Good stuff here's some feedback:
I would scrap the E to deposit the fish, it doesn't feel nice to hold E while using WASD and also it would just be a lot nicer if the fish automatically would go into the barrel if you got close enough
General sense of getting stronger and number going up is good. But I never had this moment where I was like WOW cool upgrade! Try and think of more unique upgrades you could have in the upgrade tree to spice of the gameplay a bit. Drones are quite underwhelming and not very exciting
r8teful
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VERY polished, plays nicely. I just feel like it is quite boring to play, it might just be me, it's just not my type of game. Maybe its the lack of stakes, I don't really see what I'm doing, or what my aim should be. Maybe it could be the lack of guidance, I just feel quite lost. Anyway, hope this helps, well done with the game!
Make tough decisions to keep you safe from the monster in the dark while you solve the puzzles that will free you.
You can find the demo here, let me know what you think! https://r8teful.itch.io/onesocket
Wow, thank you for your comment. I'm tearing up a bit reading this. I don't think you are reading too deeply at all, I love that you see the details of it. Most of the design was intentionally created to make you really experience how it is and feels like to be working a droning job. I'm so pleased to hear that you enjoyed it, it means a lot to me. Delivering experiences like these is the main reason I'm so passionate about game development, and I'm determined to make more of these memorable games in the future and perfecting my craft further.
Its the artstyle that sets this one apart. Well done with that. As for polish and general game feel. I think it could have been way better, the lack of sounds when playing cards, and lack of animations when choosing things make it seem unfinished somehow... Anyway, very well done and I'm impressed that you managed to get a deck builder that quickly implemented in the first place!
Really cool, I'm impressed by the amount of things you managed to add in such a short time period. I liked walking around the island and just exploring, but something inside me makes me wonder where I am and what everything is. Could be cool to add some kind of narrative to it, or some more game mechanics that make you progress/have some kind of point in exploring everything. Anyway, very well done!









