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A jam submission

Outlaw OdysseyView game page

A small top down western game where you play as a debt collector
Submitted by TwoEuroWineProduction (@wineproduction) — 3 hours, 50 minutes before the deadline
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Outlaw Odyssey's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#903.9373.937
Audio#1053.5163.516
Fun#1483.4113.411
Game Design#1593.4113.411
Overall#1613.3773.377
Innovation#2722.9052.905
Theme#3083.0843.084

Ranked from 95 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In Outlaw Odyssey you have to enter houses, where you find and fight your debtors. You don't know whats behind the door until you enter

Did you write all the code and made all the assets from scratch?
Visuals and and Effects (excluding fonts and audio) were made by us during the jam. the vast majority of code too (See Licenses)

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Comments

Viewing comments 20 to 1 of 75 · Previous page · First page
Submitted(+1)

I walked into town and became a menace. I like it! great jam submission!

Submitted(+1)

cool concept, i enjoyed playing it

Submitted(+1)

Cool game. I liked the destructible props. The enemy in the bank welt a little bit weird, because it doesn't seem like you can reliably dodge the attacks

Submitted(+1)


                               The art  🎨 🖌️  

Submitted(+1)

Good stuff! I liked the art and sound in the game, music swapping between tense and calm outdoors was nice. I did find the bank boss pretty hard honestly, I think maybe partly because the aiming has some spread on it so you miss some bullets during your damage windows when the chain gun isn't firing. The death sounds were pretty hilarious too! Also maybe a map to show you were you still need to go would be helpful, as I ended up spending a good bit of time wandering trying to find houses I haven't (broken?) into yet. 

Submitted(+1)

I thought the art was really well done and that everything was themed nicely. There is a small bug when you aren't playing in full screen- the UI in the top right corner becomes squished and your money button covers the button that shows how many houses you've completed. The game had a good amount of difficulty, It took me a few tries to beat the bank!  All around a fun game and well executed! 

Submitted(+1)

Visually, very nice to look at. I like this old-school kind of look; it reminds me of old point-and-click adventures. The music was nice, although it was a bit funny to murder a bunch of people and then hear the calming tune.

The gameplay was fun. Shooting interactables was engaging and the way reloading worked added some challenge. My main gripe with combat might be having too much health; nothing felt threatening really.

I didn't fully understand what the money was about until I walked out of bounds and realized it was a score. Maybe I missed something. but I feel it should be more clearly illustrated; otherwise, the player might expect they can spend the money. Also, with the money being a score, I think there should be some challenge to make it more difficult instead of just persisting to collect more than the other players (e.g. a time limit or you don't regenerate or something).

Even with my criticisms, the game was a pleasant experience. Nice job.

Submitted(+1)

Really fun game, very straightforward and interesting concept. The post processing really help tie everything together. I really would have liked to see the coins have some use, to buy better weapons and such.

Submitted(+1)

My favorite thing is the death audio voice-acting :D

Also the destructible environment adds alot of good game juice/feel. 

A bit repetitive and long but other than that top notch work.

Submitted(+1)

Love the gameplay and voice acting of the game. I could see the core gameplay being used for a western RPG with stories and dialogue!

Only notes I had is sometimes in the house it was easy for me to lose the player when fighting inside the houses. I think if the camera followed the player or maybe adding more contrast it might help~

Submitted(+1)

I really loved this! The art is super fun and realized. The backgrounds are excellent and I love the western cowboy look. There's a slight static layer which adds a lot to the visual flair. Shooting feels so good and I love the idea of being a debt collector and talking with people, choosing if I want to engage or not. 

I think a way this could have been pushed further is having your health be persistent, that way you gotta gamble is it worth fighting to get a higher score vs talking the L and just talking the rest of the way through

overall I think this captures the theme so well, I was really excited to see what was behind the door and the level layouts were good, the dialogue is fun too, the "nuh-uh" "yuh-uh" part got me laughing. Overall welldone :) You did wonderful!

Submitted(+1)

Very neat! I enjoyed rapid firing into people!

Submitted(+1)

This is by far my favorite game from the jam I've played so far

Submitted(+1)

Really nice looking game with an interesting idea behind it.

Submitted(+1)

Really fun game! Really cool audio and visuals. 

Submitted(+1)

Amazing game! But I think the topic is not fully resolved 

Good luck:)

Submitted (1 edit) (+1)

I really really loved the game, played around 20 minutes and my highscore was 13990! what I really liked was that you could use the environment wisely to block shots from the various enemy types. I enjoyed to learn the different attack patterns and the bank bashed me so hard the first time haha! The breaking of stuff and great character aniamtion really immerses the player deeper in the game. Overall very very fun for me and Im impressed what u did in a week :) for the future I see a shop between every run where you can upgrade different aspects.

Submitted(+1)

Beautiful visual component, my respect to the characters flying away upon death)

Submitted(+1)

I really liked the game sprite, and the gameplay! The only problem is that it doesn't fit that much with the themes ):

Submitted

I don't quite get this game. You can silpy get away with money without fighting and then when you have the money that's it. The real goal is missing there imo. Aside from that i liked UI and grapgics.

Viewing comments 20 to 1 of 75 · Previous page · First page