Game Postmortems Page 19
I've just updated the windows files in order to fix a bug. Previously, the menu screen wasn't changing size to fit the users screen, which lead to some problems...
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Vision It all started with a great idea of a spooky fores, monochromatic in green. I had just finished my first couple of unity tutorials and was ready to creat...
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Now that GMTK 2021 has kind of died down. It becomes evident for us to look back and see what we've done wrong. Especially since this is perhaps my personal wor...
Hi guys! First of all, thank to all followers! Besides of it, we are very thankful to everyone, who support us by purchasing our games! We are enjoying making g...
Hello ! Okay, so, seems like Grappling Scarf made it to top 20. Before everything, I wanted to say a huge thank you to everyone who played my game ! So, as a re...
Changelogs: ●Trainer Sprites Changed ●Some pokemon sprites changed ●Some UI graphics changed ●Other small bug fixes...
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https://youtu.be/WEwjXpnsGB0 How I made my first commercial title, my brother lives in a canyon. Steam - https://store.steampowered.com/app/1641020/my_brother_l...
So i started this project at the beginning of the summer, i did not knew about programming so i started watching a tutorials about it then i thought how about i...
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Hello. This will be a relatively long post about the history of this project, its future and our plans. When my friend and I came up with this game, we had no i...
- SDK 30 NEW - SHOP INCONSISTENCY FIXED - NEW UI DESIGN - SOUND ARE LAUDER - TUTORIAL ADDED TO LVL 1...
Hey there! You might be wondering what is going on with everyone's favourite project, Barkley 2. Well, sit down, because it's a long story. I am Paperjack, a pr...
My experience in this year's GMTK Jam :D...
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Action Puzzle Platformer! Robojoin can break into two!
well this will be the last update for Chronicles 2, i doing this now? i want release one website, im still new that website, fix lot error, typo and grammar, th...
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My god, it's been a whole year since GMTK2020 ? And GMTK2021 is this weekend? Now? Wow. Going into that jam, I had three ideas that were on my mind: I wanted to...
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The GMTK Jam came to a close, and I consider it a relative success. My entry is delivered, it will load, and I'm almost sure that it will run for an extended pe...
-BETA VERSION: 2.2.0 -ADDED MOVING WORLD -JOYSTICK SCALING 1 TO 1.2 -ENERGY INCONSISTENCY FIXED...
I personly think levels in this game is short,because i seldom play hard game,but more levels will create in futrue...
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update includes: Minor bug fixes: •Rockruff's move set in the first rival battle changed. It will use stealth rock instead of Sand attack •Some Mapping erro...
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I hope the game will be today or yesterday aveliable in USA. Check it out and if someone gives me feedback I will be happy about it. Thank you...
1. What is new? Completely changed the Shop Added new Upgrades Added a Bank Account system Added an "Old Mode" (Click my Name on the Title screen) Changed the T...
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V.1.1 Changelogs Bug fixes: •Renuka Event in Taj Mahal has been changed into direct event from player touch i.e we can now talk to Renuka at the Taj after the...
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I finally completed the game and now i am going to create others game too. Sorry but this is the end of road now thanks for playing my game. My new game will be...
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Patch Notes: - TIPS added for day 1 upon failing to trigger heart event or rejecting the heart event. - Lower heart event requirement for all days from 15 to...
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Beware of the pink fair. DO NOT SPEAK to them they are a testing utensil that breaks the game demo. I am sorry for that I will upload a change to that very soon...
Hello everyone! I'm finally updating again the game after like a month, and the results are pretty pleasing. The development is far from finished, so wait for m...
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Hello there! Was cleaning out the old hardrive and found the game files for this thing I made here. Apparently I was working on a Unity version but as with most...
Long time now see, guys! It's been awhile. The development of Angelic Waves is going along fine. A bit of a halt but, it's going along good. Anyway, I got some...
Hello everyone! Honey-Sweet Lies has already been out for a week! It's kind of crazy to think that my little game got any traction, never mind the amount it did...
I recorded the devlog about the development of this game!...
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Thanks to everyone who played my game, I did it with great affection and I know it wasn't perfect, but the release showed me how much the community can support...
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Soooo if you have been reading the comments lately, you would have seen me saying "I'm remaking the game"... which is true. Let us get into the content New feat...
This entire endeavor started because I wanted to challenge myself to complete a game jam by myself. That means doing everything by myself: art, code, design, mu...
The Ludum Dare results game out, and this game did really well! A lot better than I was thinking it would go! It's been a week since the results came out, and s...
Hey! I'm going to keep this pretty short. For those who do not know, a postmortem is basically just a quick write up someone makes after a game to talk about wh...
Okey guys, today is the day that really sucks, our saves doesn't work and builds does not start. I tried to solve this problem for like 15-20 hours, but i can't...
So, yesterday we fixed many bugs, like inventory, spawning, keybinds and many more. I also finally added settings after insistence, now you can set master, musi...
I recorded a devlog about the development of this game!...
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Destroy Social Media
Hello and welcome to our final production blog post for Shapeshift Dungeon! This one will be a little different from all of the others; it is a postmortem blog...
Thanks to everyone who helped make this my best Ludum Dare game jam EVER! I got a lot of awesome feedback over the last few weeks. I really appreciate all of it...
things im adding tittle screen bugs game plays better fix note glitch and more bugs releasing may 18...
I live-streamed the majority of the game's development at the start of the jam on Twitch and YouTube !...
Doomed Assault As in many gamedev stories, Poom should not have existed. It came to be possible on Pico8 thanks to a (still unpublished) project, an Assault dem...
Demonizer has been out for six months. In that time, I have done some private reflection on the project, but kept myself too busy or distracted to talk about it...
For one week in late February, I worked for 35 hours to make a game from scratch. Everything was streamed live and at the end I released a full game. Here, I sh...
We are releasing the game on May 11, 2021. You are free to play during the test period from May 11th to May 31st. Official service will begin on June 9. Those w...
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