Hey ES!
I've sent you a friend request in Discord.
We're going to make a hacking-themed tactics game with Godot!
Hey Mario! Can we chat on Discord? I'm igorsgames there :)
And here is the game that we're going to make: https://www.reddit.com/r/godot/comments/17fme7i/searching_for_github_game_off_te...
Hey there, I've sent you a friend request on Discord! We're going to use the FMOD + Godot combination if that sounds interesting to you.
You can get an overview of our project here: https://www.reddit.com/r/godot/comments/17fme7i/searching_for_github_game_off_te...
Hey people, we are currently a team of two: a programmer and an artist. We are going to make a top down hacking-themed game on this jam. We'll likely use Creative Commons music in the game, but as it comes to sound effects, in would be very cool to have a dedicated sound designer. If you're a good one I'll integrate FMOD just for you. :D
Cheers, Igor
My Discord is: igorsgames
UPDATE: the position is filled now
Hey docmolli! I've got a plan here: https://www.reddit.com/r/godot/comments/17fme7i/searching_for_github_game_off_te...
What do you think? Are you in? :)
Not a bad start, but ghost behaviour sucks - can just walk near the wall every level. Maybe if it saw the player and jumped a few tiles at once or something, it would be more challenging. Same for candies, I noticed they decrease each step, but still I never had a need to be economical with steps.
Also movement is laggy for me (though I ran on Linux under wine).
Liked the humor and atmosphere. Levels are not bad, but clunky at times - colliders are too rectangular and strict, corridor ceilings are too low, have to jump blindly without knowing where is the safe spot to land, etc. Also they feel very similarly, so I gave up eventually (but I still won at first playthrough with chicken ending :P).
Got a crash, when in level with two monsters I pressed W after dying.
___________________________________________
############################################################################################
ERROR in
action number 1
of Key Press Event for W-key Key
for object oSign:
Unable to find any instance for object index '7' name 'oPlayer'
at gml_Object_oSign_KeyPress_87
############################################################################################
gml_Object_oSign_KeyPress_87 (line -1)
And in the same level, I went to the left (after reloading the game) and fell from the level.
Yeah, I didn't have much time for balancing (and I only got 503 points myself max, because there was no time to play it much), currently only speed increases over time, and the most frequent element should be fire (so it's hard to not play at all). I guess it maybe accidentally got balanced by something else. :'D
Good to hear!
My use-case is creating a map (for in-game level selection) with both mountains and deserts at once (not completely flat, maybe a bit wavy at times). I'm not an artist to create textures myself, this is why I'm looking at this tool in the first place :)
If I buy the current version do I also get the update to next version and further updates for free?
Nice atmosphere, except I didn't like the loudness of the jumpscare.
I think I beat the game in a way not intended:
1) I inspected places, found a ladder, took it;
2) then I found no way to use the ladder, so I decided to think about the code;
3) I noticed that one surname is related to Halloween, so I entered the name as code, but couldn't get the key, for my hands were holding the ladder;
4) I restarted the game, reentered the code, took the key and won :D
I liked the mechanic, it's kind of a co-op game where you control both avatars!
Some elements weren't obvious or didn't stand out well over background, but I figured out after a while.
It seems like the mechanic, while good, is a bit limiting, so you had to add those jumpers, which I hated, because they are hard to use. But since the game is short, it was an enjoyable experience overall. :)