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Game Postmortems Page 3

Final Release 2.0.0
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Postmortem
Fully completed version :)...
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Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Bugfix: Release 1.0.3
Postmortem
Fixed floor on 06:15 AM level...
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Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Dimlight Café: Long Time No See
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Hello all who've checked back in on this project over the years! I'd like to begin with an apology to everybody for not keeping in touch or updating about the s...
Release 1.0.3
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Huge fixes about outlines + spanish translations...
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Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Release 1.0.2
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Postmortem
Fixed door coliders + mouse sensivity...
Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
💾 Playdate Pulp Tips and Tricks Creating a Save System 💾
Postmortem
a Playdate game
bonus level
Postmortem
Made minor adjustments to the level editor and the game. And level 7 has a bonus ;) It has a theme hahaha...
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Juicy learnings from a booty game 🍑
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Postmortem
CJ here, the programmer for Help! I was Cursed with a BubbleButt. Thank you for everyone who has played our game! The game was made for this year's Global Game...
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TUMBLEWEED UPDATE
Postmortem
TUMBLEWEED UPDATE In this update I added we added: 1. Tumbleweed (hence the name). It spawns every 2 minutes, and for now, does nothing (hence the name of the g...
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RamBam V1.0.0.4
Postmortem
As is the current trend, I have added online hi-score. It was quite a hassle to prevent the same score from always being added at the end of the game. And as al...
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Idrk
Postmortem
Everything went smoothly, the sound, the cricket, the splash, even the fullscreen mechanic...
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CHAINGED at the Experimental Games Workshop (GDC 2024)
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hello! it's been a while since this came out, last year we were a part of the Experimental Games Workshop at GDC. the talk is available to watch for free on the...
Racing Dash 2D – A Journey Two Years in the Making
Postmortem
This Isn’t Just a Launch—It’s the Completion of Something Bigger. I never imagined I’d be here today. If you told my past self two years ago that this g...
Available now!
Postmortem
After a long technical work the game can be used again. Hold your breath. And don't play this game at night!...
Trail of Stars: Postmortem
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How does an interactive fairy tale get made? (This is a long post, so buckle in!) If you’ve been here a while you’ll know I’ve been redoing a lot of my wo...
The making of... Global Game Jam 2025 edition
Postmortem
This year, for a second time in a row, I worked in two projects in parallel for Global Game Jam; this was only possible because of virtual sites (something that...
notification
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Postmortem
hey, its been a good while. this is one of the many messages i'll be leaving. being on here was great, had a lot of friends. this project isnt being maintained...
notification
Postmortem
hey, its been a good while. this is one of the many messages i'll be leaving. being on here was great, had a lot of friends. this project isnt being maintained...
The Fire Nobody Started_LOG#0
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Introduction: From February to February It’s been about a year-long journey. It’s been almost exactly a year since my friend and I sat in a cupcake shop and...
1000 DOWNLOADS CELEBRATION
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HOLY CANNOLI 1K DOWNLOADS!!!! NEVER THOUGHT THAT'D HAPPEN. THIS IS NOW MY MOST PLAYED GAME TO DATE AND I'M REAL GLAD FOR ALL THE STUFF'S EVERYONE HAS SAID. I AM...
Who says Game dev is Easy!!
Postmortem
The Post-Processing Disaster (or How I Lost My FPS and Sanity) You ever wake up one day and think, "Wow, my game is running too smoothly. Let’s ruin that." ?...
Speed Squared a month after release
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Hey there lovely people, its been about a month and a half since I launched Speed Squared. I've had multiple hotfix updates, learned about the speed-running com...
CAUZAGE
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Over the past five days, I’ve worked on creating Cauzage , a psychological horror game set within the cramped interior of a caravan-like home. Inspired by lim...
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Sorry, this is the end.
Postmortem
Due to personal reasons, I'm unable to work on this project anymore. The game will be downloadable in its current unfinished state untill the end of 2025, then...
​Probably the final one
Postmortem
Despite my passion and determination to improve this game and add some new content, I have to declare it clouser. Due to severe lack of time I am not able to co...
Aria's Choice Post Mortem
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Where psychology meets love.
Lil Doll House Now Free
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I'm just going to jump straight into it and begin by saying how grateful I am to anyone who supported me and this game. It means the world to me knowing there a...
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Pyramidal Break development has stopped
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Hey! It's Pablo from Dinamic Creates here. I've been thinking about Pyramidal Break for years and keeping in my mind the project to find a way to complete it. H...
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Public Inavailability
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Hi, hello interested people. I am AkhikoM, one of the researchers and developer of the game. I have received feedback through email and personal inquiry regardi...
He's Just Away out now!
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Hi everyone! I'm very happy to announce that Act 1 of "He's Just Away" is available for download! I was really nervous about writing something like this and put...
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Thank's for 6K+ Downloads, and a Happy New Year!
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Every day I check my itch page to see dozens of new comments, videos and downloads, so many now that I cannot keep up with them! This game has grown far further...
Thank you / Happy New Year! (What's next?)
Postmortem
Salut les rockeurs, bonne année !!! Nous souhaiterions vous souhaiter une très bonne année, et surtout vous dire un gigantesque MERCI pour tout les retours e...
Bug Fixes & Updates
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Hi! After a massive support from you all, decided to bring some fresh updates based on the videos that you shared. Previously in the game "this.vertical" and "t...
Cabin Fever!!! - Postmortem and Reflecting
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Welp, it’s official: Mel and Millie’s little story is out!!!!!! And boy does it feel weird for them to finally have an audience. I figured that I’d show o...
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Devlog Video Available On YouTube!
Postmortem
If you’re interested in how I made Flicker, and my creative process throughout the 9 day game jam then checkout my devlog video on YouTube!...
Two New Versions
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EHB Version: For public suggestion we tried to make a more colorful version. WARNING! This is a version that has more color, but because of that it is lager in...
Mini retrospective bc why not
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🤠 Howdy! I opened an insta for dev stuff and I'm making a post for every little game I made to have them all there. Also, I'm writing a little restrospective...
Actualización con mejoras / Update with Improvements
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Lista de actualizaciones: 1- Limpieza de algunas pantallas para evitar el enmascaramiento del personaje. 2- Mejora del HUD. 3- Pequeños retoques y ajustes en a...
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Chapter 1+2 Notes
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It's been over a year since the last major update. A lot has changed in that time, both in the game and in life. Things are better in both. I took about 8 month...
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Thank you, Animation, and form closure.
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Hello itch.io residents!! To anyone reading this, thank you so much for being here and playing SPACESONA. It was a fast-paced mad scramble from start to finish...
Tiny Idle Creatures
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Hello! Tiny Idle Creatures is a game that was started for Ludum Dare 56, the theme was tiny creatures.... Of course. It was never submitted to Ludum Dare becaus...
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Minor Bug fix
Postmortem
Minor update regarding the title screen...
Join Angelo in his first day at the Servivit Museum
One of Us Will Die Devlog - Does this game work as a dungeon crawler?
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Today, we tried something new at the PaRoll event by Kabilang Dungeon. Apart from it being our comeback to running the game at events, we tried a dungeon crawl...
a postmortem of a highly marketable blockbuster
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I got inspired to write a game about ******* when I saw the ‘Dying Year VN Jam’. I wanted to say the word, describe it, and have its causes and impacts desc...
[READ ME] OLS Released
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Released a new game. Do a writer’s last words mean anything to the living? A story about death and the (idealization or fear of a possible) future. Discover t...
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Reflection
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Nowadays after releasing games, I like to reflect on exactly how I am feeling. I imagine there will be a part two after this some weeks or months from now, afte...
what's next?
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This game was a great project, thanks to the reception of the public and their continued interest some people joined in the creation of a discord, an almanac, t...
Märchen Line: Post-Mortem
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Thank you DevTalk for choosing Märchen Line as Judge's 2nd Favorite! And congratulations to the developers who worked on MAMA and Spirit Driver ! You can check...
Gantrix-1 C64 game (last version)
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Gantrix-1 C64 game "Throw them down hard...!" ...Welcome to the new game entitled < Gantrix - 1 >...by Voxvideogame 2024(c) with a new nice graphics & animation...
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