooth!
Glad you like it! Thanks for playing and feedback! ❤
I really liked the controls and the game feels really good. But after playing for a while it quite repetitive. For me restarting after dying is quite frustrating since it take a while to get back. But overall very calm and peaceful game 👌.
I take that back. After deciding to playing it again and beating the game. The game felt absolutely amazing with the control, it felt like minecraft elytra but wayy better and satisfying. Sometime there will be a giant rock block your vision and you get hit by the lighting after going around the rock felt really frustrating and it felt like there nothing I can do about it.
One thing I have, is I don't really see how it fit 'calm before the storm', it is a calm game but not really its quite intense actually dodging the lighting while fighting this giant storm monster.
Great to hear you've found fun in the boat movement, I've spent huge part of my time on it. I agree there is sometimes a problem with visibility of lightning bolts. About the theme, if you didn't see it in my game, then it is a flaw and that's on me. I've imagined it as a clash between the calmness coming from movements fluidity and a stress inducing bullethell-esque gameplay. In those types of games usually it's the end if you start to panic, so there is this whole "staying calm" thing. But as I said, if you didn't feel it, it's ok, my game should by speak itself and it didn't. Thank you for playing and giving such an insightful feedback! ❤
nice! I had fun playing. And thanks to the music always stayed calm =)
Thank you for spending your time with this game! ❤
This was quite challenging but fun!
And I stayed calm before the storm! ;-)
That's great! Hope it didn't cross a frustration line. Thanks for playing and sharing your experience! ❤
Simple, well done, good music, fair graphics and relaxing. Thanks for sharing.
Thank you for playing and sharing feedback! 🚢🛶
I found it tricky to control in the web version so I downloaded it to check it out. I have to say, this game is so relaxing, the music is so good! I love the controls, and the fact that the obstacles are randomised (I think). Also I really like that we are flying, love the feeling that it gives me :) Great work!!
Sorry to hear you've found web version problematic. Thanks for still giving it a try, that means a lot to me! ❤
Fun flight simulation and a clever interpretation of the theme. The wind mechanic offered a lot to learn about how to maneuver around and get the rings. The sound track made the game feel like an Enya music video which was awesome!
Choice of music is my weakness, glad to hear I succeed this time. Thanks for playing and sharing your experience! ❤
Very smooth gameplay with calm music and very fun movement. One of the few projects I don't have any proper feedback for haha. Fantastic job!
Thanks for playing, glad to hear that you like it! 😀
Im trying hard to think of constructive criticism but I feel you nailed it. My kid beat it but we all kept tryign it for hours. good stuff.
That's one of the most heartwarming things I've ever heard about any of my game and I couldn't wish for more! Thank you ❤