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Never Alone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #57 | 4.175 | 4.175 |
Music | #87 | 3.500 | 3.500 |
Overall | #135 | 3.608 | 3.608 |
Originality | #165 | 3.500 | 3.500 |
Gameplay | #175 | 3.150 | 3.150 |
Is the graphics 1 bit? | #214 | 4.525 | 4.525 |
Art | #304 | 2.800 | 2.800 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please enter the age limit.
13+, for startling imagery/noises
Write down what effects you used.
sprite opacity, for lighting effects (this is still only B&W!)
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Comments
Greatly enjoyed the sense of supreme horrific dread I experienced as I played this game!
Great ambience set from the music and sound effects! Instantly gives it a great spooky and chilling atmosphere. A very cool entry for this jam. Great work!
I thought the choice of horror setting was excellent! In the first attempt I thought it was buggy. when I walked to the right, the floor gave the impression that I was stopped/locked. I had given up playing and came back because someone posted a video showing that there was something on the right. If you put some kind of texture on the ground it would help a lot, even a pixel shift
The music in this game is really nice! And the game is spooky! I would have liked it if the monster would have been bound to the floor, or climbed the walls, like a giant spider, but as it reminded me of Jack Skelington, I approve!
The only thing that bothered me was the flashlight, it feels like it could have benefitted from illuminating more than the objects, i.e. the walls. It wouldn't have to mean the walls couldn't be black, but maybe you could see like white stripes from tile-outlines? I don't know.
Very well done!
Great game! Good atmosphere and music/sounds. It would be better if the flashlight iluminate a bigger area.
Really enjoyed audio and torch mechanic. The atmosphere is tense, good job!
The way you use light is pretty awesome. I did struggle with the puzzles a bit (the buttons don't seem to respond to input all the time) and the monster while very interesting is too unpredictable. It's hard to escape it. Some cues (audio or video) that the monster is nearby (maybe a heartbeat detector like Alien) would help, and heighten the tension even more.
Great puzzles, nice jump scares. Love it!
You did a great job creating tension, the part where the elevator stops was well thought!
It's scary to the extent no one knows what'll happen next. Those creepy audio make it even scarier!
Good concept and the music makes it more scary. Good job!
Fraaaak man, I cannot do scary games that often! Managed to do it though. Did a great job with the atmosphere.
It was very scary ! The puzzles are good !
Very impressed by the work you managed in a week. Will admit got scared. Good work!
I got scared :) The puzzles are good, but I think you guys need to improve the lighting mechanics.
What in particular do you think needs fixing for lighting? This was a solo project, so I didn't have much time to tweak it perfectly, but I still thought it was responsive and clear? Asking for improvement purposes :)
As far as I can see, when light hits an object, light appears only on that object, and furthermore, when the mouse is held at the center of the character, a bug occurs.
It's scary, I like it a lot, and the puzzles to open the doors are a really cool must
I always had trouble with scary games, but I still gave it a go! Very...yeah, anguish-like game I guess aha
Good idea to have an option with CP and no monsters, good ideas also on the controls and the concept. Congrats on the game!
Ya got me! Verry eerie audio design. Those puzzles are awesome! Love the option to have a safe monster free experience and the option to have or not have checkpoints. I don't know that I really have any critiques. Nice work!
Thanks! I'm glad you appreciated the checkpoint and no monster features in particular, they weren't there for the longest while but I figured that they should for accessibility reasons. That way you still get to see the whole game, even if you aren't particularly good at it. I appreciate the kind words!
That's thinkin ahead partner!
Nice atmospheric music, you dont see much, its mysterious, very nice design! :)
It was very scary so stop to play with it. :) The atmospheer is very good but the horror and/or thriller game types are very far away from me. Anyway, you did a great job here!!