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Devlogs Page 6

IT NEVER ENDS ...pt. 3
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Major Update
Hi everyone! Patch 1.3 "Memories" has been out a little over a week now. We had a bit of a delay with the holidays and all that craziness but it's finally out!...
The demo is live!
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Major Update
Hey! I just wanted to quickly let you know, that Burning Knight demo is finally available on itch! It includes the first two areas of the game and a looooot of...
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The Hive - Rise of the Behemoths Is Out Now
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Major Update
Today we are proud to release update 1.2 "Rise of the Behemoths", which includes new player units, buildings and a reworked DNA upgrade system. Behemoth Heavy I...
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​Gothic Reverse Horror ‘Sea Salt’ Launches Today
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Marketing
17 October 2019, Göteborg, Sweden – We have unleashed the dark Gothic God game Sea Salt , that many of you played a prototype of two years ago, and a later...
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Code your own towers!
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Major Update
I thought what could be a good way to give users a way to design their own towers (#empowering). A by-hand placement is just not satisfying because you still wa...
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Invisigun Reloaded - Out Now!
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Major Update
This is the biggest Invisigun update to date, and the culmination of 5 years of painstaking blood, sweat, and tears. I left a large chunk of my soul embedded in...
3 files — v1.7.13
Using #shaders to make this dimensional portal 🌀🌟
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Tutorial
Hi everyone ! Another one of those little GIF tutorials! This one a bit particular, because it's a collaboration with one of Alex students IRL : @_khymeia_ on...
0.10.0.0 Dev Update
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Hey gang! It has been a while since I've posted anything regarding the game's development and I thought I'd take a moment to do that. The next update 0.10.0.0 S...
Development update
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Major Update
Today we would like to give you a small update on the development of Tobu Tobu Girl Deluxe, showing off some of the changes to the game and talk a bit about som...
Making a moddable game
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Tech Discussion
The previous entry in this devlog concluded that, before implementing new characters, we needed a storage format for them. Indeed, making a new character for a...
SpriteStack Update 3.20 - Sphere brush.
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Ahoy everyone! Below you can find a changelog of improvements since version 3 has been released. Today is the biggest minor release that among other things lets...
3 files — 3.20
ELDRITCH REANIMATED (Build 400)
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Major Update
Technical changes 64-bit binaries New audio engine FXAA Vsync and unlocked timestep options (i.e., 144 fps?) Quality of life improvements Help menu "Go to folde...
3 files — 400
New build available - 0.85.01
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Hey! We have created another build for you! For this one, there are new features added and lots of improvements and balances done. Please check the details bel...
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MapTool Export and Other Improvements
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This snapshot adds support for exporting Tiled maps as RpMap, the format used by MapTool , enabling Tiled maps to be used in this Virtual Table Top application!...
5 files — 2020.11.25
SpriteStack Update 3.0
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Major Update
Ahoy everyone! This update took quite some time but it brings many significant features. Here is a video highlighting the most significant changes. I have also...
Next Update on July 25!
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We are happy to announce that our next big story update is coming out next month! On July 25th, the game will be automatically updated on Steam . Several chang...
The Stillness of the Wind is coming out February 7th!
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Major Update
That's right, the goats are ready! The Stillness of the Wind is launching on Itch on February 7th! We're so stoked to finally announce this release date that w...
October Update: The Breakfast Tools!
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Major Update
There are four things that make a great breakfast; bacon, eggs, toast, and a book. This update to the Electric Zine Maker brings you all that and more... Now yo...
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Patch #1
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Thanks to all of you for your support and the positive response! We've prepared our first patch with some bugfixes and new features; patch notes are listed belo...
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Dungeon Scrawl 1.3.0 Update
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Major Update
Dungeon Scrawl 1.3.0 is out! It comes with many new features: - Invert Hatching for easy above-ground structure creation - Save Presets - Image tiling - Image l...
Writing dialogues for the Clean Spear tavern - Roadwarden Devlog
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Game Design
The Clean Spear tavern is the first major settlement the can be visited in Roadwarden. “Can be”, but doesn’t “have to be”. While Spear is going to be...
Devlog - 33 [DEMO UPDATE]
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Major Update
Demo Update: The demo has been updated to more accurately reflect the final product. Still the same content but including all the changes/additions since the la...
Tutorial: Wind-blown leaves shader
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Tutorial
In this post, we’ll write a fragment shader to animate leaves in Unity. I’m assuming familiarity with light vector math. First, get your base textures. The...
FamiStudio 2.1.0
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Major Update
FamiStudio 2.1.0 has been released! FamiStudio is a DAW style music editor for the original Nintendo Entertainment System. It is targeted at both chiptune artis...
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Now in VHS! With 200% more Rum!
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Major Update
Hey fam! There were some concerns and feedback about lack of interactivity so rolled out an exclusive edition of Becalm this week that lets you drink like a sai...
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Soulash design choices and it's future
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Game Design
Hey guys, Last week I mentioned the upcoming alpha release of Soulash version 0.2 , which will be available on 21st June 2019. This week I would like to talk a...
Tiled 1.2.5 Released
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This release fixes a few issues various people have run into. Changelog Fixed exporting to a file name containing multiple dots ( #2149 ) Fixed possible crash i...
4 files — 1.2.5
Pixelbox 2.1.0: Nine-Slice
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Major Update
The version 2.1.0 of Pixelbox introduces a new type of sprite: Nine-Slice rendering, that can be stretched while keeping the same aspect on its border. Ideal fo...
3 files — 2.1.0
Chair Up! V0.20
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Major Update
Git commit: 86b42f90cee74753b12c6cece5b6d0c54c1fdace Two Brand New Levels! 1. Magic Mop: Each player has a magic mop. The area mopped by someone will be colored...
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How the field of view fog is achieved.
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Tech Discussion
This post is not a beginner tutorial, it is just an explanation about how I achieved the smooth fog effect in the game. To start off the game is grid based. The...
Devlog - 50
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(interactable object outlines from a previous devlog) Changes: Added more lightning / electricity effects to misc relevant things, improved visuals and optimize...
Tiled 1.4.2 Released and Snapshot Updated
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In this second patch release for Tiled 1.4 there are a number of important fixes and some small improvements. Since Tiled 1.4.0 the default tile layer data form...
7 files — 2020.08.05, 1.4.2
Available Now 🐐🧀
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Major Update
The Stillness of the Wind is now available for $12.99 on Itch! To those who have already purchased the game, THANK YOU! We’re very grateful to everyone’s su...
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New CJK Characters
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Major Update
Our biggest update yet! The CJK block is a massive landscape that is extremely error-prone and sometimes open to interpretation. The task to correct, update, ad...
Hylics 2, v33 Changelog
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Hylics 2, v33 Changelog Features: -Autosave. Please note: Autosave functionality is currently very basic. An autosave is made upon scene load, in “normal” s...
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Ct.js goes open-source! 🐙
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Another kitty appears on the horizon... And it's GitHub! TL;DR: https://github.com/ct-js/ct-js At this week, ct.js is released under MIT license, meaning that i...
Kura5 Progress Post
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Hello everybody! The weather is getting warm again and everybody I know is stuck at home, so now would be a good time to touch base and talk about how the proje...
Update 14
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Major Update
This update bring the long requested "hexagon grid" feature ;) Please also note that the app version is now numbered as "Update XX" instead of "Version 0.XX". N...
2 files — 14
ct.js v1.0.0 🎉 Virtual joysticks, new UI theme, 3D audio, and moar!
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The release was available on GitHub past yesterday, but in case you missed it, here are the news about this brand new™️ version! Bug Fixes Debugger should n...
5 files — 1.0.0
Gladihoppers Full Release (Finally)!
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Major Update
Hi everyone! It's been over a year since I first launched the PC/Mac demo for Gladihoppers and since then the full game has been released and updated a few time...
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2nd Demo Public Postmortem
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Postmortem
Now that the demo has been out for a couple days, I think it’s okay to publish a public-friendly post-mortem focused more on the narrative decisions than on t...
Pixel Fx Designer v1.1.5 released!
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Major Update
Pixel Fx Designer v1.1.5 Changelog GENERAL MacOS version released. Alpha in particles now properly works. Save function split into <Save> and <Save As..>. You c...
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Tiled 1.3.4 Released
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This is a small bugfixing release, addressing some important issues for those affected. Changelog Fixed automatic reload issues when editing object types (regre...
3 files — 1.3.4
Kura5 V0.2.0.2 Update Notes
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New Stuff Uploaded the Boktai remix songs from the Kura5 soundtrack . Bug Fixes PS4 controller support has been added, but you may have to remap a few controls...
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InDev 33 - The Corrupted Trashy Saves Update - Released!
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Major Update
Introducing InDev 33, a landmark patch on the road to release later this year! This patch introduces sweeping balance changes to corruption, an entire new trash...
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Laigter 1.7 is released!
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Major Update
Hi everybody! Today i bring you another Laigter release. This includes some minor changes, two new features, new translation, and some bug fixes! But before div...
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[Kungfucious] Public Alpha
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Major Update
It's the new year, and we are here with a new Kungfucious Public Demo with a bunch of new skills making their debut! We also have an awesome Steam Page you can...
​Postjam Update 1!
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I accidentally worked on this a bunch over the past two days when I meant to be doing other things! I had intended to just fix some bugs but oops I added a bunc...
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Free to play for October!
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Major Update
While we need to skip our tradition of a halloween game jam to power on with Faulty Apprentice , we would still like to do something special for the community...
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Devlog - 11 [NEW DEMO]
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Major Update
The new demo is here! This demo more accurately represents the final product than the previous one and will also be the final demo content wise. Just download i...
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