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A jam submission

ZEBRA 3View project page

Submitted by doum
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ZEBRA 3's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics - Is the game aesthetically pleasing?#73.3953.545
Completeness - Is it an unfinished tech-demo, prototype or a complete game?#93.3953.545
Audio - Does the game have nice sfx and music?#102.6112.727
Gameplay - Does it control well and is it fun to play?​#122.9593.091
Originality - Does the game innovate or try something new?#122.2632.364
Overall#122.9253.055

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Very smooth scrolling and car rotation control feels perfect.
The visuals are nice and clean, tracks are also very well designed!

One improvement I would suggest is to not go into full stop when hitting the walls but rather perform a bounce effect backwards, for allowing you to adjust direction and accelerate asap..

Keep up the good work!

Submitted

Very nice car sprites and track designs. The controls felt good but I was really bad at this game! One wrong mistake and I know I am going to finish last as the AI cars are just too damn good and don't seem to make any mistakes. Maybe if you didn't stick to the sides of the tracks and reflected off them at a reduced speed it might not be so punishing? Maybe some rubber banding too if the AI cars get too far ahead? Good effort though, with a few refinements I can see myself coming back to this.

Developer (2 edits)

Thanks.
I' m playing / studying old games, like super cars : The car rebounds when colliding.
In my code it gets back to previous location.

Submitted(+1)

Love a Super Sprint clone and this moves very smoothly.  Agree with others that the cars rotate nicely but it is easy to get stuck on the scenery - bouncing off would possible be a better option but these games are really hard to get just right.  A good effort - well done!

Submitted

I really enjoy this genre, this game is a great example of it. The animations on the cars are very smooth, how many frames is it? The tracks are satisfying to drive, I even tried to cheat on track 4, skipping out the loop and it seemed wise to my tricks and didn't count my lap, which was nice to see that had been thought of. Yes, you can get a bit stuck on the walls, but I do think you need to stop the player when they crash or there is no penalty for doing so. Would be nice to be able to get yourself going again a little easier though. Great effort!

Developer

Thanks.
32 frames for a full rotation. I used Blender for the 3d animation.
In game, a car is 2 sprites wide, in 4 colours.
The difficulty is adjustable now. 
The collisions can be disabled, it makes the game easier.

Submitted

yes I did see you could disable collisions but I like there being a penalty for bad driving haha. I'll check out the new version as damn those CPU cars are hard to beat! Will be playing more of this

Submitted

I really like such games, the cars look great.
Unfortunately, you stop much too abruptly at the borders and sometimes you get a bit stuck.
But with some polishing it could be a very great game.

Developer

Thanks.
Maybe a wider road with some grass will help.
Yes polish, starting with adding sound effects. I think it 's the worst part of my game.

Submitted

Nice view game. Nice idea to use scroll functionality. Also cars are really good angled patterns. So that I can feel really smooth. I love it. Also, I like the trick of stage 4 which is only a counter clock direction track. :D

Developer

Thanks.
A bitmap with 320*200 pixels was too small for  my sprites. Also i wanted them to move fast enough. 
I didn't notice on track 4. 

To allow easy access for users to test, your entry has been uploaded to AmigaLive.com within a game compilation named "Blitz Basic Game Jam 2022" under the default server games list.

Good luck!

Submitted

Great job! The game's fun to play and I love the smooth rotation animation on the cars.

Developer

Thanks.

Developer (2 edits) (+1)

Just discovered minor bugs :
You can't select the 4th track. You will discover it in championship mode.
Sometime in the menu, you need to hold fire button longer. 1 second.
I plan to polish my game after the jam.
I have more tracks, that don't fit on one disk.
Different vehicles, better sound ...
And make a browser game and a Nintendo Switch port with Fuze 4
Tip : left mouse key will abort the race.