Play game
Janitor To Paradise's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #203 | 3.105 | 3.214 |
Fun | #266 | 3.036 | 3.143 |
Game Design | #372 | 2.760 | 2.857 |
Theme | #385 | 2.829 | 2.929 |
Overall | #443 | 2.496 | 2.583 |
Graphics | #621 | 1.932 | 2.000 |
Audio | #699 | 1.311 | 1.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You work as a janitor exterminating whatever is behind the doors to paradise
Did you write all the code and made all the assets from scratch?
No, I reused the player movement code
Leave a comment
Log in with itch.io to leave a comment.
Comments
Neat little game. The moment I was told I could spawn platforms I flew straight to the final staircase 10/10
А good game and quite interesting, if you use the key combination “E” + “Space” to fly over all the walls, thanks to this the game becomes much more interesting! And thanks for the note at the end of the game near the huge staircase. I also noticed that for some reason at some point the walls begin to twitch violently. Well, in general the game is quite exciting, largely thanks to the flight using the key combination "E" + "Space"
Could you rate my game (https://itch.io/jam/brakeys-11/rate/2536045)?
I liked the signs and the game loop, I just wished the demon eyes interacted with the player more. The platform placement was a nice addition! Great work!
Glad you liked the game loop!
Yeah, my idea for the demon eyes were that they were suppose to just not move and you would extreminate them like most bugs where you remove them before they can react, but in hindsight it would make more sense if they were scatter when you got close or attempted to push you or something like that
Played through your entire game. Even found the secret ;) The graphics were glitching out a lot though, not sure if intended or a side effect of the shader. Was a bit distracting to me.
Platform spawning mechanic is interesting. Would be nice to add a limit to the amount you can spawn so that you really have to think when clearing them.
Well done in finishing this game in time :D
Yeah, sorry about the weird graphics glitch. I still have no idea what's causing it and anything I do just doesn't stop it for some reason.
For the platforms, I was considering adding a timer for it so you couldn't spam it, but it just made the game much slower and limiting the amount of platforms per room would add more puzzle aspects to it, but I just didn't have the time to try and balence that stuff out.
Hope you enjoyed it, and glad you found the secret (although I accidently deleted the roofs off all the rooms trying to fix the graphics bug so it was suppose to be slightly harder to find)
Perhaps I know what this is connected with, I recently checked an example Unity project (microgame Karting) and set the character’s speed to very high, after that, when starting the game, the character flew far away and an error appeared indicating that he had gone beyond some boundaries, while the character himself was jerking and lagging in a similar way, perhaps this will help you solve this problem
Love this platform spawning idea! Good job!
Very fun game! I loved the fluidity of the movement and platform building.
I really give this game a shot. Even with all the visual bugs. The ideia its just amazing! I loved it!!! This game could be a very amazing one if you had more time like polishing the models, adding behaviours to the devils, some feedback when the janitor "cleans" the devil as well. I really loved this ideia and i think you had to get this game one more shot.
Thank you for playing! Glad you liked the concept of my game.
I did want to add some sort of feedback when you removed the demon like a flashing light on the staff you are holding or a particle explosion but just ran of time.
Hope you enjoyed.
Cool concept and the demons looked cute. I also liked the different abilities you have such as the platforms. Good job
I get the concept but it was lacking animations sadly!
well done anyway! :)
Thanks for playing! I was hoping to add some sort of animation when you hit the demon or removed all the demons in a room but just ran out of time to do that.