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Viginti's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #6 | 4.500 | 4.500 |
Fun | #21 | 3.933 | 3.933 |
Game Design | #23 | 4.033 | 4.033 |
Overall | #26 | 3.839 | 3.839 |
Innovation | #57 | 3.667 | 3.667 |
Graphics | #155 | 3.667 | 3.667 |
Audio | #204 | 3.233 | 3.233 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Viginti is a door-opening roguelite that makes players wonder "What's behind the door?" with both dread and anticipation.
Did you write all the code and made all the assets from scratch?
No.
Most assets were downloaded from freesounds/the unity asset store, then modified to fit the vision for the game.
For more detailed asset attribution, see the Github repository: https://github.com/ParkerZ/brackeysDoorGame
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Comments
In the begining i thought it was unfair, but then i played it again and again, with the shields and the special items, that all of them are great… The feeling of being unfair went away. I beat it once and i wanted to beat it twice to see more items, and so i did and i had alot of fun doing so, awesome game, i do hope you are a winner ^^
Thanks Neffesh :)
This was great. As far as clicking on doors to reveal things goes, this was the best version of it so far. As soon as I died I immediately wanted to try again. I liked the variety of what you would find behind doors. The items, the shops, the gold, the hearts, the nothing, the enemies. It was excellent.
And the art style was very charming and fit the theme well.
D
I really love the concept of this. You fleshed out the theme and made it into a full experience. At first I thought it was mostly random, but the more I played and discovered, the more interesting it got. I liked the item shop a lot - you put a lot of thought into those mechanics. And I definitely think this could be expanded.
Nice work and congrats on finishing! If possible, it would be great if you could try playing Untangled. We're trying to make the ratings cut.
Thank you!
Thank you for playing and your thoughts! I'll check out Untangled tonight!
That would be awesome. Thank you!
I like the music and the style is pretty cool too!
Very cool game, with a good exicution :))
Hope you like mine :))
I couldn't get the game to load past 50%
Good game, simple yet polished! Great job!
Simple yet super fun!
What a hidden gem! This is a great project, I loved the art and the gameplay was smooth and easy to learn. Great job!
Thanks for submitting your game to the stream! If you wanted to look at the vod again in the future here it is timestamped to your game
Thank you, the stream was great!
Easy to play fun game with good idea and calm vibes for me.nice game design and style
Played the game two times. Cool concept, but I just went through it like it was a walk on the park. Loved the concept, nice game.
I love this game! Addictive and fun! Visuals are also nice.
The crown that gives you a shield each time you ascend is a bit OP.
Very nice game! Even though there are multiple games that did this kind of game for the theme, this is the best one ive played so far. The rng didnt feel unfair since you can buy items that help you, like the horn, etc. It was very fun, looks good and feels nice to play. I especially like the los/win screen where you can just get straight back to another run. Well done!
Really fun game, lost my first run on like the 8 door room and won the next run with like 8 sheilds stacked. Visuals, sfx and music all on point. Good Job!
Very cool idea, music and art, i did not know typescript had a 2d game engine interesting
This is my second time using the engine. It has its limitations but it's a great way to make small games that plays to my strengths.
Thanks for playing!
A really cool idea, like the element of risk management and the items keep it interesting!
Thanks!
fun game, i assume the doors are randomized, and the game loop feels snappy and responsive yet simple. Very nice game, a solid 7/10
The doors are semi-random. Each level has a list of set doors and a pool of random doors. Doors from the random pool are added to the required set when the level is created. The doors are then shuffled to prevent the level from being memorised. This lets me keep the balance of each level where I want while adding a bit of uniqueness to each level.
Thanks for playing!
i love the visuals and the amazing execution of the jams theme! it is a very simple game play but feels very rewarding
I'm happy with how the visuals turned out, thanks for playing!
Really great game loop. At first i thought it's unfair due to rng but played again and actually enjoyed it. Graphics are simplistic yet everything fits together, audio fits perfectly, whole game is amazing. It would be awesome if you somehow improve this game in the future
Thanks for checking out my game!