Devlogs From Those You Follow
Our current plan: 📱 Finish and publish the Android versions (EN/JP) 🛠️ Patch the Steam version based on player feedback 🧭 Update the store pages with...
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The game has been translated into English(this is my first game with multiple languages available, which I'm glad about). There were also a few small fixes. The...
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We've been working hard on the game ever since the original demo released. After a lot of work, we're exited to release a new version of the demo! And since mos...
New In Update! Google Play Services is Enabled Achievement Total 4 [adding more in upcoming updates…] Leaderboard Score Based or Game Play Added New Backgroun...
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We are diving head-on to the full AstraX 0.7 release, but there is still a lot to do until I can call it finished. In the meantime, it's time to enjoy a new alp...
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v1.0! :----) What's new: -Lots of bug fixes and more polished UI -New track blocks (underpass, construction site, parking lot) -New obstacles (trash cans, porta...
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🎮 Action RPG Devlog Development Update - Enemy Death Fixes & Boss Mechanics 📋 Today's Summary Today was a major bug-fixing and feature enhancement session...
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v0.20 is released! New Food Buildings Your citizens now need food. The biolab has been added. Aliens now drop alien meat and can be cooked in Biolabs. Farms hav...
Hello again, everyone! Here is another small update, and it's called funny for a good reason. This is what happened. While playing around with the game, I disco...
Hi! we'd like to extend our formal appreciation to everyone that finished the game. This was originally created as a project and never expected it to gain so mu...
New versions of Habitabat Ad Mortem have been uploaded for 64-bit Mac computers plus a new version for x64 Linux distributions, including all dependencies. This...
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Hello all! I'm proud to say that after a lot of work, Chapter 2 is finally ready and available to read! I've also edited the ending of Chapter 1, so it's worth...
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Added oceans, bows, and two types of shields. Replaced the guide with an ingame wiki. Expanded the map...
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Release Version & Update Notes Current Version: 1.0.0 (Initial Next Gen Photon Fusion Launch) Update Schedule: Bi-monthly major updates with ongoing balance, ne...
This is a larger change. Mostly, the concept of "verb" has been merged with the concept of "recipe", to make one big list. Which is its own problem, because cra...
童年陰影中式恐怖遊戲《兇寓》7月11日正式發售 Childhood Shadow Chinese style Horror Game《Dread flats》 will be officially released on July...
Hello, during the last two weeks I wrote down my ideas of which skills should be avaible, how they should work and I created the icons for the skillbar and the...
He's here...
Fuel their caffeine-crazed adventures and collect rarer ingredients!
Added statistics at the end (time, lawyers punched, and objects destroyed) Added full controller support...
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After being stumped by the game not working on iPhones for quite some time. I thought I figured it out. I have to use touch events instead of clicks! Well, thro...
Rise and shine! If you liked the game now you can download it in both Mac and Windows! Leave a review too, all support to finish the final game, thank you for p...
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Hey there, back with a new update. Check out the patch notes: Balancing: The “end of round” bonus is now way higher UI: Added some lights animations (during...
So once again another month has passed, meaning it’s that time yet again. Time for me to release the next update for Stellar Odyssey: Galaxy at War which in t...
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We have updated TIME KILLER ! Hi! First of all, thank you so much to all the people who have played the game and those who have given us feedback. The reception...
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Today’s update brings smoother gameplay and smarter systems across the board! Enemy spawns have been ramped up, now up to 5 can appear at once to keep the act...
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So hey I've actually been working on this game alongside my other game The Smol Mushroomancer (wishlist on Steam plz) and I think there's something good happeni...
added tiled mode in the data.win (i forgot to unselect it) i think i added it...
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Hello everyone. Patch Notes: ✅ Added: Mouse control options: Invert X axis Invert Y axis Mouse sensitivity setting Motion Blur: On / Off FOV (Field of View) a...
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Made the Mr. Bouncy Boss in the last level, upon being defeated, drop a key that homes in towards the player, preventing any softlock of not being able to reach...
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UI UPDATE IS HEREEEEEEE! V.0.00.1 Features New Loading screen New Intro New Way to Navigate through sscenes Game name, Studio Name, Version all stated in build...
Version 27.3 Release Graphics Overhaul Nearly every screen and sprite has been retouched or completely re-made Visual polish brings a fresh new look across the...
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Welcome or Welcome Back!) Today's build went live on steam a touch earlier than the itch release, mainly because I'm still getting used to how steam operates. T...
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Today marks the beginning of something I’ve dreamt about for years: Dawn to Dusk . This will be a massive-scale, real-time 4X grand strategy game that aims to...
V.0.00.2 Health And Damage Update Added - HP Bar - Damage System - Health System - Death Scene - New Map Almost out Bug Fixes - NavMesh Breaking or 'disconnecti...
Some in-person playtesting revealed some opportunities for potential confusion, earlier puzzles and the order of some puzzles have been tweaked. A simple splash...
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ℹ️ Some asset fixes & structure improvements. 🗓️ Release Date: 27th June, 2025 🎨 Asset Changes Processors updated to be classes over an asset in the...
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New equipment! We got Scythes and Lyres and Rapiers and more! and not just weapons there’s new accessories that’ll give your builds not just some more flexi...
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Patch notes for CellBorn Alpha 0.2 After careful consideration, I decided to change the game's visuals from more biologically plausible, but poorly readable, to...
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Grazie. Davvero. Grazie per aver scelto di dedicare il tuo tempo a questo progetto! Quando ho condiviso timidamente le prime pagine di "Il Mondo che Dimentica"...
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Didn't get any work done today. Just don't have the energy and didn't sleep well. It's coming up on several weeks now of being burned out and not being able to...
This game started as a side project to be able to understand how Entity Component Systems in Game development work. It is an Asteroids clone with a twist and th...
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The first of 2 major updates to the demo. This update introduced more variety to the game and some fixes to some bugs that were found in the last update. Major...
scale UI for 4k set target frame rate to screen refresh rate to limit fps on high-end systems "I'm tired" text when walking with artifact with no stamina switch...
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Good news everyone! As requested, the game is now fully playable with a gamepad or steamdeck. What do you think of the binding?...
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An early paid version has been released. This is only a preview of a larger upcoming update. The changes include: Partial feature unlock Added graphics Developm...
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Added platforms that the player can phase through. This makes the game much like a platform fighter. In some platform fighters, I struggle with getting below th...
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Think you’re safe just because you defeated the Dungeon Boss? What about the waters - the deep, dark ones? Ever wondered what might be lurking down there? Wel...
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