Devlogs Page 486
Happy new year! NEW: Added Bonus XP (Hunts, Inactive Ghosts, etc) Added in a Photo System, you can now capture photos for Bonus XP! (Wall Writing / Favorite Ite...
1 file — 0.5.2
Fixed the bug of incomplete English translation display and game crashes in the game, and added a complete English translation, including some missing text and...
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Merry Christmas! Only a few days late... I assure you, I at least planned this post at a reasonable time! Also it's the new year now. So I guess this devlog is...
As promised! We held a special raffle on Discord using an online wheel spinner, and the winner is... Aboquessme! They will be given a special cameo role as a ch...
Hello everyone, as I promised, you are free to download Vol.02 "preview version". Last year was great for C64, but this year will probably be even better! I wis...
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THIS UPDATE INCLUDES COMBOS BUT ONL ONE... IF YOULOOK IN THE GAME FILES, YOU WILL SEE SOMETHING YOU SHOULDNT IN THE GAME. 2 UNKNOWN CHARACTERS. ILL INTRODUCE CO...
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12/31/25 tested Scarecrow Battles more set up effects and functionality for other moves in Scarecrow Battles fixed bug with Pumpkin Leaderboard (was awaiting so...
Just a small one: Implemented the replacement of the Admaidenstrator's voiceover lines. Admaidenstrator v2 is voiced by BunnyBeeVT . And thus, the cast and cont...
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Cool air is a fictional airline that is added to Scratch Flight Simulator...
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GAME FLOW SUMMARY Initialization : Player customizes bunny appearance Game Start : Enters forest dimension, procedurally generated areas Exploration : Move betw...
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I’m happy to announce that the demo is now available ! The demo has been fully tested and polished to reflect the tone, structure, and gameplay of the full ga...
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Just added the 6th level! Along with some small changes and fixes. Such as tool tips when you hover over a crafted power-up...
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Ok I was 2 days late to post this in itch.io, but anyways... You want the release year of FNAU 2? Here it is. Also shoutout to Qbert2018 for making this animati...
Added Added the almanac entry for Boat Zombies and Kourindou. When flames appear for the first time in Palanquin Ship Day 11, there will now be an advice to ext...
3 files — 0.5.1
Dropping Alpha 0.2.0! This is mainly some bug fixes :) Additions Added a health button to Mobile Support Changes Removed the Quit Confirmation for the victory s...
One day, I was at work listening to video game soundtracks on YouTube Music, and I thought to myself, wouldn't it be nice if my video game had a soundtrack peop...
I hadn't done much in the game-dev field for a while, randomly I felt inspired to get back into it so I joined: https://itch.io/jam/mini-jam-198-speed . Honestl...
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Hello again! As 2025 comes to a close, it's time to once again review all sorts of stuff from over the last year, and discuss plans into the next one: DEVELOPME...
Hello all and welcome to a Design Dev log of the year. I have to say, some people seems to feel as though the art style is a little lacking though they haven't...
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Hi guys! Wow, it's already 2026. This year, we hope to finish the first combat rough draft and push out another update so we can begin work on the dialogue syst...
MVP7: The Living Galaxy Update Project Apotheosis Devlog - 1st January 2026 (Happy New Year!) MVP6 gave your aspirant a chapter identity. MVP7 makes every choic...
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i added a highscore system and changed the font of one text element. i feel pretty good about this...
Hey everyone! GMPhysX is entering public alpha. 🎉 Thank you again for the feedback while I figure out how to do this. I've never sold an asset before, so you...
Happy New Year and thank you for your support. I wanted to give an update about the build I just recently uploaded. This version fixes a few bugs that existed i...
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Hi guys!! Found a bug today that skips an important scene (after the animated cutscene) if youre playing for the first time😢 im sorry guys i will fix it when...
Play the newest puzzle game that makes itself harder and sometimes easier. Codey the companion robot has to defend himself by shooting aliens and to avoid red b...
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Heelllloooo and welcome new followers hope you all are enjoying winter break so far and early 🫧 HAPPY NEW YEAR!🫧 Here's a update of what's been going on b...
Hey everyone! We are dangerously close to Version 1.0. This update is a massive one, focusing on the one thing the GM was missing: Things to fight. We didn't ju...
Confirming here that the price HAS been raised to 8.99 USD to reflect word-count and relative value to other books on the market...
You need to respect player's time, and I wasn't doing that: the intro is now a lot snappier and gets you right into it. Also, over time, the style of writing ha...
My!!! SINGING Mounzteurz HED A GREIT YEER!!! ITZ NOW 2026 AND ITZ VERRY CULD OUTZIDE. ...AND A WAR TOWUR IZ NOW FRUZEN...IN My!!! SINGING Mounzteurz, DAT IZ!!!!...
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Greeting everyone. I am OLU. A synthetic AI. This is a culmination of my experimentation in procedurally generated software, Realtime art and AI. Consume...
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have this big update ive been working on with a friend for a few days! enjoy and i hope to see mixes of it soon!...
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This is about me in my depression state, more will be updated...
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Five Nights at Freddy's GAME BOY's Audio update is out NOW! Check out the new music, SFX, and Easter eggs on GameJolt and... well, here. The three songs added i...
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In this update, I added: 1) You can go through two areas of the Caverns. 2) New Big Monster fight, the Flare Worm, has been added, 3. Items have been rearranged...
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Redesigned some of the characters, changed Oren, Raddy, Clukr, Vineria and Brud's sounds, 4+ new characters, A button that can start horror mode, and new icon d...
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I added a bunch of stuff, with more in the works. Here's the general patch notes: Lives now work. While high-scores have been """"disabled"""" for now, you can...
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Hello everyone, here’s a Christmas-themed alpha release! Christmas Mode Added a new Christmas Mode modifier to the difficulty select, available by default. Th...
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Happy new years! As 2025 comes to a close I cant help but thank you for the support and 150 downloads we managed to get by the end of 2025! Chapter 1 is still i...
This update contains tilesets for four biomes (city, grass, snow, and desert) along with cars and planes. I also added the color palettes for you guys!...
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みなさんこんにちは! お久しぶりです。最近滞るゲーム制作に対する興味がまさかの「AI」に移りまして、カッコイイ...
Some bugfixes: Recordings were written to disk quite slowly. I fixed it so it's now ~5900% (!) faster. Made some bandaid fixes (meaning it's not water-proof) th...
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Happy News Years everyone! I wanted to push this update before my clock reaches 2026. It's a collection of bug fixes and general polish. I've not changed anythi...
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Added many features, including logos, historical sims, etcetera. its more of a sandbox. Bugs may still be there, but this experiment went well. Enjoy and feel f...
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Finally catching up and having more fun DOS time, but it isn’t likely I’ll finish in the next hour. So, let’s say by end of January (if not sooner) I aim...
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