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Devlogs From Those You Follow

Thank you + April 2026 Devlog
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Game Design
Hello everyone, Pipi here :3 It’s hard to believe that it’s already been a month since KoM was released. A lot has happened during that time. First of all...
Monthly Update: March 2026
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SUMMARY. Happy April, aka Chapter 13 release month!! It’s very exciting to be able to type those words out. I’ve been eagerly awaiting this day probably as...
Chapter 15 Release Dates
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Hey all! These are the definitive release dates for CH15 ✨ Public release: June 5 Patreon tier 1 early access: June 2 Patreon tier 2 early access: May 29 Patr...
Easter, Trailer, and Kickstarter!
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Major Update
Hello All! We at Comfort Kuma Studios hope you are having a wonderful Easter! There is exciting news. We are launching a Kickstarter campaign on April...
v1.6
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WigglyPaint v1.6 includes a number of handy refinements and new features: The "ALTER" panel has been redesigned with a more logical layout, and now offers the a...
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Tactiquest playtest 1.6.1 & second book playtest
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Major Update
Version 1.6.1 is up and contains a handful of small patches (particularly to Oracle, which had a bit of leftover jank that needed smoothing over). More importan...
2 files
Public build 1.5b is now available!
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Public day 1 build 1.5b is now available to play! There's no continuation of the story, but we've changed a few things in there such as: - Replacing new side im...
3 files
Endings added to Game!!! :)
Now there are endings in the game! You can trigger the ending from a new menu in the spaceship, once you have 100+ elements. :) From here, we are into the polis...
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Moving away from "Solo Dev"
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Game Design
Development continues! I'll give updates at the end, but I also wanted to add a few thoughts about how I've changed my thinking for Heart Sigil Elchemia. When I...
Update 0.7.2
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This is a minor update to playtest draft 0.7, incorporating a number of clarifications requested by crowdfunding backers. This will be the final update before d...
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Upcoming Release -- 1.6 with Progress Tracks, Keyed Scenes, Discovery Checks, and Hybrid Play
Major Update
Mythic GME Apps v1.6.0 Release Notes Released April 2026 What's New Progress Tracks Guide major story arcs : Track Threads and Horror arcs with phases, flashpoi...
Pictures UI Creator - Game Jam!
Major Update
Hi everyone! I’m excited to share that the very first RPG Maker Game Jam dedicated to Game UI has arrived. In this Jam, you’ll be using the Pictures UI Crea...
Beta 13
Long time no see! This update introduces the Combat Arena, finally playable. The bosses in it are WIP, especially Hayato, but they should definitely pose a big...
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Devlog : March 2026
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Hello ! Time is passing by too quickly, it's been three weeks since the Demon's Apple released ! As I have told you, I want to try other game genre, but that do...
Release: Preview 14.2: Bug fixes and new swords
Items Added new elemental swords. Flameswords can now have enchantments or curses applied, and can be generated as an artifact (as can all the new elemental swo...
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The Second Sight: Light Mode
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Hey everyone! I know I've been promising for a while to clean up DR now that it's finished and this is... kinda that? Sort of Light mode. There's a light mode n...
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The Woeful Rose & The Bitter Crow - Ver 1.0
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Major Update
Hello Everyone! It's been a couple of months, and that has given most of our lovely CG artists enough time to wrap up their CGs. There are still four common rou...
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Version 1.0.5
Version 1.0.5 is a minor release containing the following improvements: Fixed an issue where a rumbling sound could get stuck looping on the Mole Bros. boss fig...
2 files — 1.0.5
New Update: Additional Languages & April Fools
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Hi everyone, We just released a new update for Welcome, Dear Human ! New Languages Thanks to our awesome community members the demo is now also available in the...
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Update 0.4.0.0
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This update contains mostly visual and clarification changes Added "layouts" to save combinations of decks and relics The "trial select" has been graphically mo...
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v0.10 Release (Patreon)
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Major Update
Hi everyone! We're happy to announce that Artemis Day 4 is available for $5+ Patreon members to download! This day is packed-full of new content, featuring seve...
Puzzle mode announcement
We’ve got a fun new feature coming - Puzzle Mode will be available with the start of our upcoming closed playtest. Some details: There will be a set of specif...
Update 0.3.27
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I made the movement feel much juicer. There are stop/turn/startup animations for running now...
DAY THREE HAS ARRIVED.
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Major Update
thats right gamers... it's time.... go on..... go my knights.................... (please remember saves dont transfer to my knowledge... im sowwy......)...
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April 2026 Update
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Just a quick update to show that Ecliptic isn't dead yet! I've spent the last few months working on the final two decks and it's almost done. Barring a few miss...
To Burn in Memory (Anniversary Edition) - v4.0 Update
Major Update
Major quality of life fixes. Fixed serious UI issues occasionally preventing interaction with the game. Improved UI resolution scaling and added zoom settings (...
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Homespun acl2 handler-bind condition handling
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Tech Discussion
Even though LambdaMOO’s MOO language is not obsessed with first order logic, in my common lisp condition system mooing I am obsessed with first order logic. T...
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Version 1.13
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Hello! This update only affects Windows users, although we've updated the version number across the board for consistency Adds support for ANGLE rendering mode...
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FamiStudio 4.5.0
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Major Update
This release, like the previous one, was primarily handled by Steo. Many thanks for their continued effort. This will likely remain the case for the foreseeable...
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PUM Companion 2.11.0 Release
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Major Update
Dear Companions! This release series focuses on quality of life and productivity improvements. The major features this time are “Characters in Scene” which...
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Demo 0.17v + BIG thank you!
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Major Update
Big update + BIG thank you! (Demo 0.17) We just hit 800 wishlists on Steam! Thank you so much, that’s huge! Also, I didn’t expect the game to blow up again...
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V0.3.1 - Poison Update Patch #1
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Hey everyone! First of all an !IMPORTANT NOTE FOR ALL WEB PLAYERS! Unfortunately our save system wasn't prepared for handling web saves previously. What this me...
March round-up
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Hello, my beautiful raccoon friends! April is here and it is… cloudy! At least for this social media raccoon. Still, we can safely say that spring is here and...
Lua Carousel: better support for French and hopefully other languages
Garvalf is a French-speaking Forth enthusiast trying out Lua Carousel on a computer. It's lovely that I can run Garvalf's interactive rotating beauty on my Engl...
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RYT Public Launch 10
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Major Update
Howdy y'all, sorry this one took a second! The updates finally read to go public so here it is! This one took a lot of effort so any and all support you can giv...
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Combustion update, small improvements
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Updated code to allow more diverse locomotive types in the future Updated mechanics, graphics and sound design for Truketog Added missing tooltips for the Indus...
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Novel announcement! Mizumi & Innocence, a Doce Fim prequel
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Mizumi & Innocence, my queer indie romance novel about a disaster demisexual figuring out what desire is, releases April 10th on itchio! It’s a prequel to Doc...
The Last Exhibit 1.6.2 is now Live
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Happy Passover and Easter Weekend, everybody! I was playing around with fixing some bugs this morning, and lo and behold, I got them finished! So... yeah why no...
2 files — 1.6.2
Kamikaaaaze!!!
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Major Update
So its been a couple of rough weeks trying to add my new amazing bomber enemy. Grab your cup of coffe (I'd maybe make it irish to have the will power to get thr...
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Ha, April Fools! An Actual Update on the Demo!
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Hey, everyone! It’s April 1st. The internet is lying to you on purpose. Your parents (probably) aren’t really getting a divorce. And pretty much every publi...
Beasts of the Thorns15.11 updata at patreon
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Major Update
"有些東西,不該被我們所知。" "There are things that were never meant for us to know." "當魔物鑽出第一點火星,知曉如何用火之後,...
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April 2026 Status Update
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Hello everyone! It looks like I'm due to write up a new status update, so let's jump right into it! BEANS! If you didn't hear, there is a Beans plushie from Mak...
Vol.02 - "last steps" before release!
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Hello everyone, I have a new announcement for all of you. I would like to inform you that all the levels for vol.02 are finished. I still have to finish the end...
03/04/2026 - It's Back Up
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In light of my quitting dev work , I decided to re-publish Pink Rose for your enjoyment. As you may remember, a couple of years back I lost most game projects a...
Patch Notes (Bug Fixes)
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HAPPY EASTER SUNDAY! First, thank you so very much for the feedback, error reports, follows, tumblr notes, and recent ratings on this platform - I am still in t...
"Voices of the Void" Alpha 0.9.0
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Major Update
i dont even know what to say lol its big Full 082-09j version history: [================================================== ] 082->09 changelog Fixed: Nametags s...
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Compromise Update
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Major Update
A mysterious new update has arrived, exclusive to the Windows version! Tap the newly added Steve Jobs icon on the home screen to access a brand-new minigame...
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Character Sheet Design
Game Design
In any RPG, the character sheet is probably the single most important part of the design. It's basically the "user interface" of the game for the players. And c...
Terrain Tools, UX improvements and Tessarium goes Pro
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Major Update
Version 0.1.7 introduces new features, improvements, fixes — and the introduction of Tessarium Lite and Tessarium Pro . Tessarium Lite Tessarium Lite is 100%...
Now Free To Play
Marketing
Hi everyone, As of today I am making Stories of Blossom completely free to play. Since its launch back in 2023 it hasn't reached many players, but the project i...
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