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Game Postmortems Page 20

A moment of reflection
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Postmortem
Demonizer has been out for six months. In that time, I have done some private reflection on the project, but kept myself too busy or distracted to talk about it...
Making-Of Video - Daedalus Demise
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Postmortem
For one week in late February, I worked for 35 hours to make a game from scratch. Everything was streamed live and at the end I released a full game. Here, I sh...
Retro Three Kingdoms (Starts May 11th.)
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Postmortem
We are releasing the game on May 11, 2021. You are free to play during the test period from May 11th to May 31st. Official service will begin on June 9. Those w...
Out of Gas Jam Post-Mortem
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Postmortem
Out of Gas is my entry for the recent Ludum Dare 48 game jam. It was intended to be a blatant FTL rip-off, but in having much simplified clicker-like combat mec...
Retro Samkok(នគរបី)
Postmortem
យើងនឹងចេញផ្សាយហ្គេមនេះនៅថ្ងៃទី ១១ ខែឧសភាឆ្នាំ ២០២១ ។ អ្ន...
'The Attendant' - Postmortem
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Postmortem
Yo, wooo, postmortem time!! Time to get in around the guts of this project. I haven't really done one of these on a game dev project, so we're going back a coup...
复古三囯(5月11日发布)
Postmortem
我们将于2021年5月11日发布游戏。 在5月11日至5月31日的测试期间,您可以自由玩耍。 正式服务将于6月9日开始。 在测试期...
Ретро Саньго Чжи (релиз 11 мая)
Postmortem
Мы выпускаем игру 11 мая 2021 года. Вы можете играть бесплатно в течение тестового периода...
Üç Krallığın Hikâyesi Retro (11 Mayıs'ta yayınlanma)
Postmortem
Oyunu 11 Mayıs 2021'de yayınlıyoruz. 11 Mayıs - 31 Mayıs arasındaki test döneminde ücretsiz oynayabilirsiniz. Resmi hizmet 9 Haziran'da başlayacak. Tes...
Retro Tres Reinos (comienza el 11 de mayo)
Postmortem
Lanzaremos el juego el 11 de mayo de 2021. Eres libre de jugar durante el período de prueba del 11 al 31 de mayo. El servicio oficial comenzará el 9 de junio...
Retro Xich Bich (bắt đầu vào ngày 11 tháng 5)
Postmortem
Chúng tôi sẽ phát hành trò chơi vào ngày 11 tháng 5 năm 2021. B ạn có thể chơi miễn phí trong thời gian thử nghiệm từ ngày 11 thá...
Thank you for 1000 DLs & Dev Thoughts
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Postmortem
First of all, I'd like to say thank you to everyone who gave this project a chance despite coming from an unknown developer like me. I love making games and thi...
v1.0.0
Postmortem
This is a general update, and a fairly large one, including but not limited to: UI overhaul, game queues, new track pieces, track editor, better android support...
2 files
Dev log 1
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Postmortem
Hello everyone (or maybe nobody's actually reading this) This is the first dev log im posting and i'm pleased to say that the development is going pretty well...
Fire Monkey Panic Postmortem
Postmortem
Introduction Fire Monkey Panic is a 3D platformer designed for speed-running created for an assignment in Game Level Editing (GAME 132) at Johnson County Commun...
2 files
Update V1.3.4
Postmortem
Hi everyone, Im happy to announce that this is the last stable update to TCOBT Beta desktop. What's New: - Added boss skip cutscene button -Better adjustments -...
4 files
Flip Flop postmortem
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Postmortem
For the longest time, my history of participating in gamejams has been a list of "close but no cigar". I either burned myself out way before the deadline, had n...
Soup-a-scape released!
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Postmortem
Wow! A room escape game in 48 hours... in MS Paint! You thought a 6-day room escape game was extreme?? I haven't slept in 36 hours!! but it was worth it! This p...
1 file
A lesson learned
Postmortem
Hi, here's something new. I decided before I even attempt to make any new game. That the best option would be to fix this game. Hidden Fears was nothing but to...
1 file
Lady's and Gentleman it is time for a comeback!
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Postmortem
Comeback After a rocky half year with many ups and downs I managed to continue, I hope you all stayed safe and healthy. So lets start today I am setting the fir...
1 file
Neon Barrage - A Postmortem
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Postmortem
Another jam finished, and ho boy am I pleased with the results for this one! I don't usually get competitive with jams (there are WAY too many variables and tal...
3 files
New demo in plans
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Postmortem
As promised modest DevDiary. 1. Publishers? We don't have a publisher yet, but we've talked to a few. Most are delaying any decision. For us, it's a clear sign...
Devlog #6: Launching Retro Tank Party on Steam in 6 weeks (6th week and postmortem)
Postmortem
In order to celebrate my birthday, I'm taking a game jam game I made back in 2019 (Retro Tank Party), fixing it up, and releasing it as a commercial game on Ste...
Wanderers Postmortem: How a 5 day jam went.
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Postmortem
Hi! I'm gonna lay out what Wanderers is, how it got here, and where I want to go with it. For me more than anything, but for you too, if you're interested! :D S...
Post-Mortem
Postmortem
This post was originally written as issue nine of my newsletter, Read Only Mini , but I thought there was nothing better than to share it here too! For the long...
Jam Postmortem
Postmortem
Wow, that was a fun jam! I hope everybody who plays Static Space has as much fun playing it as I had making it! Of course, as with any game jam game, there are...
1 file
Visual Novel Character Creator
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Postmortem
Visual novel character generator app for pc! Female and male body. With 5 body colors, hair and expression variations. Perfect for visual novels, dating sims, e...
1 file
Producing with Kameron Misheikis
Postmortem
Hello, my name is Kameron Misheikis and I am the Producer for Woebegone Woods! I am responsible for planning weekly sprints, scheduling milestones, and making s...
My experience on making Literally Seven
Postmortem
Overview After months without attempting to make an actual game I wanted to join a jam once more, and Godot Wild Jam looked like the best choice for me. I don...
3 files
Postmortem
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Postmortem
I received an e-mail from itch about popular jams about a week before the jam started, and the Bullet Hell Jam was at the top of the list. As a fan of shmups, I...
3 files
A long-delayed postmortem, of sorts
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Postmortem
I had a lot of ideas going into this game. Most of them were never realized. At one time I was kind of ashamed about this story, but looking back, it isn't that...
Post Mortem
Postmortem
This was made for Ludum Dare 45 compo which was a 48-hour jam. The theme was " Start With Nothing" and at 1st I struggled to come up with a concept for it, it f...
Update 22/4/21
Postmortem
Hi! In this update I made several changes to the original upload: - Added basic interaction - Added 2 extra levels - Fixed several errors - Polished the walking...
1 file
Gatekeeping Bad Jokes
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Postmortem
At the time that I’m writing this, I’ve been working on Development Hell for almost a year. A lot of the original concepts have changed and an enormous amou...
Update suggestions
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Postmortem
What would you like to see in the new update? Ask questions, I will answer them...
2 files
Retrospective: Nectar of the Gods
Postmortem
The Game Nectar of the Gods is an unquenchable head-to-head real-time strategy / tower defense game where bugs battle over the finest beverages. You must strate...
2 files — 1.0.5
Dev Diary #7 - Post Mortem
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Postmortem
My final dev log on the development process...
It is what it says it is
Sirengraph is now on Android!
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Postmortem
Sirengraph is now on android! Because you want me to add to the android, so i did it! But theres a changes: -No white screen when photo or shooting due to incre...
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Mobile Version is now available!
Postmortem
Hey everyone! Hope ya'll do well. Im very happy to announce that There Can Only be Two Beta is Released to the google play store! Download: https://play.google...
"I can do it alone!!! " and assorted BS I tell myself
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Postmortem
I submitted a broken file to a jam because I am too proud to beg for testers. Ughhh. I was proud of making it in time too! Now I work saturdays, so I only had S...
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Pageant survey responses
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Postmortem
There have been 9 responses to my survey for Pageant, which means that there are probably enough results to post about. This is a pretty small sample and I don...
Initial Release
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After a little over a month of development time, Lazer Dodger is now finished and released! In short, this is a birthday game for a friend, based off of a small...
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#1 post-nanoreno log + 100 downloads!!
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Postmortem
"Hello, valued pawsenger! Looking for more, purrriiiight?" Thank you for playing this game. The kind messages, donations, and general support warms my frigid he...
5 things I learned from developing my first game
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Having just completed creation of my first game, here are 5 thoughts about game development... 1. I'm happy with the game I made, because I set out to make a ga...
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(Almost) Cut Content
Postmortem
On the Cutting Room Floor It is a simple truth for all games that there will be features, ideas, or content that just can’t be fit into the game for any numbe...
Giving up on ideas - Planet Waves Postmortem
Postmortem
Hey! I go by Delta-key here on the internet , and I'm a member of Escada Games. Mainly, I code stuff and try to come up with ideas about cool games. Some of the...
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Dead Seater as an experiment
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Postmortem
Hello! I've decided to write out a couple thoughts on the design of Dead Seater. I'll be going through several weird things I tried with this game, and if they...
V1.1 Update and Now Available for Windows 32 Bits!
Postmortem
Hey everyone! Thanks for playing There Can Only be Two Beta. I've just made a tiny update that is version 1.1 where fix bugs like NPC can't talk again if leavin...
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