You nailed the aesthetic down to the music, sfx, and style of gameplay. I really loved this. Great work!!
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Beeknighted Demo (32-Bit Game Jam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
90's | #5 | 4.538 | 4.538 |
Graphics | #8 | 4.462 | 4.462 |
Overall | #8 | 4.115 | 4.115 |
Sound | #9 | 3.962 | 3.962 |
Fun | #18 | 3.500 | 3.500 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice work! I could feel the N64 Zelda influences shining through here. This game really captures that 90's feel! The sound effects and music really added to the vibe. I would love to see more of this concept!
It was really fun! Really nice work with the art and the level design. As others pointed out, the camera is inverted (although this matter is subjective for each personally). I hope to see an expanded version after the jam.
the music is so good! can't wait to see the ant guard doing his thing
Enjoyed the art style! Had a little struggle in the beginning, because the camera was on a nearby log and I thought I need to jump there :D Only after 10-20 failed attempts I realized there are other directions to look at.
Graphically felt very much like the N64, the inverted camera controls were mildly annoying but I got used to them after a bit. It is a very nice concept and I very much enjoyed the hover ability with the platforming after getting used to it. I hope to see this game further developed.
Hey! Glad to see you trying out some game dev, and with Godot (good choice :D)!
Really impressive for your first game. I know you didn't get too far with the game play, but I like what you did with what you had. The level design is good for what's there, and it's easy to see how more mechanics could be added on. Music and art assets are great too!
Looking forward to seeing what you do next :D
I kind of like the not jump mechanic, makes it so you have to think from where you'll jump.
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