It's absolutely fine.
Sl1ngShot
Creator of
Recent community posts
Thank you, i'm glad you had fun.
The cutting and piece creation is quite buggy due to the polygon creation. I didn't do a good job of validating the points for piece polygon creation so there's all sorts of issues with it. The dissapearing one happens because the creation outright crashes when poly edges intersect or touch.
It would be nice to see this developed further. Since there was no time pressure, even a more complex system would have been imho. Though my initial reaction was "can you guys stop coming in so I can sort through the junk I bought". Then I realized there's no pressure to attend to them and everything clicked into place.
For a first game this is really well made! Congrats!
I think the game starts of really hard. Took me a long time to figure out how to use the logs to get past the first level. Second level was even harder. The grappling mechanic is good but it needs some tweaking. Slowly moving towards the grappling point makes it a bit unpredictable and hard to control. I feel keeping a fixed distance and just swinging might work better and make it more controllable, especially when swinging from one grappling point to another.
What a nice relaxing game! I really enjoyed bargaining for items, then fixing them up to try and sell them for more. There's a good variety of systems and items to keep the game fresh for a long time.Graphics are spot on and music works well. I do wish there was more around the theme of repurposed. For example, dismantling objects to get other parts or objects from them rather than just money.
What a nice take on the Vampire Survivors genre. Recruiting and repurposing followers was a lot of fun. Some balancing would help, as I felt it was quite easy to make the mages OP, making the start of the game very hard until I got some healing and +40% fire damage upgrades, after which I just steamrolled to the end. I wasn't a fan of the music but can't complain. Overall this is probably the submission I had the most fun with so far. Well done!
That's a really nice concept. Very FTL-like. The flavor text of the events was also very nice. Graphics look nice, but there's the odd menu overlap. Not an issue.
I think what the game needs is a few more systems to work with. I did a few playthroughs (one on medium, the rest on hard) and it was just too easy. Still, for the purpose of the game jam this is a really good entry. Well done.
Thank you so much for the kind words. Definitely could have done better with the execution, but ThreadTheDawnGames' idea was indeed brilliant.
Thank you! I found it worked better if you do one letter at a time, and stick to simple shapes.
The initial idea came from https://treadthedawngames.itch.io/. I made some adjustments to it to fit the scope.
Thank you, the idea man was https://treadthedawngames.itch.io/ , my execution turned out quite buggy though
Glad you liked it! The core idea came from https://treadthedawngames.itch.io/























