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A jam submission

PyraMazeView game page

Submitted by AsFunAsFun. (@AsFunAsFun) — 19 hours, 27 minutes before the deadline
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PyraMaze's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#14.8464.846
Overall#34.3854.385
Fun#54.1544.154
Sound#64.0774.077
90's#64.4624.462

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The atmosphere of the game is amazing! There's something about the color balance inside the hive that feels really alien and cool.

Developer

Thanks for playing =D

Submitted(+1)

very cool, glad the bees were friendly

Developer

Haha, yup! Thanks for playing =D

Submitted(+1)

It was enjoyable. Really nice graphics! The models of the bees are especially amazing. I also really liked the animation when the character muddles through the honey. I also am concerned about Warp's true intentions - I found the hidden "cave" with the skulls.

Two things were concerning to me. One was no control during the normal jump. I know it might be unrealistic, but having no control at all is unusual choice for an adventure platformer. Especially that you had air control with the hover ability. Another is that the character is affected by gravity during the pause. In Unity the pause is usually done setting the time scale to 0, which also freezes the physics calculations, so I wonder how you did your pause.

Developer

Yeah, the pause just shows a texture. I need to build out a proper UI with features like that.

Thanks for playing! =D