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Devlogs Page 64

Phase 1 of my FPS in Godot is "done" - Tech Demo - No Game Loop - STUDIO SIMLUATOR? - Crocotile Game Jam
Postmortem
what inspired me to make an fps in godot last week all of a sudden? i think it was just working on [my website]( https://zackgoulet.us/digital) and wanting a so...
Minor Update v1.2.9
Last update before v1.3 trust Fixed Left Mouse Button and Right Mouse Button having the same image in the spectating UI (literally unplayable) Fixed music playi...
Void Sector v1.4 Update
This update brings more action and variety to Void Sector ! We’ve added 4 new enemy types , each with its own unique attack patterns and behavior. Alongside t...
DEVLOG - THE DARK SOULS OF WRITING: Character Writing in a Branching Game🔥
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Game Design
Welcome gamers, game devs, writers, and all enjoyers of quality narrative games. Today's devlog is about character writing and my methods! We're diving into the...
hello
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release...
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yes
Front page feature! 1k downloads! THANK YOU!!
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20
Hello!! I don’t know what happened! But Doce Fim was the top featured game on itchio’s front page yesterday, go on the top 8 visual novels, top 10 browser g...
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V7.7.2
Added Centy...
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Play a revamped version of block breakers!
Trial of Eternity - Devlog v0.1.7-alpha
VERSION 0.1.7-ALPHA ==================== SAVE SYSTEM REFACTOR ==================== Changed save file format to store only item IDs instead of full item objects...
11/7/25 - Mobile controls working!
Update - 11/7/25 - Mobile controls now working, only bug is that the cool downs for quick slots don't trigger, so you can use as many as you like. - Fixed a bug...
v0.10 - Delphi Update
Major Update
New update, new operation: Evil Within Evil! A Delphi researcher has been captured, but they're infected with their own creation, and might die before spilling...
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Dev 2 RELEASED........
Major Update
English: I know I promised to release the game on Wednesday, I'm sorry, I ran into some unexpected bugs and spent a lot of time debugging. Now I can say it's be...
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Upcoming Changes
Hey everyone, here's a list of changes (not exhaustive) that you can expect to see in the coming weeks for SPASIM; Revamped title screen complete with a setting...
Marginal Item Pack — FREE Edition released
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Major Update
Free version of Marginal Item Pack is live. 15 hand-drawn 32×32 pixel items with gritty, realistic tone — junk, tools, food, and everyday chaos. Perfect for...
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MeloMANIC - (Melomanic Marionette's Theme Song)
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Major Update
What it all means to me I can't imagine anyone really cares, but I figured I'd break down the lyrics in order to try and explain my feelings behind it all :3 Me...
Devlog Update November 07th, 2025 [0.10.19]
NEW FEATURES - 4 new power ups added to the game. - 4 new Skills added: Flying Skull, Meteor Strike, Attacking Bats and Black Magic Totem. - Adjusted Demo map t...
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Cyberpunk Postmortem
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Postmortem
A thing I learned making Cyber Punk Janitor: I CAN and HAVE programmed complex video game stuff, but the harder and more complex it is, the less steam I have fo...
Update - New Soundtrack Added!
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Major Update
Hello everyone! We’ve just added two new soundtracks to this pack, “Candlelit Castle Walls” and “Cursed Cartridge (No Intro)” featuring some cool new...
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El secreto del srtumbao
Major Update
Un Juego de terror dedicado al "SrTumbao", un streamer famoso por ser uno de los mejores jugadores del juego "Clash Royale", pero sobre todo por sus tilteadas y...
Clean Up And Polish Week
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Game Design
We're reaching the end and with it comes a whoooole lot of polish. This week has been really developer intensive and it's given me the chance to start making op...
1.3.8: improved lighting and marked entrances
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Lighting in Dwellings consists of two separate effects (which can be turned on and off independently): ambient occlusion and room lights . Both have been change...
Weekly Update- 11/07/2025
I'm so excited to start posting weekly updates again on my game in development, Ashbound. Lately, I've been spending a lot of time thinking about how this game...
bug fix update! DIAO
Hello sinners! Death Is An Opportunity has finally gotten its bug update! Here are the changes made to the game for overall improvement: SAVE SUB MENU FIXED You...
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Minor Update v1.28
Hopefully maybe fixed most of the graphical issues with Android Added Push to Talk to the touch controls for mobile Other small changes for all platforms...
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Featherless playtest 2.0!
Culture
🦆 Featherless Playtest 2.0 — Now Live! Hey everyone! 💛 We’ve got some massive news — Playtest 2.0 is finally live! Over the past weeks, @Tabaduf and...
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Three emotions, one collection
Major Update
Hey everyone 👋 It’s been a quieter week on my side — a slower rhythm, a bit more off-screen time. Sometimes that pause helps reset things and bring the f...
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Evolution of a Room
Game Design
Game designers often struggle to learn from past experience and get tempted into making the same mistakes. I've had the luxury of working with fantastic level d...
Version 0.1.1a is live!
So.... Because of lack of time, i wasnt able to completely implement full version 0.2.... So that is why we now have a version 0.1.1a which adds soundtrack, int...
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Noblesse Oblige v0.17 "The Summit of Riversmeet" released to patrons!
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Noblesse Oblige Chapter 16: "The Summit of Riversmeet" has been released to patrons! You can get it here with Baron+ tier access! Chapter 16 will release to the...
(PT-BR) DUNGEONS OF GALORA NO BRAINSTORM CAST
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[EN] This is an update in Brazilian Portuguese to divulge my appearance/interview in a local TTRPG podcast. [BR] Fala, gente! Espero que estejam curtindo o Dung...
🐎TÖLT - DEMO v1.1 PATCH NOTES🐎
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🤠🤠🤠YEE HAWWWWW🤠🤠🤠 THANKS FOR ALL YOUR GORGEOUS FEEDBACK, GANG! COMING THROUGH WITH A QUICK AND *EXTREMELY* HORSE-LIKE UPDATE FOR Y'ALL. TÖLT...
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New game Tales of Makaia : The Lost Crown now can play demo version!
Major Update
My game will be update in demo version, please try play my game and rate this game, and don't forget leave room for improvement, thanks your surport!...
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Adding localization (Russian and English)
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🌍 Devlog — Localization System Today I implemented a localization system — now the game is available in two languages: Russian and English . What's done...
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Actualización 2.64
Tras el cierre de Silenwolf ( servicio que se usaba para los rankings) se ha añadido un sistema nuevo de rankings. Actualmente están todos los rankings que ha...
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Infiniformer v1.21 - What's new!
Hello! It is BluEye56 here! What's new for infiniformer 1.21: (Nov 7 2025 - A few hours) - General Bugfixes and tweaks - New Language: Arabic (Code: 11) - Nerfe...
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Trial of Eternity - Devlog v0.1.5-alpha
===== BALANCE CHANGES ===== Berserker Axe Nerf The Berserker's Axe was creating a broken synergy with the Berserker class passive. Both abilities give bonus dam...
Euli Beuli RUN – SEASON 2
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Major Update
With Update 1.5 , Euli Beuli RUN enters a brand new season with several exciting changes! 1. A New Seasonal Model Starting with Update 1.5, Euli Beuli RUN intro...
Build.8: Rebalancing & Enemy spawning
Changes: - Enemy spawner reworked - Weapon upgrades rebalanced + Enemies only spawn on players floor Bug fixed: - When falling down, the floor counter didn't al...
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New Halfshot: A Short Guide
Six prisoners on an island, deep in a cave, surrounded by stagnant water, all waiting for goblins to eat them. But one of them has money, so the PCs must rescue...
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Frankie Week 7 Devlog
Game Design
This has been a long week for development with the game, during Wednesdays class we showcased our vertical slice of the game using Ryans section since it had it...
first prototype
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Postmortem
after blood and tears my games first prototype is here...
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a game in devolopment
Doors and Corridors is de-Halloweened
Hello everyone: Today is the day when Update 2.1.1 releases for the Itch version. Unfortunately, due to personal reasons the download for Update 2.1.1 will be r...
Version 0.4.7 - Preparation for Launch
This is a small update, just in time for launch. There will be one more on launch day. Added new alternative music track for chapter 3 (with samples by Gino L...
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Dev Log #1: The "Chroma-Shift" mechanic is working!
Hey everyone! I'm brand new to game development and I'm starting my first real project, a 2D puzzle platformer I'm calling "Chroma-Shift." The main idea is a "C...
WebGL addition BETA3
added a webGL version of beta3, so I'll be updating that every time...
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Ver. 2.0.0
Revamped Update...
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A celebration.
Frankie Week 6 Devlog
Game Design
This week was our review week for college, during the week we held a group call to discuss what we had all currently done for the project and what is left to do...
Hot fixes
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A few bugs managed to sneak into the previous update, but they’ve all been taken care of: Cost coloring is now displaying correctly for both characters and we...
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Frankie Week 5 Devlog
Game Design
This week I mainly spent whiteboxing my portion of the level. Our current plan is to each make our own sections of the level and turn them all into prefabs and...
Trial of Eternity - Devlog v0.1.3-alpha
Hey everyone! Quick update today with a critical mobile fix. ----- BUG FIXES ----- Mobile Scrolling Now Works! The biggest issue in this patch: the game is now...
Final Demo coming soon + Steam Page
Major Update
Steam Page + Final Demo v3 Coming Soon after that I will focus on finishing up the Game and adding more Polish + Decor to make maps a little more lively...
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