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Devlogs From Those You Follow

Upcoming Plans: Steam Updates + Android Rollout
Postmortem
Our current plan: 📱 Finish and publish the Android versions (EN/JP) 🛠️ Patch the Steam version based on player feedback 🧭 Update the store pages with...
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Translation and minor corrections
The game has been translated into English(this is my first game with multiple languages available, which I'm glad about). There were also a few small fixes. The...
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Major update: Demo re-release with extra content
Major Update
We've been working hard on the game ever since the original demo released. After a lot of work, we're exited to release a new version of the demo! And since mos...
New Update Is Live! ProtectJungle 2
New In Update! Google Play Services is Enabled Achievement Total 4 [adding more in upcoming updates…] Leaderboard Score Based or Game Play Added New Backgroun...
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Update before rotating v2
explanatory...
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GTH Prim's Take
AstraX 0.7 Alpha 3 Changelog
We are diving head-on to the full AstraX 0.7 release, but there is still a lot to do until I can call it finished. In the meantime, it's time to enjoy a new alp...
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v 1.0
Major Update
v1.0! :----) What's new: -Lots of bug fixes and more polished UI -New track blocks (underpass, construction site, parking lot) -New obstacles (trash cans, porta...
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Action RPG Devlog - v4 and final?
🎮 Action RPG Devlog Development Update - Enemy Death Fixes & Boss Mechanics 📋 Today's Summary Today was a major bug-fixing and feature enhancement session...
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v0.20 - Biolabs, Fishing Huts, Farms!
Major Update
v0.20 is released! New Food Buildings Your citizens now need food. The biolab has been added. Aliens now drop alien meat and can be cooked in Biolabs. Farms hav...
Funny update
Hello again, everyone! Here is another small update, and it's called funny for a good reason. This is what happened. While playing around with the game, I disco...
Act 3?
Hi! we'd like to extend our formal appreciation to everyone that finished the game. This was originally created as a project and never expected it to gain so mu...
New versions for new OS's
Major Update
New versions of Habitabat Ad Mortem have been uploaded for 64-bit Mac computers plus a new version for x64 Linux distributions, including all dependencies. This...
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Update 1.7 (Chapter 2 Release!)
Hello all! I'm proud to say that after a lot of work, Chapter 2 is finally ready and available to read! I've also edited the ending of Chapter 1, so it's worth...
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Demo V2: Oceans, Bows, Shields, and more
Added oceans, bows, and two types of shields. Replaced the guide with an ingame wiki. Expanded the map...
2 files
new logo
Major Update
new logo нове лого...
Princess Of The Abyss
Elite Forces Dev Now On Itch.IO
Tech Discussion
Release Version & Update Notes Current Version: 1.0.0 (Initial Next Gen Photon Fusion Launch) Update Schedule: Bi-monthly major updates with ongoing balance, ne...
Add Fuel, and all Recipes become Verbs
This is a larger change. Mostly, the concept of "verb" has been merged with the concept of "recipe", to make one big list. Which is its own problem, because cra...
《Dread flats》 will be officially released on July 11th
Major Update
童年陰影中式恐怖遊戲《兇寓》7月11日正式發售 Childhood Shadow Chinese style Horror Game《Dread flats》 will be officially released on July...
Preview: Skill Icons And Skill Selection UI
Hello, during the last two weeks I wrote down my ideas of which skills should be avaible, how they should work and I created the icons for the skillbar and the...
Barry:
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He's here...
Fuel their caffeine-crazed adventures and collect rarer ingredients!
Novo login
Agora o Login tem uma opção de skip(fui obrigado)...
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Update from 27.06.2025
Major Update
Added statistics at the end (time, lawyers punched, and objects destroyed) Added full controller support...
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It finally works on iOS too!
After being stumped by the game not working on iPhones for quite some time. I thought I figured it out. I have to use touch events instead of clicks! Well, thro...
DOWNLOAD WINDOWS AND MAC VERSION!!
Rise and shine! If you liked the game now you can download it in both Mac and Windows! Leave a review too, all support to finish the final game, thank you for p...
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Version 2.2 - 27.06.2025
Hey there, back with a new update. Check out the patch notes: Balancing: The “end of round” bonus is now way higher UI: Added some lights animations (during...
Update 0.45.0 - Human Story Campaign & Dynamic Turrets
So once again another month has passed, meaning it’s that time yet again. Time for me to release the next update for Stellar Odyssey: Galaxy at War which in t...
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We added a Leaderboard to TIME KILLER! (and more)
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Major Update
We have updated TIME KILLER ! Hi! First of all, thank you so much to all the people who have played the game and those who have given us feedback. The reception...
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Devlog 27/06/2025 - New Spawn System & Small Fixes
Today’s update brings smoother gameplay and smarter systems across the board! Enemy spawns have been ramped up, now up to 5 can appear at once to keep the act...
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Traits Introduced
So hey I've actually been working on this game alongside my other game The Smol Mushroomancer (wishlist on Steam plz) and I think there's something good happeni...
golf tester update
added tiled mode in the data.win (i forgot to unselect it) i think i added it...
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Fixed the menu v1.8
Major Update
Hello everyone. Patch Notes: ✅ Added: Mouse control options: Invert X axis Invert Y axis Mouse sensitivity setting Motion Blur: On / Off FOV (Field of View) a...
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Homing Key
Made the Mr. Bouncy Boss in the last level, upon being defeated, drop a key that homes in towards the player, preventing any softlock of not being able to reach...
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V.0.00.1 UI UPDATE
UI UPDATE IS HEREEEEEEE! V.0.00.1 Features New Loading screen New Intro New Way to Navigate through sscenes Game name, Studio Name, Version all stated in build...
Version 27.3 Release
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Major Update
Version 27.3 Release Graphics Overhaul Nearly every screen and sprite has been retouched or completely re-made Visual polish brings a fresh new look across the...
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Fresh Cards, Roll Up! - Final Notice V038
Welcome or Welcome Back!) Today's build went live on steam a touch earlier than the itch release, mainly because I'm still getting used to how steam operates. T...
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Devlog #1 – The First Step: A Planet of Hexagons
Tech Discussion
Today marks the beginning of something I’ve dreamt about for years: Dawn to Dusk . This will be a massive-scale, real-time 4X grand strategy game that aims to...
HP UPDATE
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Postmortem
V.0.00.2 Health And Damage Update Added - HP Bar - Damage System - Health System - Death Scene - New Map Almost out Bug Fixes - NavMesh Breaking or 'disconnecti...
Minor Patch
Some in-person playtesting revealed some opportunities for potential confusion, earlier puzzles and the order of some puzzles have been tweaked. A simple splash...
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General Fixes Update (0.6.0)
ℹ️ Some asset fixes & structure improvements. 🗓️ Release Date: 27th June, 2025 🎨 Asset Changes Processors updated to be classes over an asset in the...
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The Unlife of Gorlak 1.4 and summer sale!
Major Update
New equipment! We got Scythes and Lyres and Rapiers and more! and not just weapons there’s new accessories that’ll give your builds not just some more flexi...
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Graphic improvements
Patch notes for CellBorn Alpha 0.2 After careful consideration, I decided to change the game's visuals from more biologically plausible, but poorly readable, to...
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IMPORTANTE: Versione 0.5 Alpha: ripartiamo da qui!
Major Update
Grazie. Davvero. Grazie per aver scelto di dedicare il tuo tempo a questo progetto! Quando ho condiviso timidamente le prime pagine di "Il Mondo che Dimentica"...
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Status Update: I Am a Lazy Bastard
Game Design
Didn't get any work done today. Just don't have the energy and didn't sleep well. It's coming up on several weeks now of being burned out and not being able to...
Minoids - An Asteroids clone
Game Design
This game started as a side project to be able to understand how Entity Component Systems in Game development work. It is an Asteroids clone with a twist and th...
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Demo Version 0.1.1 Patch Notes
The first of 2 major updates to the demo. This update introduced more variety to the game and some fixes to some bugs that were found in the last update. Major...
New Demo Version (v0.2.6)
scale UI for 4k set target frame rate to screen refresh rate to limit fps on high-end systems "I'm tired" text when walking with artifact with no stamina switch...
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Support for gamepad and steamdeck 🎮🥳
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Good news everyone! As requested, the game is now fully playable with a gamepad or steamdeck. What do you think of the binding?...
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0.3.3.9
Game Design
An early paid version has been released. This is only a preview of a larger upcoming update. The changes include: Partial feature unlock Added graphics Developm...
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Mad Meddlers version 13.2.1 released! Phase-through Platforms added! Fixed collision between guard and attack.
Added platforms that the player can phase through. This makes the game much like a platform fighter. In some platform fighters, I struggle with getting below th...
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Welcome Huge Water Dragon Boss!
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Major Update
Think you’re safe just because you defeated the Dungeon Boss? What about the waters - the deep, dark ones? Ever wondered what might be lurking down there? Wel...
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