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Postmortems From Those You Follow

13 Game Jams, 14,000 Views — What Actually Worked
Postmortem
I’ve been making game jam games for about 5 years now. 13+ games, 14,000 views across my profile. Some games flopped. A couple surprised me. Here’s what I a...
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como dizer adeus (dev notes, postmortem)
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Postmortem
(Content warning: conversations about mental health, depression, suicidal ideation) One Last Goodbye started out as a kind of experimental ‘what if ghost yaoi...
Postmortem: Making Those Who Dwell
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Postmortem
Looking back on Those Who Dwell , I think the biggest thing I learned is that having a strong idea for a game is not always enough. From the start, I believed i...
Post-release ramblings
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Postmortem
Hello! ✨ First of all, thank you so much for the incredibly warm reception the game’s received so far. I continue to be amazed by the amount of love people...
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Thank you for 1,000 Playthroughs!!
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Postmortem
At the end of March, I released a game called Family-Friendly Online Art Musuem (F.F.O.A.M.) and in a week, it has surpassed 1,000 playthroughs. Thank you to ev...
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Bug fix (images)
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Postmortem
An "image not found" error that was occurring when downloading the game's APK for the Android version has been corrected. The game is now running normally, than...
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Conservation of Bass (Post-Mortem)
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Postmortem
Game Jam Entry Conservation of Bass was our team's entry to the 48th GM48 game jam (theme was equivalent exchange). It ended up not only placing 1st overall but...
new versions for 030+ LHA compression
Postmortem
Another heads-up! On request the 030+ version had an update and is now in LHA compression and has a bug fix regarding the "out" button which was in this version...
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Sneak peek at extended version VA!
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Postmortem
To celebrate April's fool, here's a short video sneak peek of the voice-acting done for the game's extended version. Abyss ( ParadoxVA ) who's voicing Fujun gav...
Working on a new version
Postmortem
This is a very old game and it needs an update something that can be a much more complete experience. I've been struggling for years to make a UI that really fi...
Blog #19 - Add player quests!
Postmortem
Hello Rotters! As our Postmortem to talk about it... I'm working on a purpose to the game, this is creating some simple quests for the player to have something...
Blog #18 - Game new UI, the same but different.
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Postmortem
Hello Rotters! How long have you survived the Rot? Well, I've been working, as always and always to a never ending game dev. I've been making a lot of improveme...
Bug Fixes v0.1.1 update! Now with 100% more scroll bars!
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Postmortem
Some said the technology just wasn't there yet. But the game now has 100% more scroll bars. Buy all the traps and monsters you could ever want!!! Collect them a...
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Uploaded Savefile to fix spider boss bug.
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Postmortem
C:\Users\Admin\AppData\Local\Starscribed Demo Your savefile is within this directory. There is a party member bug that can cause the battle with the Lushvali Ar...
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The MachinEGG - 3 days later
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Postmortem
This is crazy. It's been 3 days since I released "The MachinEGG," a simple, 20-minute game where you get your first chicken to build your egg empire. It seems t...
Now Public Again
Postmortem
This game has gone private because I had a little shame on it, but i don't care anymore, anyone can play it now. Have fun (〃 ̄︶ ̄)人( ̄︶ ̄〃)...
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Feedbacks & bug reports are welcome!
Postmortem
Please leave your comments below!...
THERE IS NO FUTURE
Ruben the Claw Troll Retrospective
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Postmortem
This is a repost of some reflections on this mod's themes and inspirations, originally posted to Patreon in June 2018. Hi people! A few days ago, I release an a...
PoPH 2.0 Postmortem, or On Doing A Massive Update on Your Old Game
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Postmortem
So hey. Here we are five years after I published my first finished visual novel, Pillars on Poppy Hills . Since publishing it, I published many more visual nove...
Blog #17 - Translations! (First to pt_BR)
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Postmortem
Hello Rotters! How long have you lived in Next Petrol island? hehe Well, I'm good to say, we'll have some game translations soon. Currently I'm working in Brazi...
Blog #16 - Game polishment and community on!
Postmortem
Hello Rotters! Those previous weeks were insane, just meet a YouTuber who is supporting the game and it's community! Also very nice to see the people kindness d...
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Love is Trauma - Or, the Art of the Pivot
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Postmortem
Welcome to the Love is Trauma postmortem! Before you read this whole thing through, I highly recommend playing the game. This is also a little rambly so sorry i...
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One Year Of Blobun
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Postmortem
🦨Time flies, doesn't it? On March 11th, one year ago today, we released the game. We actually were gonna do it on March 12th, but got a little impatient and...
Jam Postmortem
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Postmortem
Hello everyone, The jam is now over! We tied for 3rd place with ' Ice Scream ' by Moonlight's team (accessible link here: https://iceepeng1.itch.io/ice-scream-b...
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Happy 5th birthday abyss!
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Postmortem
Hi everyone! It's been awhile hasn't it. Today abyss turns 5 years old! Just. Wow. I never thought a coherent Idea would come out of my head and persist long en...
Updated the pack
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Postmortem
I’ve updated my Top-Down Pixel Art Tileset and improved the overall style of the pack. The tiles follow a simple 16×16 box-style pixel art design, making the...
Blog #15 - Is it a serious game or just to get pennies from donations? We have cows!
Postmortem
Hello Rotters! As the title said, nobody donated to it yet. It's been 4 months since I started the project at all. Well, I'm working so hard to make it works, s...
Almost 80% of the text...
Postmortem
... are the thoughts of the main character! Her actual dialogue makes up another 8%. Totally didn't plan it like this, but 88% of the text being from only one c...
Dev Log (looking back at the Game Jam)
Postmortem
I made a video to show how this game came together in 7 days. I think I learned a lot about workflow that I will change in the future (ie. get an MVP game loop...
Postmortem - the negatives...
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Postmortem
In previous Postmortem I discussed what worked well with the game. Now it's time for some lessons ;). Intro & Manual. I wanted the game to be minimalist and imm...
Blog #14 - Struggles on loot, create a community of Rotters?
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Postmortem
Hello Rotters! For how long have you survived the game? hehe. I mean, without any crashes as version 0.0.4-preview1 have a serious bug when read books. I'm just...
The Tringle Show 3D is currently abandoned
Postmortem
Hello, world! This is Pizberry. Today I want to announce that The Tringle Show 3D is being put on hold indefinitely. There are several reasons for this, which I...
Blog #13 - Some performance and mapping
Postmortem
Hello Rotters! First at all Thank you for the Browser plays!I know it's hard with this FPS, so people are also downloading the game and I hope, having fun with...
Original 1.0 Afterword/Postmortem
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Postmortem
When I first started making games, I included an afterword or postmortem in game that was unlockable after completing a route. Over the years, I started to not...
Blog #12 - Bit Rot 0.0.4 - Preview 2 Playable on browser!
Postmortem
Hello everyone! As my last post said, the next will be fun! Nowyou can play direct on browser, but the FPS is not as good as the standalone software. Hope you e...
Looking for Japanese translator
Postmortem
Edit: Found someone, from the same place where I met Rob! Funny how that works, isn't it? Hey everyone! Let me keep this brief: Some time ago, I was able to cre...
Postmortem "she danced in the wind like a holographic dream before the world died"
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I just published my newest work to itch.io. It's called " she danced in the wind like a holographic dream before the world died ". A game that ended up being ve...
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Blog #11 - About 0.0.4 - Preview-02. Next update will be fun!
Postmortem
Hello Rotters! I'm so glad you are enjoying the new build! In this 2 day, we got 12 downloads and added to 4 collections! Thank you all for enjoy the game! Our...
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Migrate to Bevy 0.18 and implement the prestige shop.
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Postmortem
After a few attempts, I finally got the game migrated to Bevy 0.18. Some colors and a few Egui elements were off after the update, so it took me a while to trac...
Project Horizon - v2026.02.13
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Project Horizon has been in development for several years now. While we didn't anticipate such a long journey—and life often threw unexpected challenges our w...
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Postmortem - the positives!
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Postmortem
Hey Everyone! It's been over 4 months since Cosmic Hero 2: Prologue release so it's a good time for a quick postmortem - positives first! To give you bit of con...
PROMO MATERIALS
Postmortem
We added promo stuff that you can explore!...
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that blue guy stole xmas!
Blog #10 - Demo gameplay of 0.0.4 build
Postmortem
A little video showing the WIPs...
Every path leads to Rot. Have fun.
​​🌭 An Update on Hotdog Killer (and where I’ve been)
Postmortem
Hey everyone, I wanted to take a second to check in and be real with you all about the state of the game. When I released the Hotdog Killer demo five months ago...
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So it goes
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Postmortem
There is, it seems, a cosmic rule which states that immediately after you submit something, you will find a typo in it. So it goes...
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Blog #09 - About the next 0.0.4 build
Postmortem
Hello Rotters! Hope you still alive in game! Well, I've been working, a hard work as I always say. The last patch.0125 was more about an experiment with Github...
Postmortem: 6 Months After Releasing My First Pixel Art Asset Pack on itch.io (+50% Anniversary Sale)
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Postmortem
Hi everyone 👋 It’s been almost 6 months since I released my first paid pixel art asset pack on itch.io, and I wanted to share a proper postmortem: what wor...
DO NOT TRUST ANY USER CLAIMING THAT THEY HAVE THE UPDATED VERSION
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Postmortem
Hello, I'm 0nnii, also known as gachaboba creator I came back to share a message, a very important one. like I said in my last post I do not plan on updating ga...
Postmortem: Taurus and Andromeda
Postmortem
A month after release, I want to look honestly at how Taurus and Andromeda performed, what worked, and what didn’t. The idea behind this project is much older...
About 8.9 Balance changes
Postmortem
Hello everyone, you probably got scare jumped today by a sudden massive balance patch today. Curses gone? Bosses are tougher now? What is going on? Please endur...
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