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A jam submission

LostView game page

Submitted by ToyMakersCreation — 1 hour, 21 minutes before the deadline
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Lost's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#874.1544.154
Overall#1573.7183.718
Gameplay#2083.3083.308
Presentation#2393.6923.692

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
The portal is pretty cool.

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Comments

Submitted

It was so original! I really enjoyed the "aberrant" nature of the game, I think it fits the theme really well. Maybe some kind of a time loop would've been even more interesting so that you have to solve some kind of puzzle in order to break it. Or maybe you've already implemented that, and I just haven't discovered it. But it is a very cool concept nonetheless!

Submitted (1 edit)

Some very nice ideas, having to clip to clip through the shelf reminded me a little of the intro sequence in Arkane's Prey! And the portal was a very cool effect, well done

Submitted

I loved the think fast sign! Lots of charm. 

Submitted

That was so chaotic lol. It has that unpolished vibe to it which I think is cool, I think you could continue with this style as long as it doesn't have game breaking bugs

Submitted(+1)

Hi, really cool game, I think it reflects pretty well the theme of the jam. Maybe a little bit of polishing would have helped engaging more people, but it doesn't matter. It really looks like a 40°C fever dream. Really nailed the point of the jam in my opinion. Great job and good luck with it mate! <333333

Submitted

Oh my god, I love it! Feels like one of those dreams you wake up like "the f was that??", hahaha! I really like how to the point you went with this, created a nice wrongness atmosphere, no music, very few simple assets, you just made it all work and there's nothing to complain about them. Even the game mechanics, which there are almost none just served the purpose of creating that unique experience, you just look and move around in a 3D space, you just didn't need fancy mechanics. You don't even writing and dialogue, this game is minimalism to the extreme and I feel like if you decided to add more things to the game it might have had detracted from it, unless maybe you decided to keep going after the supposed ending? But yeah, games like yours are very rare, you should be very proud. Good job!

Host(+1)

this is exactly the kind of stuff i was looking for lol very good job

Submitted(+1)

Needing to clip outside the room to progress was pretty fun, and the seamless portal was quite a cool effect. I didn't really understand the final puzzle of the painting that says "what is this" but i just jumped on top and suddenly climbed the wall so I guess I figured it out anyways lol

Pretty neat little experience. 

Submitted

I think the point was that the painting was just a photo of the space. So like, just press "space" to jump.

I also just jumped on top of it without thinking about it, I got it later honestly :3.