Thanks for playing!
Muse Coder
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Since the audio design began, it caught my attention, super well executed (maybe the background music was a little loud). Regarding the graphics, the animations are super well done. The wonderful mechanics, the first time I got stuck in the tutorial, I missed the screen reset function. Very good game.
Hello again Patty. You say you locked yourself down in the abyss? There's an opening to the right where there's an easter egg, but I didn't get around to finishing it, so it's not related. If you are in a dark and sad place you would probably want to scream, well, Eva would also like to scream down there and maybe something interesting will happen ;)
Thanks for playing. I didn't time it well to achieve creative techniques that better explained the story, more dialogues with the cat, more sounds and characters. Many characters were discarded in the end. But for being my first Jam, I'm glad I managed to get it to an acceptable end. (I'm Colombian, go through the Dev-Log to delve deeper into the creative idea)
I was transported to the GBA Pokémon games. I like the aesthetics, try to make the edges not the same color as the meadow where you can walk, the first time it is a bit confusing. Select a background song that doesn't repeat too quickly to avoid fatigue. The mechanics are very well executed (nice touch about the road particles).