Physical game Devlogs About Game Design Page 11
I made some small changes after Feedback and rereading it myself. Changes: Changed a Name added 2 Masks added a Clue changed the "Paint the Scene" prompts by a...
So, I've playtested Eternal Prometheus for the first time! First, a brief introduction to the game if you haven't read it yet (go and buy it or grab a community...
Here's another preview of art for Ironsworn: Starforged, an in-development standalone sequel to the Ironsworn roleplaying game. See this post for preview #...
When I first started sketching out the basic idea for Inscrutable Cities , I knew that it would (1.) have to have a loop that echoed the miniature chapters/vig...
Hello folks, First off I want to thank everyone who downloaded this game from the Bundle for Racial Justice and Equality. As a hobbyist creator who saw their do...
Posting this here after sharing on both Reddit and BGG Six months ago I decided I needed an at-home project. I hadn’t been doing much, work was slow, I needed...
1 file
Core Mechanics The Weapon FX module can be plugged in into any d20 OSR game, but it also has a standalone component that I want to talk about. It is a mix of Po...
1 file
Wanted to let everyone know that the final copy of Arcana Academy is released! Feel free to download the game and get playing with all of your friends. I should...
2 files
Here are some screen snips that I took during the development of Inertia C: Hot Coffee , including the original concept page (in black). The game has come far i...
1 file
Here are some screen snips that I took during the development of Remnants of Saegon , including the original concept page (in black). The game has come far in s...
1 file
This past weekend was the Freeplay Independent Games Festival, and as part of that I gave a talk on the context and design process of this game. If you're inter...
In autumn 2015 I published a game: FateLess In this series of articles I would like to explore its design step by step. Today, as a sort of introduction, I’ll...
2 files
Ironsworn: Starforged is an in-development standalone game in the Ironsworn family. It transports Ironsworn's quest-driven adventures to a perilous future. The...
Pole Stars originated in an idea for a card-based RPG I’m developing. I wanted a way to bring characters together, similar to bonds or relationships from othe...
Dal playtest con mio fratello Gioele sono emersi vari problemi nel flusso di gioco. Abbiamo riso tanto e ci siamo divertiti come pazzi, anche forse grazie alle...
Hi y'all! Fearsome Critters is my submission to the Bad TTRPG Jams 2, inspired by the following tweet: "belonging outside belonging about being cryptids trying...
2 files
25 mai : jour de la serviette ! En ce jour de la serviette , tou·tes les voyageurs galactiques célèbrent l’œuvre de Douglas Adams. Prenez cet outil indisp...
2 files
At the time of this writing, Uncontained will be exactly 5 months old since by first Reddit post . A lot has happened indeed since that time, a lot of cards got...
8 files
Hi everyone! I wanted to take some time today to talk about one of the projects in the Haul, one that I started writing many moons ago and has now come back int...
Perché l’uso di due impulsi di categoria Amore conduce sempre a un pareggio? Non sarebbe più appropriato far sì che uno “scontro” del genere produca pi...
Hello! It's been quite a long time since I updated this page and figured now would be a good time for a small announcement. This IS a small announcement too. D...
Le fonti di ispirazione per il gioco sono varie. L'idea principale nasce dalla volontà di raccontare la storia del rapporto tra due persone che si sviluppa non...
2 files
Hello there! Star Wars Betrayal line has been paused a long time due to my other responsabilities and projects, but there we go: a brief summary of the core mec...
2 files
I thought I'd do a little look into the Interval mechanics in Twilight Song , since I used computer simulations of the game to design this part, and as far as I...
1 file
Four Swords was designed as a submission for the #AsianMartialArtsJam . It's a game transparently inspired by Dugu Qiubai's grave of four swords from Jin Yong's...
I designed this game 4 years ago as a tile-laying game. In our playtests, it was a bit lackluster. The tile drawing mechanism was time consuming and fiddly, and...
1 file
Hi All! Thanks for sticking with this project. I've updated the files with a new scenario ( Treacherous Kin ) a slight update to the signs and portents in the o...
4 files
Hey y'all... Times are super weird right now and lots of us are playing a lot of games remotely. Because creative burnout is real and a major bummer, I wrote u...
Hello! It's been a while since I've posted something regarding the game's development, so I wanted to post a general update. I've been working a lot on the game...
If you've found your way to this development diary, odds are that you are somewhat familiar with Ironsworn. If not, here's the relevant part to get you up to s...
1 file
🇮🇹 Una cosa che, forse, potrà sfuggire è che un gioco che esce da una jam con valutazioni ha già un sacco di diari di sviluppo sulle spalle. “Cosa st...
We made a game for IndieCade’s 2020 Climate Jam over on Itch.io! It is a MOD and Playset for the “headless” roleplaying game Fiasco . We wanted to share a...
1 file
ANNOUNCING THE IMPROVED LOOPY LORE Loopy Lore is back with a brand new version with new features, mechanics and components! Allow me to tell you a bit about the...
1 file
Hello everyone! I'd like to thank you for supporting me and this project. Development is back underway! I feel as if the main body of this game is done, but I w...
3 files
Hello brigands! So, things have gone off the rails a bit. We will not be launching the Brinkwood kickstarter on our original planned date, April 15th, due to th...
1 file
We hope everyone's safe out there as we all bear witness to the tale of COVID-19. Whether you're in need or free to help, we encourage you all to look up mutua...
[Update 18-04-2020] This class has been renamed Knight to better reflect it's unique nature in comparison to the classic D&D-ish Paladin . [/End Of Line] TL:DR...
This started out as a thread on Twitter, but I thought it would be useful to also have it documented here. The Outer Whorls is a GMless story game about worlds...
This started out as a thread on Twitter, but I thought it would be useful to also have it documented here. Spectres of Brocken: Full Cover is the expanded versi...
1 file
[Update 18-04-2020] This class has been renamed Warrior to better reflect it's unique nature in comparison to the classic D&D-ish Fighter . [/End Of Lin...
This started out as a thread on Twitter, but I thought it would be useful to also have it documented here. Noble Flame Xi-Rho: Buyer Friends is a hack of Mobile...
This started out as a thread on Twitter, but I thought it would be useful to also have it documented here. Student Protectors of Malaysia, was designed specific...
TL:DR Series like Battlestar Galactica and Game of Thrones are incredibly successful with pretty much everyone, not just the usual crowd of sci-fi and fantasy f...
🇮🇹 Stasera ho pubblicato la terza puntata dei diari di design di My Red Goddess sul mio podcast “ Geecko on the Air ”...
Non sono ancora pronto a rilasciare una nuova versione del gioco ma, temporaneamente, vi comunico le uniche due regole che sono cambiate, come conseguenza del s...
🇮🇹 Volevo solo segnalarvi che ieri ho pubblicato sul mio podcast “ Geecko on the Air ” la seconda puntata dei diari di design dedicati a My Red Goddes...
🇮🇹 La prima puntata dedicata ai diari di design di My Red Goddess che ho pubblicato sul mio podcast “ Geecko on the Air ”...
[Update 18-04-2020] This class has been renamed Priest to better reflect it's unique nature in comparison to the classic D&D-ish Cleric . [/End Of Line]...
🇮🇹 All’inizio del mese, Greta e Alessandro mi avevano aiutato a riflettere sul flusso delle scene d’investigazione. In particolare, avevano anche pro...
1 file
Loading more posts...